My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Tesla Baby Dragon Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Tesla Baby Dragon Witch Golem Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Skeleton Army
Giant Snowball
Archers Skeleton Army Baby Dragon Witch
Zap
Archers Skeleton Army Witch
Barbarian Barrel
Archers Tesla Skeleton Army Witch Electro Wizard
The Log
Archers Skeleton Army Witch
Earthquake
Archers Tesla Skeleton Army Witch
Arrows
Archers Skeleton Army Witch
Royal Delivery
Archers Skeleton Army Baby Dragon Witch Electro Wizard
Fireball
Archers Tesla Skeleton Army Baby Dragon Witch Electro Wizard
Poison
Archers Skeleton Army Witch Electro Wizard
Lightning
Tesla Baby Dragon Witch Electro Wizard
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Baby Dragon Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Archers Skeleton Army Tesla Baby Dragon Electro Wizard Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Archers Skeleton Army Tesla

Attack Synergies 1 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Archers Baby Dragon Witch Golem Electro Wizard
Archers
Giant Snowball Baby Dragon Golem
Tesla
Skeleton Army
Baby Dragon
Golem Giant Snowball Archers Witch Electro Wizard
Witch
Giant Snowball Baby Dragon Golem
Golem
Baby Dragon Giant Snowball Archers Witch Electro Wizard
Electro Wizard
Giant Snowball Baby Dragon Golem

Defense Synergies 0 16

Giant Snowball
Archers Tesla Baby Dragon Witch Electro Wizard
Archers
Giant Snowball Tesla Skeleton Army Baby Dragon Witch Electro Wizard
Tesla
Giant Snowball Archers Skeleton Army Baby Dragon Electro Wizard
Skeleton Army
Archers Tesla Electro Wizard
Baby Dragon
Giant Snowball Archers Tesla Witch
Witch
Giant Snowball Archers Baby Dragon Electro Wizard
Golem
Electro Wizard
Giant Snowball Archers Tesla Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Baby Dragon Electro Wizard
Skeleton Army Tesla Witch Electro Wizard
Tesla Skeleton Army Witch Giant Snowball Archers Electro Wizard
Tesla Skeleton Army Witch Electro Wizard
Skeleton Army
Skeleton Army Giant Snowball Archers Tesla Baby Dragon Electro Wizard
Giant Snowball Tesla Electro Wizard Archers Baby Dragon Witch
Tesla Baby Dragon Electro Wizard
Tesla Witch Skeleton Army
Skeleton Army Giant Snowball Archers Tesla Electro Wizard
Archers Skeleton Army Witch Electro Wizard Giant Snowball Tesla Baby Dragon
Tesla Giant Snowball Archers Baby Dragon Witch Electro Wizard
Tesla Skeleton Army Giant Snowball Witch Electro Wizard
Skeleton Army Giant Snowball Tesla Baby Dragon Witch Electro Wizard
Skeleton Army Tesla Electro Wizard
Skeleton Army Giant Snowball Tesla Electro Wizard
Tesla Skeleton Army Witch Electro Wizard
Tesla Giant Snowball Archers Skeleton Army Baby Dragon Witch Electro Wizard
Giant Snowball Baby Dragon Witch Archers Tesla Electro Wizard
Tesla Electro Wizard
Skeleton Army Giant Snowball Archers Tesla Baby Dragon Witch Electro Wizard
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Snowball Archers Tesla Witch Electro Wizard
Electro Wizard Giant Snowball Archers Tesla Baby Dragon
Skeleton Army Witch Electro Wizard
Skeleton Army Tesla Electro Wizard
Tesla Skeleton Army Witch
Giant Snowball Archers Tesla Baby Dragon Witch Electro Wizard
Skeleton Army Archers Tesla Witch Electro Wizard
Tesla Skeleton Army
Electro Wizard Giant Snowball Skeleton Army Baby Dragon Witch
Witch Tesla Skeleton Army
Tesla Witch
Skeleton Army Giant Snowball Electro Wizard
Skeleton Army Tesla Witch
Archers Tesla Skeleton Army Baby Dragon Witch
Tesla Skeleton Army Witch Electro Wizard Archers Baby Dragon
Giant Snowball Archers Tesla Baby Dragon Witch Electro Wizard
Giant Snowball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon
Giant Snowball Baby Dragon Electro Wizard
Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Witch
Archers Baby Dragon Witch
Giant Snowball Baby Dragon
Giant Snowball
Giant Snowball Electro Wizard
Electro Wizard
Giant Snowball Archers Baby Dragon
Giant Snowball Baby Dragon
Baby Dragon
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Witch
Baby Dragon
Giant Snowball
Giant Snowball Archers Baby Dragon Electro Wizard
Giant Snowball Baby Dragon Witch
Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Witch
Witch
Giant Snowball Baby Dragon Witch Electro Wizard
Giant Snowball Baby Dragon Witch
Baby Dragon
Giant Snowball Archers Baby Dragon Witch Electro Wizard
Electro Wizard Giant Snowball Witch
Giant Snowball
Giant Snowball
Giant Snowball Electro Wizard
Giant Snowball
Electro Wizard Archers Skeleton Army Witch
Giant Snowball Archers Baby Dragon Witch Electro Wizard
Baby Dragon Electro Wizard
Giant Snowball Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon Witch Electro Wizard
Giant Snowball Witch Electro Wizard
Giant Snowball Baby Dragon Witch Electro Wizard

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