My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Good
Synergy
Good
Versatility
Mediocre
F2P score
Mediocre

3 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Elixir Golem Golem Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Golem Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Golem Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Golem Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Miner
Giant Snowball
Miner Princess
Zap
Firecracker Princess
Barbarian Barrel
Firecracker Elixir Golem Princess
The Log
Firecracker Elixir Golem Princess
Earthquake
Firecracker Elixir Golem
Arrows
Firecracker Princess
Royal Delivery
Firecracker Elixir Golem Miner Princess
Fireball
Firecracker Elixir Golem Princess
Poison
Firecracker Elixir Golem Princess
Lightning
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Firecracker Freeze Princess

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Firecracker Freeze Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Elixir Golem Freeze Golem Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Firecracker Elixir Golem Miner Princess Freeze Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Firecracker Elixir Golem

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Firecracker Elixir Golem Golem Miner Princess
Arrows
Golem Elixir Golem Freeze Miner
Firecracker
Elixir Golem Miner Giant Snowball Golem Princess
Elixir Golem
Firecracker Giant Snowball Arrows
Freeze
Arrows
Golem
Arrows Giant Snowball Firecracker
Miner
Firecracker Giant Snowball Arrows
Princess
Giant Snowball Firecracker

Defense Synergies 0 4

Giant Snowball
Firecracker Miner Princess
Arrows
Firecracker
Giant Snowball Princess
Elixir Golem
Freeze
Golem
Miner
Giant Snowball
Princess
Giant Snowball Firecracker

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker
Firecracker
Giant Snowball Freeze
Firecracker
Arrows Firecracker Princess
Arrows Freeze Giant Snowball Firecracker
Giant Snowball Arrows Firecracker Freeze Princess
Arrows
Princess
Giant Snowball Firecracker Miner
Giant Snowball Arrows Firecracker Freeze Princess
Arrows Giant Snowball Firecracker Princess
Giant Snowball Freeze
Giant Snowball Arrows Firecracker Freeze Princess
Giant Snowball Freeze
Arrows Firecracker
Arrows Giant Snowball Firecracker
Giant Snowball Arrows Freeze Firecracker Princess
Giant Snowball Arrows Firecracker

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball
Giant Snowball Arrows Firecracker Miner
Arrows Firecracker Giant Snowball Freeze Princess
Freeze Giant Snowball Firecracker
Giant Snowball Arrows
Firecracker Princess
Firecracker Freeze
Arrows Giant Snowball Firecracker Freeze Princess
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows Firecracker Freeze
Arrows Firecracker Giant Snowball Miner Princess
Arrows Miner
Arrows Firecracker Freeze
Giant Snowball Arrows Firecracker
Arrows Firecracker Giant Snowball Freeze Princess
Arrows Firecracker Princess
Arrows Giant Snowball Firecracker Freeze Princess
Arrows Miner Giant Snowball Firecracker
Giant Snowball
Firecracker Miner Arrows Princess
Giant Snowball Arrows Firecracker Princess
Giant Snowball Firecracker Miner Princess
Arrows Firecracker Freeze Princess
Princess Giant Snowball Arrows Firecracker
Giant Snowball Arrows Firecracker Princess
Arrows Firecracker Princess
Giant Snowball Arrows Freeze
Giant Snowball Arrows Firecracker Princess
Giant Snowball Arrows Firecracker Miner Princess
Giant Snowball Arrows Princess
Giant Snowball Arrows
Giant Snowball Arrows Firecracker Freeze Princess
Arrows Firecracker Miner Giant Snowball Princess
Giant Snowball Arrows Miner Princess
Miner Arrows Firecracker
Giant Snowball Arrows Firecracker Princess
Giant Snowball Firecracker Freeze
Giant Snowball
Giant Snowball Arrows Miner
Giant Snowball Arrows Firecracker Freeze Princess
Giant Snowball Arrows Firecracker Princess
Freeze Princess
Giant Snowball Arrows Firecracker Princess
Freeze
Arrows
Miner Firecracker Princess
Arrows Giant Snowball Firecracker Princess
Giant Snowball Arrows
Firecracker
Giant Snowball Firecracker Freeze Princess
Firecracker Giant Snowball Princess
Giant Snowball Firecracker Freeze Miner Princess
Firecracker

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