My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Inferno Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Firecracker Witch Electro Giant Inferno Dragon Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Goblin Barrel Electro Giant Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elite Barbarians Goblin Barrel Electro Giant Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Elite Barbarians Electro Giant Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Firecracker Elite Barbarians Goblin Barrel Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Elite Barbarians Goblin Barrel Inferno Dragon Ram Rider
Giant Snowball
Skeleton Barrel Goblin Barrel Witch Inferno Dragon Ram Rider
Zap
Skeleton Barrel Firecracker Goblin Barrel Witch Inferno Dragon Ram Rider
Barbarian Barrel
Skeleton Barrel Firecracker Elite Barbarians Goblin Barrel Witch
The Log
Skeleton Barrel Firecracker Elite Barbarians Goblin Barrel Witch Ram Rider
Earthquake
Firecracker Goblin Barrel Witch
Arrows
Skeleton Barrel Firecracker Goblin Barrel Witch
Royal Delivery
Skeleton Barrel Firecracker Elite Barbarians Goblin Barrel Witch Inferno Dragon Ram Rider
Fireball
Skeleton Barrel Firecracker Elite Barbarians Goblin Barrel Witch Inferno Dragon Ram Rider
Poison
Skeleton Barrel Firecracker Witch
Lightning
Elite Barbarians Witch Inferno Dragon Ram Rider
Rocket
Elite Barbarians Witch Inferno Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Firecracker Witch Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Firecracker Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Electro Giant Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Firecracker Goblin Barrel Inferno Dragon Witch Ram Rider Elite Barbarians Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Barrel Firecracker Goblin Barrel Inferno Dragon

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Firecracker Goblin Barrel Witch Inferno Dragon Ram Rider
Firecracker
Skeleton Barrel Elite Barbarians Goblin Barrel Inferno Dragon Ram Rider
Elite Barbarians
Firecracker
Goblin Barrel
Skeleton Barrel Firecracker Ram Rider
Witch
Skeleton Barrel Ram Rider
Electro Giant
Inferno Dragon
Inferno Dragon
Skeleton Barrel Firecracker Electro Giant
Ram Rider
Skeleton Barrel Firecracker Goblin Barrel Witch

Defense Synergies 0 1

Skeleton Barrel
Firecracker
Elite Barbarians
Goblin Barrel
Witch
Electro Giant
Inferno Dragon
Inferno Dragon
Electro Giant
Ram Rider

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Firecracker Ram Rider
Elite Barbarians Inferno Dragon Firecracker Witch Ram Rider
Witch Ram Rider Elite Barbarians Inferno Dragon
Elite Barbarians Witch Inferno Dragon Firecracker Ram Rider
Firecracker Elite Barbarians
Firecracker
Inferno Dragon Ram Rider Firecracker Witch
Skeleton Barrel Electro Giant Ram Rider
Witch Inferno Dragon Elite Barbarians
Elite Barbarians Firecracker
Witch Firecracker Electro Giant Ram Rider
Inferno Dragon Firecracker Witch Ram Rider
Elite Barbarians Witch Ram Rider
Firecracker Witch
Elite Barbarians Inferno Dragon Ram Rider
Elite Barbarians Electro Giant Inferno Dragon Ram Rider
Firecracker Elite Barbarians Witch
Firecracker Elite Barbarians Witch Ram Rider
Witch Firecracker Inferno Dragon Ram Rider
Elite Barbarians Inferno Dragon Ram Rider
Firecracker Elite Barbarians Witch Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Witch Electro Giant
Skeleton Barrel Firecracker Elite Barbarians Inferno Dragon
Elite Barbarians Witch Ram Rider
Elite Barbarians Ram Rider
Elite Barbarians Witch Inferno Dragon Ram Rider
Firecracker Electro Giant Skeleton Barrel Witch Ram Rider
Elite Barbarians Witch Ram Rider
Elite Barbarians Inferno Dragon
Firecracker Elite Barbarians Witch Inferno Dragon
Witch Inferno Dragon
Inferno Dragon Elite Barbarians Witch
Elite Barbarians Electro Giant
Elite Barbarians Witch Ram Rider
Firecracker Witch Electro Giant
Elite Barbarians Witch Electro Giant Firecracker Inferno Dragon
Firecracker Elite Barbarians Witch Electro Giant Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Firecracker
Firecracker Skeleton Barrel Ram Rider
Skeleton Barrel
Skeleton Barrel Firecracker
Firecracker
Firecracker Electro Giant Skeleton Barrel Witch Ram Rider
Firecracker Witch
Skeleton Barrel Firecracker Ram Rider
Skeleton Barrel Firecracker Ram Rider
Elite Barbarians
Firecracker Skeleton Barrel Ram Rider
Firecracker
Skeleton Barrel Firecracker Elite Barbarians
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Elite Barbarians
Skeleton Barrel Firecracker Witch
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker
Skeleton Barrel Firecracker Witch Electro Giant
Skeleton Barrel
Firecracker Electro Giant Witch
Witch Inferno Dragon
Firecracker Skeleton Barrel Witch Ram Rider
Skeleton Barrel Witch Ram Rider
Skeleton Barrel Firecracker
Elite Barbarians Firecracker Witch Electro Giant
Skeleton Barrel Firecracker Witch Electro Giant
Elite Barbarians
Firecracker
Firecracker
Skeleton Barrel Witch
Firecracker Witch Ram Rider
Firecracker
Skeleton Barrel Firecracker
Electro Giant
Firecracker Elite Barbarians
Electro Giant Firecracker Elite Barbarians Witch
Firecracker Witch
Skeleton Barrel Firecracker Witch Electro Giant
Inferno Dragon
Firecracker

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