My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
RIP

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Baby Dragon Dark Prince Bandit Lumberjack Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Bandit Lumberjack Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Dark Prince Bandit Lumberjack Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Bandit Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Bandit
Giant Snowball
Baby Dragon Lumberjack
Zap
Dark Prince Bandit
Barbarian Barrel
Wizard Dark Prince Bandit Lumberjack
The Log
Dark Prince Bandit Lumberjack
Earthquake
Arrows
Royal Delivery
Wizard Baby Dragon Dark Prince Bandit Lumberjack
Fireball
Wizard Baby Dragon Bandit Lumberjack
Poison
Wizard
Lightning
Wizard Baby Dragon Dark Prince Bandit Lumberjack
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Arrows Wizard Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Arrows Wizard Baby Dragon Dark Prince Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Dark Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Arrows Bandit Baby Dragon Dark Prince Lumberjack Wizard Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Arrows Bandit Baby Dragon

Attack Synergies 0 22

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Baby Dragon Dark Prince Bandit Lumberjack Mega Knight
Arrows
Dark Prince Bandit Lumberjack Mega Knight
Wizard
Dark Prince Bandit Lumberjack Mega Knight
Baby Dragon
Giant Snowball Dark Prince Bandit Lumberjack Mega Knight
Dark Prince
Giant Snowball Arrows Wizard Baby Dragon Bandit Lumberjack
Bandit
Giant Snowball Arrows Wizard Baby Dragon Dark Prince Lumberjack Mega Knight
Lumberjack
Giant Snowball Arrows Wizard Baby Dragon Dark Prince Bandit Mega Knight
Mega Knight
Giant Snowball Arrows Wizard Baby Dragon Bandit Lumberjack

Defense Synergies 2 19

Giant Snowball
Mega Knight Wizard Baby Dragon Dark Prince Bandit Lumberjack
Arrows
Mega Knight Dark Prince Bandit Lumberjack
Wizard
Giant Snowball Dark Prince Bandit Lumberjack Mega Knight
Baby Dragon
Giant Snowball Dark Prince Bandit Lumberjack Mega Knight
Dark Prince
Giant Snowball Arrows Wizard Baby Dragon Bandit
Bandit
Giant Snowball Arrows Wizard Baby Dragon Dark Prince Lumberjack Mega Knight
Lumberjack
Giant Snowball Arrows Wizard Baby Dragon Bandit
Mega Knight
Giant Snowball Arrows Wizard Baby Dragon Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon
Lumberjack Dark Prince Bandit Mega Knight
Lumberjack Mega Knight Giant Snowball Dark Prince Bandit
Lumberjack Dark Prince Bandit Mega Knight
Arrows Dark Prince Lumberjack Mega Knight
Arrows Giant Snowball Baby Dragon Dark Prince Bandit Lumberjack Mega Knight
Giant Snowball Arrows Wizard Baby Dragon
Arrows Baby Dragon Bandit Mega Knight
Lumberjack
Giant Snowball Dark Prince Bandit Lumberjack Mega Knight
Giant Snowball Arrows Wizard Baby Dragon Dark Prince Bandit Lumberjack Mega Knight
Arrows Giant Snowball Wizard Baby Dragon
Lumberjack Mega Knight Giant Snowball Wizard Dark Prince Bandit
Wizard Mega Knight Giant Snowball Arrows Baby Dragon Dark Prince Lumberjack
Bandit Lumberjack Mega Knight
Giant Snowball Bandit Lumberjack Mega Knight
Wizard Mega Knight Arrows Dark Prince Lumberjack
Arrows Mega Knight Giant Snowball Wizard Baby Dragon Dark Prince Bandit Lumberjack
Giant Snowball Arrows Wizard Baby Dragon Dark Prince Bandit Lumberjack Mega Knight
Lumberjack
Wizard Dark Prince Mega Knight Giant Snowball Arrows Baby Dragon Bandit Lumberjack
Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Mega Knight Giant Snowball Dark Prince Bandit
Bandit Giant Snowball Arrows Wizard Baby Dragon Lumberjack Mega Knight
Bandit Lumberjack Mega Knight Dark Prince
Dark Prince Lumberjack Mega Knight Bandit
Dark Prince Bandit Lumberjack Mega Knight
Arrows Wizard Giant Snowball Baby Dragon
Dark Prince Bandit Lumberjack
Mega Knight Dark Prince Lumberjack
Mega Knight Giant Snowball Baby Dragon Dark Prince Bandit
Mega Knight Dark Prince Lumberjack
Mega Knight Giant Snowball Arrows Dark Prince
Dark Prince Mega Knight Wizard Bandit Lumberjack
Wizard Baby Dragon Mega Knight
Baby Dragon Dark Prince Lumberjack
Arrows Mega Knight Giant Snowball Wizard Baby Dragon Dark Prince
Giant Snowball Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Baby Dragon Bandit
Arrows Giant Snowball Baby Dragon Bandit
Arrows Baby Dragon Bandit
Arrows Dark Prince
Wizard Giant Snowball Arrows Baby Dragon Dark Prince Mega Knight
Arrows Wizard Giant Snowball Baby Dragon
Arrows Wizard Baby Dragon
Arrows Giant Snowball Wizard Baby Dragon
Arrows Giant Snowball Wizard Bandit
Giant Snowball Lumberjack
Arrows Wizard Dark Prince Bandit
Giant Snowball Arrows Wizard Baby Dragon
Giant Snowball Baby Dragon Bandit
Arrows Baby Dragon Bandit
Giant Snowball Arrows Baby Dragon
Giant Snowball Arrows Wizard Baby Dragon Bandit
Arrows Wizard Baby Dragon Bandit Mega Knight
Giant Snowball Arrows
Giant Snowball Arrows Wizard Baby Dragon Dark Prince Bandit Mega Knight
Giant Snowball Arrows Wizard Baby Dragon Mega Knight
Baby Dragon Mega Knight
Giant Snowball Arrows Wizard
Giant Snowball Arrows Baby Dragon
Giant Snowball Arrows Wizard Baby Dragon Dark Prince Mega Knight
Arrows Giant Snowball Wizard Baby Dragon Bandit
Giant Snowball Arrows Wizard Baby Dragon Bandit Mega Knight
Arrows Baby Dragon Bandit
Giant Snowball Arrows Wizard Baby Dragon
Giant Snowball Wizard
Giant Snowball
Giant Snowball Arrows Wizard Bandit Mega Knight
Giant Snowball Arrows
Mega Knight
Giant Snowball Arrows Wizard
Dark Prince Bandit
Giant Snowball Arrows Wizard Baby Dragon
Arrows
Wizard Baby Dragon Dark Prince Lumberjack Mega Knight
Arrows Giant Snowball Wizard Baby Dragon
Giant Snowball Arrows
Dark Prince Mega Knight
Giant Snowball Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon Dark Prince Bandit Mega Knight
Wizard Mega Knight

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