My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

3 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Battle Ram Witch Bowler Giant Skeleton P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Battle Ram Giant Skeleton P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Battle Ram Clone Giant Skeleton
Giant Snowball
Skeleton Barrel Battle Ram Clone Witch
Zap
Skeleton Barrel Battle Ram Clone Witch
Barbarian Barrel
Skeleton Barrel Battle Ram Clone Witch Giant Skeleton
The Log
Skeleton Barrel Battle Ram Clone Witch Giant Skeleton
Earthquake
Clone Witch
Arrows
Skeleton Barrel Clone Witch
Royal Delivery
Skeleton Barrel Battle Ram Clone Witch Bowler Giant Skeleton P.E.K.K.A
Fireball
Skeleton Barrel Battle Ram Clone Witch Bowler
Poison
Skeleton Barrel Clone Witch
Lightning
Battle Ram Witch Bowler
Rocket
Witch Bowler

Against air swarms

Spells and units that can counter air swarms.

Tornado Witch

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Bowler

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Battle Ram Clone Tornado Bowler Giant Skeleton P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Barrel Clone Tornado Battle Ram Witch Bowler Giant Skeleton P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Skeleton Barrel Clone Tornado Battle Ram

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Clone Battle Ram Tornado Witch Bowler Giant Skeleton
Battle Ram
Skeleton Barrel Tornado Witch P.E.K.K.A
Clone
Skeleton Barrel Giant Skeleton Witch Bowler
Tornado
P.E.K.K.A Skeleton Barrel Battle Ram Witch Bowler Giant Skeleton
Witch
Skeleton Barrel Battle Ram Clone Tornado Bowler Giant Skeleton P.E.K.K.A
Bowler
Skeleton Barrel Clone Tornado Witch
Giant Skeleton
Clone Skeleton Barrel Tornado Witch
P.E.K.K.A
Tornado Battle Ram Witch

Defense Synergies 2 4

Skeleton Barrel
Battle Ram
Clone
Tornado
Bowler P.E.K.K.A Witch Giant Skeleton
Witch
Tornado Bowler Giant Skeleton
Bowler
Tornado Witch
Giant Skeleton
Tornado Witch
P.E.K.K.A
Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Skeleton Barrel
P.E.K.K.A Witch
Tornado Witch Bowler P.E.K.K.A Giant Skeleton
Witch P.E.K.K.A Bowler
Tornado Bowler Giant Skeleton P.E.K.K.A
Tornado Bowler
Tornado Witch
Bowler Skeleton Barrel Giant Skeleton P.E.K.K.A
Witch P.E.K.K.A Tornado
Tornado Bowler Giant Skeleton
Witch Tornado Bowler Giant Skeleton
Tornado Witch
Bowler P.E.K.K.A Witch Giant Skeleton
Bowler Tornado Witch P.E.K.K.A
P.E.K.K.A
Tornado Bowler P.E.K.K.A
Tornado Witch Bowler P.E.K.K.A
Tornado Witch Bowler
Tornado Witch Bowler Giant Skeleton
P.E.K.K.A Tornado
Bowler Witch Giant Skeleton P.E.K.K.A
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Witch Bowler Giant Skeleton P.E.K.K.A
Skeleton Barrel Bowler
Giant Skeleton P.E.K.K.A Witch Bowler
Bowler Giant Skeleton P.E.K.K.A Tornado
Giant Skeleton P.E.K.K.A Witch Bowler
Skeleton Barrel Tornado Witch
P.E.K.K.A Witch Bowler Giant Skeleton
Giant Skeleton P.E.K.K.A
Giant Skeleton P.E.K.K.A Tornado Witch
Witch P.E.K.K.A
P.E.K.K.A Witch Bowler Giant Skeleton
P.E.K.K.A Tornado Bowler Giant Skeleton
Bowler Giant Skeleton P.E.K.K.A Witch
Witch Bowler
Witch Tornado Bowler Giant Skeleton P.E.K.K.A
Bowler Witch Giant Skeleton P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Giant Skeleton
Skeleton Barrel Tornado Bowler
Skeleton Barrel Giant Skeleton
Skeleton Barrel Giant Skeleton
Bowler
Skeleton Barrel Tornado Witch
Tornado Witch Bowler
Skeleton Barrel Tornado Bowler
Skeleton Barrel Tornado
Tornado Bowler
Skeleton Barrel Tornado Bowler
Tornado
Skeleton Barrel Bowler
Skeleton Barrel
Skeleton Barrel
Skeleton Barrel Witch Bowler
Skeleton Barrel Bowler
Tornado
Skeleton Barrel Bowler
Skeleton Barrel Tornado Witch Bowler
Bowler Giant Skeleton
Tornado
Tornado Bowler
Skeleton Barrel
Tornado Witch Bowler
Witch
Skeleton Barrel Tornado Witch Bowler
Skeleton Barrel Tornado Witch Bowler
Skeleton Barrel Tornado
Tornado Witch
Skeleton Barrel Witch
Bowler
P.E.K.K.A Giant Skeleton
Bowler
Skeleton Barrel Witch
Tornado Witch
Bowler
Skeleton Barrel Bowler
Tornado Giant Skeleton
P.E.K.K.A
Tornado Witch Bowler Giant Skeleton
Tornado Witch
Skeleton Barrel Tornado Witch Bowler Giant Skeleton
P.E.K.K.A
Bowler

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