My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Musketeer Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Musketeer Electro Dragon Ram Rider Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Cannon Musketeer Electro Dragon Ram Rider
Zap
Cannon Firecracker Ram Rider
Barbarian Barrel
Cannon Firecracker Musketeer
The Log
Cannon Firecracker Musketeer Ram Rider
Earthquake
Cannon Firecracker
Arrows
Firecracker
Royal Delivery
Firecracker Musketeer Electro Dragon Ram Rider
Fireball
Cannon Firecracker Musketeer Electro Dragon Ram Rider
Poison
Cannon Firecracker Musketeer Electro Dragon
Lightning
Cannon Musketeer Electro Dragon Ram Rider
Rocket
Musketeer Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Firecracker Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Cannon Firecracker Musketeer Electro Dragon Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Cannon Firecracker

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ram Rider Firecracker Musketeer Electro Dragon Mega Knight
Arrows
Ram Rider Mega Knight
Cannon
Firecracker
Giant Snowball Ram Rider Mega Knight
Musketeer
Giant Snowball Electro Dragon Ram Rider Mega Knight
Electro Dragon
Giant Snowball Musketeer Mega Knight
Ram Rider
Giant Snowball Arrows Firecracker Musketeer Mega Knight
Mega Knight
Giant Snowball Arrows Firecracker Musketeer Electro Dragon Ram Rider

Defense Synergies 4 12

Giant Snowball
Ram Rider Mega Knight Cannon Firecracker Musketeer Electro Dragon
Arrows
Mega Knight Cannon
Cannon
Musketeer Giant Snowball Arrows Firecracker Electro Dragon
Firecracker
Giant Snowball Cannon Musketeer Electro Dragon Mega Knight
Musketeer
Cannon Giant Snowball Firecracker Ram Rider Mega Knight
Electro Dragon
Giant Snowball Cannon Firecracker
Ram Rider
Giant Snowball Musketeer
Mega Knight
Giant Snowball Arrows Firecracker Musketeer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Musketeer Electro Dragon Ram Rider
Cannon Firecracker Musketeer Electro Dragon Ram Rider Mega Knight
Cannon Ram Rider Mega Knight Giant Snowball Musketeer Electro Dragon
Cannon Firecracker Musketeer Electro Dragon Ram Rider Mega Knight
Arrows Firecracker Mega Knight
Arrows Giant Snowball Cannon Firecracker Musketeer Electro Dragon Mega Knight
Giant Snowball Musketeer Ram Rider Arrows Cannon Firecracker Electro Dragon
Arrows Cannon Musketeer Electro Dragon Ram Rider Mega Knight
Cannon Musketeer
Giant Snowball Cannon Firecracker Musketeer Mega Knight
Giant Snowball Arrows Cannon Firecracker Musketeer Electro Dragon Ram Rider Mega Knight
Arrows Musketeer Giant Snowball Firecracker Electro Dragon Ram Rider
Cannon Mega Knight Giant Snowball Musketeer Electro Dragon Ram Rider
Mega Knight Giant Snowball Arrows Cannon Firecracker Electro Dragon
Cannon Ram Rider Mega Knight
Giant Snowball Cannon Ram Rider Mega Knight
Mega Knight Arrows Cannon Firecracker Musketeer Electro Dragon
Arrows Cannon Mega Knight Giant Snowball Firecracker Musketeer Electro Dragon Ram Rider
Giant Snowball Arrows Cannon Firecracker Musketeer Electro Dragon Ram Rider Mega Knight
Cannon Musketeer Ram Rider
Mega Knight Giant Snowball Arrows Cannon Firecracker Musketeer Electro Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball
Giant Snowball Arrows Firecracker Musketeer Electro Dragon Mega Knight
Mega Knight Musketeer Electro Dragon Ram Rider
Mega Knight Musketeer Ram Rider
Cannon Musketeer Ram Rider Mega Knight
Arrows Firecracker Giant Snowball Musketeer Electro Dragon Ram Rider
Musketeer Ram Rider
Mega Knight
Electro Dragon Mega Knight Giant Snowball Firecracker
Cannon Musketeer
Mega Knight Musketeer Electro Dragon
Mega Knight Giant Snowball Arrows
Mega Knight Cannon Ram Rider
Cannon Firecracker Musketeer Electro Dragon Mega Knight
Electro Dragon Firecracker Musketeer
Arrows Mega Knight Giant Snowball Cannon Firecracker Musketeer Electro Dragon
Giant Snowball Arrows Cannon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker Musketeer Electro Dragon
Arrows Firecracker Giant Snowball Musketeer Electro Dragon Ram Rider
Arrows Electro Dragon
Arrows Firecracker Musketeer
Giant Snowball Arrows Firecracker Mega Knight
Arrows Firecracker Giant Snowball Musketeer Electro Dragon Ram Rider
Arrows Firecracker Musketeer
Arrows Giant Snowball Firecracker Electro Dragon Ram Rider
Arrows Giant Snowball Firecracker Electro Dragon Ram Rider
Giant Snowball Musketeer Electro Dragon
Firecracker Arrows Musketeer Electro Dragon Ram Rider
Giant Snowball Arrows Firecracker Musketeer Electro Dragon
Giant Snowball Firecracker Musketeer
Arrows Firecracker Musketeer Electro Dragon
Giant Snowball Arrows Firecracker Musketeer
Giant Snowball Arrows Firecracker Musketeer Electro Dragon
Arrows Firecracker Musketeer Electro Dragon Mega Knight
Giant Snowball Arrows
Giant Snowball Arrows Firecracker Musketeer Electro Dragon Mega Knight
Giant Snowball Arrows Firecracker Electro Dragon Mega Knight
Musketeer Mega Knight
Giant Snowball Arrows
Musketeer
Giant Snowball Arrows Musketeer Electro Dragon
Giant Snowball Arrows Firecracker Electro Dragon Mega Knight
Arrows Firecracker Giant Snowball Musketeer Electro Dragon Ram Rider
Giant Snowball Arrows Musketeer Electro Dragon Ram Rider Mega Knight
Arrows Firecracker Musketeer
Giant Snowball Arrows Firecracker Musketeer Electro Dragon
Electro Dragon Giant Snowball Firecracker Musketeer
Giant Snowball
Giant Snowball Arrows Musketeer Electro Dragon Mega Knight
Giant Snowball Arrows Firecracker Electro Dragon
Mega Knight
Giant Snowball Arrows Firecracker
Musketeer Electro Dragon
Giant Snowball Arrows Firecracker Musketeer Electro Dragon Ram Rider
Arrows
Firecracker Musketeer Electro Dragon Mega Knight
Arrows Giant Snowball Firecracker Musketeer Electro Dragon
Giant Snowball Arrows
Firecracker Musketeer Electro Dragon Mega Knight
Electro Dragon Giant Snowball Firecracker Musketeer
Firecracker Giant Snowball Musketeer Electro Dragon
Electro Dragon Giant Snowball Firecracker Musketeer Mega Knight
Firecracker Electro Dragon Mega Knight

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