My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Godly!
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Goblin Giant

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Mega Minion Goblin Cage Goblin Giant Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Barrel
Giant Snowball
Skeleton Barrel Mega Minion Goblin Barrel
Zap
Skeleton Barrel Firecracker Goblin Barrel Goblin Giant
Barbarian Barrel
Skeleton Barrel Firecracker Goblin Cage Goblin Barrel
The Log
Skeleton Barrel Firecracker Goblin Cage Goblin Barrel
Earthquake
Firecracker Goblin Cage Goblin Barrel
Arrows
Skeleton Barrel Firecracker Goblin Barrel
Royal Delivery
Skeleton Barrel Firecracker Mega Minion Goblin Cage Goblin Barrel
Fireball
Skeleton Barrel Firecracker Mega Minion Goblin Cage Goblin Barrel
Poison
Skeleton Barrel Firecracker Mega Minion Goblin Cage
Lightning
Mega Minion Goblin Cage Goblinstein
Rocket

Against air swarms

Spells and units that can counter air swarms.

Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Barrel Firecracker Mega Minion Goblin Barrel Goblin Cage Goblinstein Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Skeleton Barrel Firecracker Mega Minion

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Goblin Barrel Goblin Cage Goblin Giant
Firecracker
Skeleton Barrel Mega Minion Goblin Cage Goblin Barrel Goblin Giant
Mega Minion
Goblin Giant Firecracker
Goblin Cage
Skeleton Barrel Firecracker Goblin Barrel The Log
Goblin Barrel
Skeleton Barrel Firecracker Goblin Cage Goblin Giant
Goblin Giant
Mega Minion Skeleton Barrel Firecracker Goblin Barrel The Log
The Log
Goblin Cage Goblin Giant
Goblinstein

Defense Synergies 1 7

Skeleton Barrel
Mega Minion
Firecracker
The Log Mega Minion Goblin Cage
Mega Minion
Skeleton Barrel Firecracker Goblin Cage The Log
Goblin Cage
Firecracker Mega Minion The Log
Goblin Barrel
Goblin Giant
The Log
The Log
Firecracker Mega Minion Goblin Cage Goblin Giant
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Mega Minion Goblin Cage Goblin Giant The Log
Firecracker Mega Minion Goblin Cage The Log
Goblin Cage Mega Minion
Goblin Cage Firecracker Mega Minion
Firecracker Goblin Cage The Log
The Log Firecracker Mega Minion
Mega Minion Firecracker Goblin Cage
Skeleton Barrel Goblin Cage Goblin Giant The Log
Goblin Cage
Firecracker
Firecracker Mega Minion Goblin Giant The Log
Mega Minion Firecracker
Goblin Cage The Log
Firecracker Mega Minion Goblin Cage The Log
Goblin Cage
Goblin Cage The Log
Firecracker Goblin Cage
Goblin Cage Firecracker Mega Minion The Log
Goblin Cage The Log Firecracker Mega Minion
Goblin Cage
Firecracker Goblin Giant The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Cage
Skeleton Barrel Firecracker Mega Minion The Log
Goblin Cage Goblin Giant The Log
Goblin Cage Goblin Giant The Log
Goblin Cage Goblin Giant
Firecracker Skeleton Barrel Goblin Giant
Mega Minion Goblin Cage Goblin Giant
Goblin Cage Goblin Giant
Goblin Cage Firecracker Mega Minion The Log
Mega Minion Goblin Cage Goblin Giant
Mega Minion Goblin Cage
Goblin Cage Goblin Giant The Log
Goblin Cage Goblin Giant
Firecracker Goblin Cage
Firecracker Mega Minion Goblin Cage Goblin Giant The Log
Firecracker Mega Minion Goblin Cage The Log
Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker The Log
Firecracker Skeleton Barrel The Log
Skeleton Barrel Goblin Giant The Log
Skeleton Barrel Firecracker The Log
Firecracker The Log
Firecracker Skeleton Barrel Mega Minion Goblin Giant
Firecracker The Log
The Log Skeleton Barrel Firecracker
The Log Skeleton Barrel Firecracker
Firecracker Skeleton Barrel The Log
Firecracker
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker Mega Minion The Log
Skeleton Barrel Firecracker The Log
The Log
The Log
Skeleton Barrel The Log
Firecracker The Log
Mega Minion
Firecracker The Log Skeleton Barrel
Skeleton Barrel The Log
Skeleton Barrel Firecracker The Log
Firecracker
Skeleton Barrel Firecracker Mega Minion
Mega Minion
The Log
Firecracker
Firecracker The Log
Skeleton Barrel
Firecracker Mega Minion
The Log
Firecracker Mega Minion
The Log Skeleton Barrel Firecracker
Firecracker Mega Minion
Firecracker The Log
Firecracker
Skeleton Barrel Firecracker Goblin Giant The Log
Firecracker

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