My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Great!

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Zappies Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Hog Rider Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Prince
Giant Snowball
Goblin Gang Hog Rider Zappies
Zap
Goblin Gang Firecracker Zappies Prince
Barbarian Barrel
Goblin Gang Firecracker Zappies
The Log
Goblin Gang Firecracker Hog Rider Zappies Prince
Earthquake
Goblin Gang Firecracker Hog Rider Zappies
Arrows
Goblin Gang Firecracker Zappies
Royal Delivery
Goblin Gang Firecracker Hog Rider Zappies Prince
Fireball
Goblin Gang Firecracker Hog Rider Zappies
Poison
Goblin Gang Firecracker Zappies
Lightning
Prince
Rocket
Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Firecracker Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Goblin Gang Firecracker Hog Rider Zappies Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Goblin Gang Firecracker

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Firecracker Prince Mega Knight
Arrows
Hog Rider Prince Mega Knight
Goblin Gang
Hog Rider Firecracker Prince
Firecracker
Hog Rider Giant Snowball Goblin Gang Zappies Prince Mega Knight
Hog Rider
Giant Snowball Arrows Goblin Gang Firecracker Zappies Prince Mega Knight
Zappies
Firecracker Hog Rider Prince Mega Knight
Prince
Mega Knight Giant Snowball Arrows Goblin Gang Firecracker Hog Rider Zappies
Mega Knight
Prince Giant Snowball Arrows Firecracker Hog Rider Zappies

Defense Synergies 3 12

Giant Snowball
Goblin Gang Mega Knight Firecracker Zappies Prince
Arrows
Mega Knight Prince
Goblin Gang
Giant Snowball Firecracker Zappies Prince
Firecracker
Giant Snowball Goblin Gang Zappies Prince Mega Knight
Hog Rider
Zappies
Giant Snowball Goblin Gang Firecracker Prince Mega Knight
Prince
Giant Snowball Arrows Goblin Gang Firecracker Zappies
Mega Knight
Giant Snowball Arrows Firecracker Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Zappies
Goblin Gang Firecracker Zappies Prince Mega Knight
Goblin Gang Prince Mega Knight Giant Snowball Zappies
Prince Goblin Gang Firecracker Zappies Mega Knight
Arrows Firecracker Prince Mega Knight
Arrows Goblin Gang Giant Snowball Firecracker Zappies Mega Knight
Giant Snowball Arrows Goblin Gang Firecracker Zappies
Arrows Mega Knight
Zappies Goblin Gang Prince
Goblin Gang Giant Snowball Firecracker Zappies Prince Mega Knight
Goblin Gang Giant Snowball Arrows Firecracker Zappies Mega Knight
Arrows Giant Snowball Goblin Gang Firecracker Zappies
Prince Mega Knight Giant Snowball Goblin Gang Zappies
Mega Knight Giant Snowball Arrows Goblin Gang Firecracker Zappies Prince
Goblin Gang Zappies Prince Mega Knight
Giant Snowball Goblin Gang Zappies Prince Mega Knight
Mega Knight Arrows Goblin Gang Firecracker Zappies Prince
Arrows Mega Knight Giant Snowball Goblin Gang Firecracker Zappies Prince
Giant Snowball Arrows Firecracker Zappies Mega Knight
Zappies Prince
Goblin Gang Mega Knight Giant Snowball Arrows Firecracker Zappies Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Giant Snowball Zappies Prince
Giant Snowball Arrows Goblin Gang Firecracker Prince Mega Knight
Goblin Gang Zappies Mega Knight Prince
Goblin Gang Prince Mega Knight Zappies
Goblin Gang Zappies Prince Mega Knight
Arrows Firecracker Giant Snowball Goblin Gang Zappies
Goblin Gang Prince Zappies
Mega Knight Zappies Prince
Mega Knight Giant Snowball Firecracker Zappies Prince
Goblin Gang Zappies
Mega Knight Zappies Prince
Mega Knight Giant Snowball Arrows Prince
Prince Mega Knight Goblin Gang Zappies
Firecracker Zappies Mega Knight
Goblin Gang Zappies Firecracker Prince
Arrows Mega Knight Giant Snowball Firecracker Zappies
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Firecracker
Arrows Firecracker Giant Snowball
Arrows
Arrows Firecracker Prince
Giant Snowball Arrows Firecracker Mega Knight
Arrows Firecracker Giant Snowball
Arrows Firecracker
Arrows Giant Snowball Firecracker
Arrows Giant Snowball Firecracker
Giant Snowball Goblin Gang Prince
Firecracker Arrows Prince
Giant Snowball Arrows Firecracker
Giant Snowball Firecracker
Arrows Firecracker
Giant Snowball Arrows Firecracker Prince
Giant Snowball Arrows Firecracker
Arrows Firecracker Mega Knight
Giant Snowball Arrows
Giant Snowball Arrows Firecracker Prince Mega Knight
Giant Snowball Arrows Firecracker Mega Knight
Prince Mega Knight
Giant Snowball Arrows
Prince
Giant Snowball Arrows
Giant Snowball Arrows Firecracker Mega Knight
Arrows Firecracker Giant Snowball
Giant Snowball Arrows Prince Mega Knight
Arrows Firecracker
Giant Snowball Arrows Firecracker
Giant Snowball Firecracker Zappies
Giant Snowball
Giant Snowball Arrows Mega Knight
Giant Snowball Arrows Firecracker Zappies
Prince Mega Knight
Giant Snowball Arrows Firecracker
Goblin Gang Zappies Prince
Giant Snowball Arrows Firecracker Zappies
Arrows
Goblin Gang Firecracker Prince Mega Knight
Arrows Giant Snowball Firecracker
Giant Snowball Arrows
Firecracker Prince Mega Knight
Giant Snowball Goblin Gang Firecracker Zappies
Firecracker Giant Snowball Zappies
Giant Snowball Firecracker Prince Mega Knight
Prince
Firecracker Mega Knight

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