My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Goblin Giant Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Valkyrie Wizard Goblin Giant Mother Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Goblin Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Goblin Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel
Giant Snowball
Skeleton Barrel
Zap
Skeleton Barrel Firecracker Goblin Giant
Barbarian Barrel
Skeleton Barrel Firecracker Valkyrie Wizard
The Log
Skeleton Barrel Firecracker
Earthquake
Firecracker
Arrows
Skeleton Barrel Firecracker
Royal Delivery
Skeleton Barrel Firecracker Valkyrie Wizard Mother Witch
Fireball
Skeleton Barrel Firecracker Wizard Mother Witch
Poison
Skeleton Barrel Firecracker Wizard Mother Witch
Lightning
Valkyrie Wizard Mother Witch
Rocket
Valkyrie Wizard

Against air swarms

Spells and units that can counter air swarms.

Firecracker Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Valkyrie Wizard Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Valkyrie Rocket Mother Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Barrel Firecracker Valkyrie Mother Witch Wizard Rocket Goblin Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Skeleton Barrel Firecracker Valkyrie

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Valkyrie Goblin Giant
Firecracker
Skeleton Barrel Valkyrie Goblin Giant
Valkyrie
Skeleton Barrel Firecracker Wizard Mother Witch
Wizard
Valkyrie Goblin Giant
Rocket
Goblin Giant
Skeleton Barrel Firecracker Wizard The Log Mother Witch
The Log
Goblin Giant
Mother Witch
Valkyrie Goblin Giant

Defense Synergies 2 7

Skeleton Barrel
Firecracker
Valkyrie The Log
Valkyrie
Firecracker Wizard The Log Mother Witch
Wizard
Valkyrie The Log
Rocket
The Log
Goblin Giant
The Log
The Log
Firecracker Valkyrie Wizard Rocket Goblin Giant Mother Witch
Mother Witch
Valkyrie The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Skeleton Barrel Firecracker Valkyrie Wizard Goblin Giant The Log
Firecracker Valkyrie The Log
Rocket Valkyrie
Firecracker Valkyrie
Firecracker Valkyrie Rocket The Log
The Log Firecracker Valkyrie Mother Witch
Rocket Firecracker Wizard
Rocket Skeleton Barrel Valkyrie Goblin Giant The Log
Firecracker Valkyrie
Valkyrie Mother Witch Firecracker Wizard Goblin Giant The Log
Firecracker Wizard
Valkyrie Wizard Rocket The Log
Valkyrie Wizard Rocket Firecracker The Log
Rocket The Log
Wizard Firecracker Valkyrie
Valkyrie Firecracker Wizard The Log
Valkyrie Wizard The Log Firecracker Mother Witch
Valkyrie Wizard Firecracker Goblin Giant The Log Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie
Skeleton Barrel Firecracker Valkyrie Wizard Rocket The Log
Valkyrie Rocket Goblin Giant The Log
Valkyrie Rocket Goblin Giant The Log
Valkyrie Goblin Giant
Firecracker Wizard Rocket Mother Witch Skeleton Barrel Goblin Giant
Rocket Valkyrie Goblin Giant
Valkyrie Goblin Giant
Rocket Firecracker Valkyrie The Log
Goblin Giant
Valkyrie
Rocket Valkyrie Goblin Giant The Log
Rocket Valkyrie Wizard Goblin Giant
Wizard Firecracker Valkyrie
Firecracker Valkyrie Rocket Goblin Giant The Log
Valkyrie Firecracker Wizard The Log Mother Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker Valkyrie Rocket The Log
Firecracker Skeleton Barrel The Log
Rocket Skeleton Barrel Goblin Giant The Log
Skeleton Barrel Firecracker Valkyrie Rocket The Log
Wizard Rocket Firecracker Valkyrie The Log
Firecracker Wizard Mother Witch Skeleton Barrel Rocket Goblin Giant
Firecracker Wizard The Log
The Log Skeleton Barrel Firecracker Wizard
The Log Skeleton Barrel Firecracker Wizard
Rocket
Firecracker Rocket Skeleton Barrel Valkyrie Wizard The Log
Firecracker Wizard Rocket
Rocket Skeleton Barrel Firecracker The Log
Skeleton Barrel Firecracker Rocket
Skeleton Barrel Firecracker The Log
Rocket Skeleton Barrel Firecracker Wizard The Log
Skeleton Barrel Firecracker Wizard Rocket The Log
Rocket
Rocket
Rocket Skeleton Barrel Firecracker Wizard The Log
Rocket Skeleton Barrel Firecracker Valkyrie Wizard The Log Mother Witch
Rocket The Log
Rocket Wizard
Rocket The Log
Rocket Skeleton Barrel The Log
Firecracker The Log Mother Witch Valkyrie Wizard
Firecracker The Log Skeleton Barrel Wizard
Skeleton Barrel Wizard The Log
Rocket Skeleton Barrel Firecracker The Log
Firecracker Wizard Mother Witch
Rocket Skeleton Barrel Firecracker Wizard
Wizard Rocket The Log
Rocket Firecracker
Rocket Firecracker Wizard The Log
Skeleton Barrel Rocket
Rocket Firecracker Wizard
The Log
Firecracker Valkyrie Wizard Rocket
The Log Skeleton Barrel Firecracker Wizard
Rocket
Firecracker
Firecracker Rocket The Log
Firecracker Rocket
Skeleton Barrel Firecracker Rocket Goblin Giant The Log
Firecracker Wizard Rocket

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