My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Musketeer Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Elite Barbarians Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Elite Barbarians
Giant Snowball
Minions Musketeer
Zap
Minions Firecracker
Barbarian Barrel
Knight Firecracker Elite Barbarians Musketeer
The Log
Firecracker Elite Barbarians Musketeer
Earthquake
Firecracker
Arrows
Minions Firecracker
Royal Delivery
Knight Minions Firecracker Elite Barbarians Musketeer
Fireball
Minions Firecracker Elite Barbarians Musketeer
Poison
Minions Firecracker Musketeer
Lightning
Knight Elite Barbarians Musketeer
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Firecracker

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Knight Minions Firecracker Musketeer Elite Barbarians Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Arrows Knight Minions

Attack Synergies 5 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Knight Firecracker Elite Barbarians Musketeer Golem
Arrows
Elite Barbarians Golem Knight
Knight
Minions Firecracker Musketeer Giant Snowball Arrows Elite Barbarians
Minions
Knight Firecracker Elite Barbarians Golem
Firecracker
Knight Giant Snowball Minions Elite Barbarians Golem
Elite Barbarians
Arrows Giant Snowball Knight Minions Firecracker
Musketeer
Knight Giant Snowball Golem
Golem
Arrows Giant Snowball Minions Firecracker Musketeer

Defense Synergies 3 9

Giant Snowball
Knight Minions Firecracker Elite Barbarians Musketeer
Arrows
Knight
Knight
Minions Firecracker Musketeer Giant Snowball Arrows
Minions
Knight Giant Snowball Firecracker Musketeer
Firecracker
Knight Giant Snowball Minions Musketeer
Elite Barbarians
Giant Snowball
Musketeer
Knight Giant Snowball Minions Firecracker
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Firecracker Musketeer
Elite Barbarians Knight Minions Firecracker Musketeer
Giant Snowball Knight Minions Elite Barbarians Musketeer
Elite Barbarians Knight Minions Firecracker Musketeer
Arrows Firecracker Elite Barbarians
Arrows Giant Snowball Minions Firecracker Musketeer
Giant Snowball Minions Musketeer Arrows Firecracker
Arrows Musketeer
Minions Elite Barbarians Musketeer
Knight Elite Barbarians Giant Snowball Firecracker Musketeer
Minions Giant Snowball Arrows Knight Firecracker Musketeer
Arrows Minions Musketeer Giant Snowball Firecracker
Giant Snowball Knight Minions Elite Barbarians Musketeer
Giant Snowball Arrows Minions Firecracker
Elite Barbarians Knight
Giant Snowball Elite Barbarians
Arrows Knight Minions Firecracker Elite Barbarians Musketeer
Arrows Giant Snowball Knight Minions Firecracker Elite Barbarians Musketeer
Giant Snowball Arrows Knight Minions Firecracker Musketeer
Elite Barbarians Musketeer
Giant Snowball Arrows Knight Minions Firecracker Elite Barbarians Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball Elite Barbarians
Giant Snowball Arrows Knight Firecracker Elite Barbarians Musketeer
Knight Minions Elite Barbarians Musketeer
Knight Elite Barbarians Musketeer
Knight Elite Barbarians Musketeer
Arrows Firecracker Giant Snowball Minions Musketeer
Knight Minions Elite Barbarians Musketeer
Knight Elite Barbarians
Giant Snowball Knight Minions Firecracker Elite Barbarians
Musketeer
Knight Minions Elite Barbarians Musketeer
Giant Snowball Arrows Elite Barbarians
Elite Barbarians Knight
Firecracker Musketeer
Elite Barbarians Knight Minions Firecracker Musketeer
Arrows Minions Giant Snowball Firecracker Elite Barbarians Musketeer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Firecracker Musketeer
Arrows Firecracker Giant Snowball Musketeer
Arrows
Arrows Knight Firecracker Musketeer
Giant Snowball Arrows Firecracker
Arrows Firecracker Giant Snowball Minions Musketeer
Arrows Firecracker Musketeer
Arrows Giant Snowball Firecracker
Arrows Giant Snowball Firecracker
Giant Snowball Minions Elite Barbarians Musketeer
Firecracker Arrows Knight Musketeer
Giant Snowball Arrows Firecracker Musketeer
Giant Snowball Knight Firecracker Elite Barbarians Musketeer
Arrows Minions Firecracker Musketeer
Giant Snowball Arrows Firecracker Elite Barbarians Musketeer
Giant Snowball Arrows Firecracker Musketeer
Arrows Firecracker Musketeer
Giant Snowball Arrows
Minions
Giant Snowball Arrows Firecracker Musketeer
Giant Snowball Arrows Firecracker
Minions Musketeer
Giant Snowball Arrows
Musketeer
Giant Snowball Arrows Musketeer
Giant Snowball Arrows Firecracker
Arrows Firecracker Giant Snowball Musketeer
Giant Snowball Arrows Musketeer
Arrows Firecracker Musketeer
Elite Barbarians Giant Snowball Arrows Firecracker Musketeer
Giant Snowball Minions Firecracker Musketeer
Giant Snowball Elite Barbarians
Giant Snowball Arrows Musketeer
Giant Snowball Arrows Firecracker
Giant Snowball Arrows Firecracker
Minions Musketeer
Giant Snowball Arrows Firecracker Musketeer
Arrows
Knight Firecracker Musketeer
Arrows Giant Snowball Firecracker Musketeer
Giant Snowball Arrows
Firecracker Elite Barbarians Musketeer
Giant Snowball Minions Firecracker Elite Barbarians Musketeer
Firecracker Giant Snowball Musketeer
Giant Snowball Firecracker Musketeer

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