My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Baby Dragon Mother Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Baby Dragon Prince Bandit Fisherman Mother Witch Ram Rider Goblinstein

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Bandit Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Baby Dragon Prince Bandit Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Bandit Fisherman Ram Rider
Giant Snowball
Baby Dragon Fisherman Ram Rider
Zap
Prince Bandit Fisherman Ram Rider
Barbarian Barrel
Bandit
The Log
Prince Bandit Fisherman Ram Rider
Earthquake
Arrows
Royal Delivery
Baby Dragon Prince Bandit Fisherman Mother Witch Ram Rider
Fireball
Baby Dragon Bandit Fisherman Mother Witch Ram Rider
Poison
Fisherman Mother Witch
Lightning
Baby Dragon Prince Bandit Fisherman Mother Witch Ram Rider Goblinstein
Rocket
Prince Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Prince Mother Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Bandit Fisherman Baby Dragon Mother Witch Prince Ram Rider Goblinstein

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Bandit Fisherman Baby Dragon

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ram Rider Baby Dragon Prince Bandit Mother Witch
Baby Dragon
Giant Snowball Prince Bandit Fisherman Ram Rider
Prince
Giant Snowball Baby Dragon Ram Rider
Bandit
Giant Snowball Baby Dragon Ram Rider
Fisherman
Baby Dragon Ram Rider
Mother Witch
Giant Snowball Ram Rider
Ram Rider
Giant Snowball Baby Dragon Prince Bandit Fisherman Mother Witch
Goblinstein

Defense Synergies 1 13

Giant Snowball
Ram Rider Baby Dragon Prince Bandit Fisherman Mother Witch
Baby Dragon
Giant Snowball Prince Bandit Mother Witch
Prince
Giant Snowball Baby Dragon Fisherman
Bandit
Giant Snowball Baby Dragon Fisherman Ram Rider
Fisherman
Giant Snowball Prince Bandit Mother Witch Ram Rider
Mother Witch
Giant Snowball Baby Dragon Fisherman
Ram Rider
Giant Snowball Bandit Fisherman
Goblinstein

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Baby Dragon Ram Rider
Prince Bandit Fisherman Ram Rider
Prince Fisherman Ram Rider Giant Snowball Bandit
Prince Bandit Fisherman Ram Rider
Prince
Giant Snowball Baby Dragon Bandit Mother Witch
Giant Snowball Ram Rider Baby Dragon
Baby Dragon Bandit Ram Rider
Prince Fisherman
Giant Snowball Prince Bandit Fisherman
Mother Witch Giant Snowball Baby Dragon Bandit Fisherman Ram Rider
Giant Snowball Baby Dragon Ram Rider
Prince Giant Snowball Bandit Ram Rider
Giant Snowball Baby Dragon Prince
Prince Bandit Ram Rider
Giant Snowball Prince Bandit Fisherman Ram Rider
Prince Fisherman
Giant Snowball Baby Dragon Prince Bandit Fisherman Ram Rider
Giant Snowball Baby Dragon Bandit Fisherman Mother Witch Ram Rider
Prince Fisherman Ram Rider
Giant Snowball Baby Dragon Prince Bandit Fisherman Mother Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Prince Bandit Fisherman
Bandit Giant Snowball Baby Dragon Prince Fisherman
Bandit Prince Fisherman Ram Rider
Prince Bandit Fisherman Ram Rider
Prince Bandit Fisherman Ram Rider
Mother Witch Giant Snowball Baby Dragon Ram Rider
Prince Bandit Ram Rider
Prince Fisherman
Giant Snowball Baby Dragon Prince Bandit
Prince
Giant Snowball Prince
Prince Bandit Ram Rider
Baby Dragon
Baby Dragon Prince Fisherman
Giant Snowball Baby Dragon Mother Witch
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Baby Dragon Bandit
Giant Snowball Baby Dragon Bandit Fisherman Ram Rider
Baby Dragon Bandit
Prince
Giant Snowball Baby Dragon
Mother Witch Giant Snowball Baby Dragon Ram Rider
Baby Dragon
Giant Snowball Baby Dragon Ram Rider
Giant Snowball Bandit Fisherman Ram Rider
Giant Snowball Prince Fisherman
Prince Bandit Fisherman Ram Rider
Giant Snowball Baby Dragon
Giant Snowball Baby Dragon Bandit Fisherman
Baby Dragon Bandit Fisherman
Giant Snowball Baby Dragon Prince Fisherman
Giant Snowball Baby Dragon Bandit
Baby Dragon Bandit
Giant Snowball
Fisherman
Giant Snowball Baby Dragon Prince Bandit Fisherman
Giant Snowball Baby Dragon Mother Witch
Baby Dragon Prince
Giant Snowball
Prince Fisherman
Giant Snowball Baby Dragon
Giant Snowball Mother Witch Baby Dragon
Fisherman
Giant Snowball Baby Dragon Bandit Fisherman Ram Rider
Giant Snowball Baby Dragon Prince Bandit Fisherman Ram Rider
Baby Dragon Bandit Fisherman
Giant Snowball Baby Dragon Mother Witch
Giant Snowball
Giant Snowball
Giant Snowball Bandit
Giant Snowball
Prince
Giant Snowball
Prince Bandit
Giant Snowball Baby Dragon Ram Rider
Baby Dragon Prince
Giant Snowball Baby Dragon
Giant Snowball
Prince
Giant Snowball Baby Dragon
Giant Snowball
Giant Snowball Baby Dragon Prince Bandit
Prince

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