My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Witch Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Barrel Guards
Giant Snowball
Cannon Goblin Barrel Guards Witch
Zap
Cannon Goblin Barrel Guards Witch
Barbarian Barrel
Cannon Valkyrie Goblin Barrel Guards Witch Electro Wizard
The Log
Cannon Goblin Barrel Guards Witch
Earthquake
Cannon Goblin Barrel Guards Witch
Arrows
Goblin Barrel Guards Witch
Royal Delivery
Valkyrie Goblin Barrel Guards Witch Electro Wizard
Fireball
Cannon Goblin Barrel Witch Electro Wizard
Poison
Cannon Guards Witch Electro Wizard
Lightning
Cannon Valkyrie Witch Electro Wizard
Rocket
Valkyrie Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Barrel Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Cannon Goblin Barrel Guards Valkyrie Electro Wizard Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Cannon Goblin Barrel

Attack Synergies 1 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Valkyrie Goblin Barrel Witch Electro Wizard
Arrows
Goblin Barrel
Cannon
Valkyrie
Goblin Barrel Giant Snowball Witch Electro Wizard
Goblin Barrel
Valkyrie Giant Snowball Arrows Guards
Guards
Goblin Barrel
Witch
Giant Snowball Valkyrie
Electro Wizard
Giant Snowball Valkyrie

Defense Synergies 0 16

Giant Snowball
Cannon Valkyrie Guards Witch Electro Wizard
Arrows
Cannon Valkyrie
Cannon
Giant Snowball Arrows Valkyrie Guards Witch Electro Wizard
Valkyrie
Giant Snowball Arrows Cannon Witch Electro Wizard
Goblin Barrel
Guards
Giant Snowball Cannon Witch Electro Wizard
Witch
Giant Snowball Cannon Valkyrie Guards Electro Wizard
Electro Wizard
Giant Snowball Cannon Valkyrie Guards Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Valkyrie Electro Wizard
Cannon Valkyrie Witch Electro Wizard
Cannon Witch Giant Snowball Valkyrie Electro Wizard
Cannon Witch Valkyrie Guards Electro Wizard
Arrows Valkyrie
Arrows Giant Snowball Cannon Valkyrie Guards Electro Wizard
Giant Snowball Electro Wizard Arrows Cannon Witch
Arrows Cannon Valkyrie Electro Wizard
Cannon Witch
Guards Giant Snowball Cannon Valkyrie Electro Wizard
Valkyrie Guards Witch Electro Wizard Giant Snowball Arrows Cannon
Arrows Giant Snowball Witch Electro Wizard
Cannon Giant Snowball Valkyrie Guards Witch Electro Wizard
Valkyrie Giant Snowball Arrows Cannon Guards Witch Electro Wizard
Cannon Electro Wizard
Giant Snowball Cannon Electro Wizard
Arrows Cannon Valkyrie Witch Electro Wizard
Arrows Cannon Valkyrie Giant Snowball Guards Witch Electro Wizard
Giant Snowball Arrows Valkyrie Witch Cannon Guards Electro Wizard
Cannon Electro Wizard
Valkyrie Giant Snowball Arrows Cannon Guards Witch Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Giant Snowball Witch Electro Wizard
Electro Wizard Giant Snowball Arrows Valkyrie
Guards Valkyrie Witch Electro Wizard
Valkyrie Guards Electro Wizard
Cannon Valkyrie Guards Witch
Arrows Giant Snowball Witch Electro Wizard
Guards Valkyrie Witch Electro Wizard
Valkyrie
Electro Wizard Giant Snowball Valkyrie Witch
Witch Cannon Guards
Valkyrie Guards Witch
Giant Snowball Arrows Valkyrie Guards Electro Wizard
Cannon Valkyrie Guards Witch
Cannon Valkyrie Witch
Guards Witch Electro Wizard Valkyrie
Arrows Valkyrie Giant Snowball Cannon Witch Electro Wizard
Giant Snowball Arrows Cannon Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Guards
Arrows Giant Snowball Electro Wizard
Arrows
Arrows Valkyrie Guards
Giant Snowball Arrows Valkyrie
Arrows Giant Snowball Witch
Arrows Witch
Arrows Giant Snowball
Arrows Giant Snowball
Giant Snowball Guards Electro Wizard
Arrows Valkyrie Electro Wizard
Giant Snowball Arrows
Giant Snowball
Arrows
Giant Snowball Arrows
Giant Snowball Arrows Witch
Arrows
Giant Snowball Arrows
Giant Snowball Arrows Electro Wizard
Giant Snowball Arrows Valkyrie Witch
Giant Snowball Arrows
Giant Snowball Arrows
Giant Snowball Arrows Valkyrie Witch
Witch
Arrows Giant Snowball Witch Electro Wizard
Giant Snowball Arrows Witch
Arrows
Giant Snowball Arrows Witch Electro Wizard
Electro Wizard Giant Snowball Guards Witch
Giant Snowball
Giant Snowball Arrows
Giant Snowball Arrows Electro Wizard
Giant Snowball Arrows
Electro Wizard Guards Witch
Giant Snowball Arrows Witch Electro Wizard
Arrows
Valkyrie Electro Wizard
Arrows Giant Snowball
Giant Snowball Arrows
Giant Snowball Guards Witch Electro Wizard
Giant Snowball Witch Electro Wizard
Giant Snowball Witch Electro Wizard

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