My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Good
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeleton Barrel Witch Electro Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Skeleton Barrel Hog Rider Wall Breakers Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Skeleton Barrel Elite Barbarians Hog Rider Wall Breakers Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Skeleton Barrel Elite Barbarians Hog Rider Wall Breakers

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Skeleton Barrel Elite Barbarians Hog Rider Goblin Barrel Electro Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Barrel Elite Barbarians Hog Rider Wall Breakers Goblin Barrel
Giant Snowball
Skeleton Barrel Hog Rider Wall Breakers Goblin Barrel Witch Electro Dragon
Zap
Skeleton Barrel Wall Breakers Goblin Barrel Witch
Barbarian Barrel
Skeleton Barrel Elite Barbarians Wall Breakers Goblin Barrel Witch
The Log
Skeleton Barrel Elite Barbarians Hog Rider Wall Breakers Goblin Barrel Witch
Earthquake
Hog Rider Goblin Barrel Witch
Arrows
Skeleton Barrel Wall Breakers Goblin Barrel Witch
Royal Delivery
Skeleton Barrel Elite Barbarians Hog Rider Wall Breakers Goblin Barrel Witch Electro Dragon
Fireball
Skeleton Barrel Elite Barbarians Hog Rider Wall Breakers Goblin Barrel Witch Electro Dragon
Poison
Skeleton Barrel Witch Electro Dragon
Lightning
Elite Barbarians Witch Electro Dragon
Rocket
Elite Barbarians Hog Rider Witch Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Barrel

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Wall Breakers The Log Skeleton Barrel Goblin Barrel Hog Rider Witch Electro Dragon Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Wall Breakers The Log Skeleton Barrel Goblin Barrel

Attack Synergies 2 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeleton Barrel
Goblin Barrel Hog Rider Wall Breakers Witch
Elite Barbarians
Hog Rider The Log
Hog Rider
The Log Skeleton Barrel Elite Barbarians Goblin Barrel Witch
Wall Breakers
Skeleton Barrel The Log
Goblin Barrel
Skeleton Barrel Hog Rider
Witch
Skeleton Barrel Hog Rider
Electro Dragon
The Log
Hog Rider Elite Barbarians Wall Breakers

Defense Synergies 0 4

Skeleton Barrel
Elite Barbarians
The Log
Hog Rider
Wall Breakers
Goblin Barrel
Witch
Electro Dragon The Log
Electro Dragon
Witch The Log
The Log
Elite Barbarians Witch Electro Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Skeleton Barrel Electro Dragon The Log
Elite Barbarians Witch Electro Dragon The Log
Witch Elite Barbarians Electro Dragon
Elite Barbarians Witch Electro Dragon
Elite Barbarians The Log
The Log Electro Dragon
Witch Electro Dragon
Skeleton Barrel Electro Dragon The Log
Witch Elite Barbarians
Elite Barbarians
Witch Electro Dragon The Log
Witch Electro Dragon
Elite Barbarians Witch Electro Dragon The Log
Witch Electro Dragon The Log
Elite Barbarians
Elite Barbarians The Log
Elite Barbarians Witch Electro Dragon
Elite Barbarians Witch Electro Dragon The Log
Witch The Log Electro Dragon
Elite Barbarians
Elite Barbarians Witch Electro Dragon The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians Witch
Skeleton Barrel Elite Barbarians Electro Dragon The Log
Elite Barbarians Witch Electro Dragon The Log
Elite Barbarians The Log
Elite Barbarians Witch
Skeleton Barrel Witch Electro Dragon
Elite Barbarians Witch
Elite Barbarians
Electro Dragon Elite Barbarians Witch The Log
Witch
Elite Barbarians Witch Electro Dragon
Elite Barbarians The Log
Elite Barbarians Witch
Witch Electro Dragon
Elite Barbarians Witch Electro Dragon The Log
Elite Barbarians Witch Electro Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Skeleton Barrel Electro Dragon The Log
Skeleton Barrel Electro Dragon The Log
Skeleton Barrel Electro Dragon The Log
Skeleton Barrel The Log
The Log
Skeleton Barrel Witch Electro Dragon
Witch The Log
The Log Skeleton Barrel Electro Dragon
The Log Skeleton Barrel Electro Dragon
Elite Barbarians Electro Dragon
Skeleton Barrel Electro Dragon The Log
Electro Dragon
Skeleton Barrel Elite Barbarians The Log
Skeleton Barrel Electro Dragon
Skeleton Barrel Elite Barbarians The Log
Skeleton Barrel Witch Electro Dragon The Log
Skeleton Barrel Electro Dragon The Log
Skeleton Barrel Electro Dragon The Log
Skeleton Barrel Witch Electro Dragon The Log
The Log
The Log
Skeleton Barrel Electro Dragon The Log
The Log Witch Electro Dragon
Witch
The Log Skeleton Barrel Witch Electro Dragon
Skeleton Barrel Witch Electro Dragon The Log
Skeleton Barrel The Log
Elite Barbarians Witch Electro Dragon
Electro Dragon Skeleton Barrel Witch
Elite Barbarians
Electro Dragon The Log
Electro Dragon
The Log
Skeleton Barrel Witch Electro Dragon
Witch Electro Dragon
The Log
Electro Dragon
The Log Skeleton Barrel Electro Dragon
Elite Barbarians Electro Dragon
Electro Dragon Elite Barbarians Witch The Log
Witch Electro Dragon
Electro Dragon Skeleton Barrel Witch The Log
Electro Dragon

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