My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Mediocre
F2P score
RIP

2 problems 5 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Zappies Goblin Giant Princess Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Zappies Giant Skeleton Goblin Giant P.E.K.K.A Princess Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider Goblin Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider Goblin Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Hog Rider Giant Skeleton Goblin Giant P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider Giant Skeleton
Giant Snowball
Skeleton Barrel Hog Rider Zappies Princess Little Prince
Zap
Skeleton Barrel Zappies Goblin Giant Princess Little Prince
Barbarian Barrel
Skeleton Barrel Zappies Giant Skeleton Princess Little Prince
The Log
Skeleton Barrel Hog Rider Zappies Giant Skeleton Princess Little Prince
Earthquake
Hog Rider Zappies
Arrows
Skeleton Barrel Zappies Princess Little Prince
Royal Delivery
Skeleton Barrel Hog Rider Zappies Giant Skeleton P.E.K.K.A Princess Little Prince
Fireball
Skeleton Barrel Hog Rider Zappies Princess Little Prince
Poison
Skeleton Barrel Zappies Princess Little Prince
Lightning
Little Prince
Rocket
Hog Rider Little Prince

Against air swarms

Spells and units that can counter air swarms.

Princess

Against ground swarms

Spells and units that can counter ground swarms.

Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Giant Skeleton P.E.K.K.A Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Princess Little Prince Hog Rider Zappies Giant Skeleton Goblin Giant P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Barrel Princess Little Prince Hog Rider

Attack Synergies 0 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Hog Rider Zappies Giant Skeleton Goblin Giant Princess
Hog Rider
Skeleton Barrel Zappies Giant Skeleton Princess Little Prince
Zappies
Skeleton Barrel Hog Rider Giant Skeleton Goblin Giant P.E.K.K.A
Giant Skeleton
Skeleton Barrel Hog Rider Zappies Princess
Goblin Giant
Skeleton Barrel Zappies Little Prince
P.E.K.K.A
Zappies Princess
Princess
Skeleton Barrel Hog Rider Giant Skeleton P.E.K.K.A
Little Prince
Hog Rider Goblin Giant

Defense Synergies 0 6

Skeleton Barrel
Hog Rider
Zappies
Giant Skeleton P.E.K.K.A
Giant Skeleton
Zappies Princess Little Prince
Goblin Giant
Princess
P.E.K.K.A
Zappies Princess
Princess
Giant Skeleton Goblin Giant P.E.K.K.A
Little Prince
Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Zappies Goblin Giant
P.E.K.K.A Zappies
P.E.K.K.A Zappies Giant Skeleton
P.E.K.K.A Zappies
Giant Skeleton P.E.K.K.A Princess
Zappies
Zappies Princess Little Prince
Skeleton Barrel Giant Skeleton Goblin Giant P.E.K.K.A
Zappies P.E.K.K.A Princess
Zappies Giant Skeleton Little Prince
Zappies Giant Skeleton Goblin Giant Princess
Zappies Princess
P.E.K.K.A Zappies Giant Skeleton
Zappies P.E.K.K.A Princess
P.E.K.K.A Zappies
Zappies P.E.K.K.A
Zappies P.E.K.K.A
Zappies Little Prince
Zappies Giant Skeleton Princess Little Prince
P.E.K.K.A Zappies
Zappies Giant Skeleton Goblin Giant P.E.K.K.A Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies Giant Skeleton P.E.K.K.A
Skeleton Barrel
Zappies Giant Skeleton P.E.K.K.A Goblin Giant
Giant Skeleton P.E.K.K.A Zappies Goblin Giant
Giant Skeleton P.E.K.K.A Zappies Goblin Giant
Skeleton Barrel Zappies Goblin Giant Princess
P.E.K.K.A Zappies Giant Skeleton Goblin Giant
Giant Skeleton P.E.K.K.A Zappies Goblin Giant
Giant Skeleton P.E.K.K.A Zappies
P.E.K.K.A Zappies Goblin Giant
P.E.K.K.A Zappies Giant Skeleton
P.E.K.K.A Giant Skeleton Goblin Giant
Giant Skeleton P.E.K.K.A Zappies Goblin Giant
Zappies Princess
Zappies Giant Skeleton Goblin Giant P.E.K.K.A Little Prince
Zappies Giant Skeleton P.E.K.K.A Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Princess Giant Skeleton
Skeleton Barrel Princess
Skeleton Barrel Giant Skeleton Goblin Giant
Skeleton Barrel Giant Skeleton
Skeleton Barrel Goblin Giant Princess
Princess
Skeleton Barrel Princess
Skeleton Barrel
Skeleton Barrel Princess
Princess
Skeleton Barrel Princess
Skeleton Barrel Princess
Princess Skeleton Barrel
Skeleton Barrel Princess
Skeleton Barrel Princess
Skeleton Barrel Princess
Skeleton Barrel Princess Little Prince
Giant Skeleton
Princess
Skeleton Barrel
Princess Little Prince
Skeleton Barrel Princess
Skeleton Barrel Princess
Skeleton Barrel
Princess Little Prince
Skeleton Barrel Zappies
Zappies Princess
P.E.K.K.A Giant Skeleton
Princess
Skeleton Barrel Zappies Princess
Zappies Princess
Princess
Skeleton Barrel Princess
Giant Skeleton
P.E.K.K.A
Zappies Giant Skeleton Princess
Zappies Princess
Skeleton Barrel Giant Skeleton Goblin Giant Princess Little Prince
P.E.K.K.A

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