My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
RIP

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Wizard Golem Royal Ghost Ram Rider Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Golem Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Royal Ghost Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Golem Royal Ghost Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Golem Royal Ghost Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Skeleton Army Ram Rider Sparky
Giant Snowball
Skeleton Barrel Skeleton Army Ram Rider
Zap
Skeleton Barrel Skeleton Army Ram Rider Sparky
Barbarian Barrel
Skeleton Barrel Wizard Skeleton Army Royal Ghost Sparky
The Log
Skeleton Barrel Skeleton Army Ram Rider Sparky
Earthquake
Skeleton Army
Arrows
Skeleton Barrel Skeleton Army
Royal Delivery
Skeleton Barrel Wizard Skeleton Army Royal Ghost Ram Rider Sparky
Fireball
Skeleton Barrel Wizard Skeleton Army Ram Rider Sparky
Poison
Skeleton Barrel Wizard Skeleton Army Sparky
Lightning
Wizard Ram Rider Sparky
Rocket
Wizard Ram Rider Sparky

Against air swarms

Spells and units that can counter air swarms.

Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Wizard The Log Royal Ghost Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel Skeleton Army Golem Royal Ghost Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Barrel Skeleton Army Royal Ghost Wizard Ram Rider Sparky Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Skeleton Barrel Skeleton Army Royal Ghost

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Golem Royal Ghost Ram Rider Sparky
Wizard
Golem Royal Ghost Ram Rider Sparky
Skeleton Army
Sparky
Golem
Skeleton Barrel Wizard The Log Sparky
The Log
Golem Ram Rider Sparky
Royal Ghost
Skeleton Barrel Wizard Ram Rider
Ram Rider
Skeleton Barrel Wizard The Log Royal Ghost
Sparky
Skeleton Barrel Wizard Skeleton Army Golem The Log

Defense Synergies 0 8

Skeleton Barrel
Wizard
Skeleton Army The Log Royal Ghost
Skeleton Army
Wizard The Log Sparky
Golem
The Log
Wizard Skeleton Army Royal Ghost Ram Rider Sparky
Royal Ghost
Wizard The Log
Ram Rider
The Log
Sparky
Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Wizard The Log Ram Rider Sparky
Skeleton Army Sparky The Log Ram Rider
Skeleton Army Ram Rider Sparky
Skeleton Army Sparky Ram Rider
Skeleton Army The Log Sparky
Skeleton Army The Log Royal Ghost
Ram Rider Wizard
Skeleton Barrel The Log Ram Rider Sparky
Sparky Skeleton Army
Skeleton Army Royal Ghost Sparky
Skeleton Army Wizard The Log Royal Ghost Ram Rider
Wizard Ram Rider
Skeleton Army Sparky Wizard The Log Ram Rider
Wizard Skeleton Army Sparky The Log Royal Ghost
Skeleton Army Sparky Ram Rider
Skeleton Army The Log Ram Rider Sparky
Wizard Sparky Skeleton Army
Wizard Skeleton Army The Log Royal Ghost Ram Rider
Wizard The Log Royal Ghost Ram Rider
Sparky Ram Rider
Wizard Skeleton Army Royal Ghost The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Royal Ghost Sparky
Skeleton Barrel Wizard The Log Royal Ghost
Skeleton Army The Log Ram Rider Sparky
Skeleton Army The Log Ram Rider Sparky
Skeleton Army Ram Rider Sparky
Wizard Skeleton Barrel Ram Rider
Skeleton Army Sparky Ram Rider
Skeleton Army Sparky
Skeleton Army The Log Sparky
Skeleton Army Sparky
Sparky
Skeleton Army The Log
Skeleton Army Wizard Ram Rider Sparky
Wizard Skeleton Army Sparky
Skeleton Army Sparky The Log
Wizard The Log Royal Ghost Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel The Log Royal Ghost Sparky
Skeleton Barrel The Log Royal Ghost Ram Rider
Skeleton Barrel The Log Sparky
Skeleton Barrel The Log Sparky
Wizard The Log Sparky
Wizard Skeleton Barrel Ram Rider
Wizard The Log Sparky
The Log Skeleton Barrel Wizard Ram Rider
The Log Skeleton Barrel Wizard Ram Rider
Sparky
Skeleton Barrel Wizard The Log Ram Rider Sparky
Wizard
Skeleton Barrel The Log Sparky
Skeleton Barrel
Skeleton Barrel The Log Sparky
Skeleton Barrel Wizard The Log Sparky
Skeleton Barrel Wizard The Log Sparky
Sparky
Sparky
Skeleton Barrel Wizard The Log Sparky
Skeleton Barrel Wizard The Log
The Log Sparky
Wizard
The Log Sparky
Skeleton Barrel The Log
The Log Wizard Sparky
The Log Skeleton Barrel Wizard Royal Ghost Ram Rider Sparky
Skeleton Barrel Wizard The Log Ram Rider Sparky
Skeleton Barrel The Log Sparky
Wizard Sparky
Skeleton Barrel Wizard
Sparky
Wizard The Log Sparky
Sparky
Sparky
Wizard The Log Sparky
Skeleton Barrel Skeleton Army
Wizard Ram Rider
The Log
Wizard Sparky
The Log Skeleton Barrel Wizard
Sparky
Sparky
The Log Sparky
Skeleton Barrel The Log Royal Ghost Sparky

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