My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Good
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mother Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Bandit Mother Witch Sparky Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Goblin Curse

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Goblin Curse Clone Bandit Sparky
Giant Snowball
Skeleton Barrel Goblin Curse Clone
Zap
Skeleton Barrel Goblin Curse Clone Bandit Sparky
Barbarian Barrel
Skeleton Barrel Goblin Curse Clone Bandit Sparky
The Log
Skeleton Barrel Goblin Curse Clone Bandit Sparky
Earthquake
Clone
Arrows
Skeleton Barrel Goblin Curse Clone
Royal Delivery
Skeleton Barrel Clone Bandit Mother Witch Sparky
Fireball
Skeleton Barrel Clone Bandit Mother Witch Sparky
Poison
Skeleton Barrel Goblin Curse Clone Mother Witch Sparky
Lightning
Bandit Mother Witch Sparky Goblinstein
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Goblin Curse Clone Mother Witch Sparky

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Goblin Curse Skeleton Barrel Clone Bandit Mother Witch Goblinstein Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

8 Mirror Goblin Curse Skeleton Barrel Clone

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Clone Mirror Bandit Sparky
Mirror
Skeleton Barrel Sparky
Goblin Curse
Clone
Skeleton Barrel Sparky
Bandit
Skeleton Barrel
Mother Witch
Sparky
Skeleton Barrel Mirror Clone
Goblinstein

Defense Synergies 0 1

Skeleton Barrel
Mirror
Sparky
Goblin Curse
Clone
Bandit
Mother Witch
Sparky
Mirror
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Sparky
Sparky Goblin Curse Bandit
Sparky Goblin Curse Bandit
Sparky Goblin Curse Bandit
Sparky
Bandit Mother Witch
Goblin Curse
Skeleton Barrel Bandit Sparky
Sparky Goblin Curse
Bandit Sparky
Goblin Curse Mother Witch Bandit
Goblin Curse
Sparky Goblin Curse Bandit
Sparky Goblin Curse
Sparky Goblin Curse Bandit
Goblin Curse Bandit Sparky
Sparky
Bandit
Goblin Curse Bandit Mother Witch
Sparky Goblin Curse
Goblin Curse Bandit Mother Witch Sparky
Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Bandit Sparky
Bandit Skeleton Barrel
Bandit Sparky
Bandit Sparky
Goblin Curse Bandit Sparky
Mother Witch Skeleton Barrel Goblin Curse
Sparky Bandit
Goblin Curse Sparky
Bandit Sparky
Goblin Curse Sparky
Sparky
Goblin Curse Bandit Sparky
Goblin Curse Sparky
Sparky
Goblin Curse Mother Witch Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Bandit Sparky
Skeleton Barrel Goblin Curse Bandit
Skeleton Barrel Bandit Sparky
Skeleton Barrel Sparky
Goblin Curse Sparky
Mother Witch Skeleton Barrel Goblin Curse
Sparky
Skeleton Barrel Goblin Curse
Skeleton Barrel Bandit
Sparky
Skeleton Barrel Bandit Sparky
Goblin Curse
Skeleton Barrel Bandit Sparky
Skeleton Barrel Bandit
Skeleton Barrel Sparky
Skeleton Barrel Bandit Sparky
Skeleton Barrel Bandit Sparky
Sparky
Sparky
Skeleton Barrel Bandit Sparky
Skeleton Barrel Goblin Curse Mother Witch
Sparky
Sparky
Skeleton Barrel
Goblin Curse Mother Witch Sparky
Skeleton Barrel Bandit Sparky
Skeleton Barrel Bandit Sparky
Skeleton Barrel Goblin Curse Bandit Sparky
Goblin Curse Mother Witch Sparky
Skeleton Barrel
Sparky
Bandit Sparky
Sparky
Sparky
Goblin Curse Sparky
Skeleton Barrel Bandit
Goblin Curse
Sparky
Skeleton Barrel
Sparky
Sparky
Sparky
Skeleton Barrel Bandit Sparky
Sparky
Sparky

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: