My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Hunter Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Valkyrie Furnace Hunter Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Hog Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Valkyrie Hog Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Hog Rider
Giant Snowball
Skeleton Barrel Hog Rider Furnace Witch
Zap
Skeleton Barrel Furnace Witch
Barbarian Barrel
Skeleton Barrel Valkyrie Furnace Hunter Witch
The Log
Skeleton Barrel Hog Rider Furnace Hunter Witch
Earthquake
Hog Rider Furnace Witch
Arrows
Skeleton Barrel Furnace Witch
Royal Delivery
Skeleton Barrel Valkyrie Hog Rider Hunter Witch
Fireball
Skeleton Barrel Hog Rider Furnace Hunter Witch
Poison
Skeleton Barrel Furnace Hunter Witch
Lightning
Valkyrie Furnace Hunter Witch
Rocket
Valkyrie Hog Rider Furnace Hunter Witch

Against air swarms

Spells and units that can counter air swarms.

Furnace Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Furnace Hunter The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Valkyrie Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Furnace Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Barrel Valkyrie Hog Rider Furnace Hunter Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Barrel Valkyrie Hog Rider

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Valkyrie Hog Rider Furnace Witch Mega Knight
Valkyrie
Hog Rider Skeleton Barrel Furnace Hunter Witch
Hog Rider
Valkyrie The Log Skeleton Barrel Furnace Hunter Witch Mega Knight
Furnace
Skeleton Barrel Valkyrie Hog Rider
Hunter
Valkyrie Hog Rider Mega Knight
Witch
Skeleton Barrel Valkyrie Hog Rider Mega Knight
The Log
Hog Rider Mega Knight
Mega Knight
Skeleton Barrel Hog Rider Hunter Witch The Log

Defense Synergies 0 10

Skeleton Barrel
Mega Knight
Valkyrie
Furnace Hunter Witch The Log
Hog Rider
Furnace
Valkyrie
Hunter
Valkyrie The Log Mega Knight
Witch
Valkyrie The Log Mega Knight
The Log
Valkyrie Hunter Witch Mega Knight
Mega Knight
Skeleton Barrel Hunter Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Valkyrie The Log
Hunter Valkyrie Furnace Witch The Log Mega Knight
Furnace Hunter Witch Mega Knight Valkyrie
Hunter Witch Valkyrie Furnace Mega Knight
Valkyrie The Log Mega Knight
The Log Valkyrie Furnace Hunter Mega Knight
Furnace Hunter Witch
Skeleton Barrel Valkyrie The Log Mega Knight
Hunter Witch Furnace
Valkyrie Hunter Mega Knight
Valkyrie Witch Furnace Hunter The Log Mega Knight
Hunter Furnace Witch
Furnace Hunter Mega Knight Valkyrie Witch The Log
Valkyrie Mega Knight Furnace Hunter Witch The Log
Furnace Hunter Mega Knight
Furnace Hunter The Log Mega Knight
Mega Knight Valkyrie Furnace Hunter Witch
Valkyrie Mega Knight Furnace Hunter Witch The Log
Valkyrie Furnace Hunter Witch The Log Mega Knight
Hunter
Valkyrie Mega Knight Furnace Hunter Witch The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Furnace Witch
Skeleton Barrel Valkyrie Hunter The Log Mega Knight
Mega Knight Valkyrie Furnace Hunter Witch The Log
Valkyrie Hunter Mega Knight The Log
Valkyrie Hunter Witch Mega Knight
Furnace Skeleton Barrel Hunter Witch
Valkyrie Furnace Hunter Witch
Mega Knight Valkyrie Hunter
Mega Knight Valkyrie Witch The Log
Witch
Mega Knight Valkyrie Hunter Witch
Mega Knight Valkyrie The Log
Mega Knight Valkyrie Hunter Witch
Valkyrie Furnace Witch Mega Knight
Witch Valkyrie Furnace Hunter The Log
Valkyrie Mega Knight Hunter Witch The Log
Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Valkyrie The Log
Skeleton Barrel The Log
Skeleton Barrel The Log
Skeleton Barrel Valkyrie The Log
Valkyrie Furnace The Log Mega Knight
Skeleton Barrel Furnace Hunter Witch
Furnace Witch The Log
The Log Skeleton Barrel Hunter
The Log Skeleton Barrel
Skeleton Barrel Valkyrie The Log
Skeleton Barrel Hunter The Log
Skeleton Barrel
Skeleton Barrel Furnace The Log
Skeleton Barrel Furnace Hunter Witch The Log
Skeleton Barrel Furnace The Log Mega Knight
Skeleton Barrel Hunter The Log Mega Knight
Skeleton Barrel Valkyrie Witch The Log Mega Knight
The Log Mega Knight
The Log
Skeleton Barrel The Log
The Log Valkyrie Furnace Hunter Witch Mega Knight
Witch
The Log Skeleton Barrel Hunter Witch
Skeleton Barrel Witch The Log Mega Knight
Skeleton Barrel The Log
Furnace Hunter Witch
Skeleton Barrel Witch
Hunter The Log Mega Knight
Mega Knight
The Log
Skeleton Barrel Witch
Hunter Witch
The Log
Valkyrie Hunter Mega Knight
The Log Skeleton Barrel
Mega Knight
Witch The Log
Witch
Skeleton Barrel Witch The Log Mega Knight
Mega Knight

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