My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ram Rider Mega Knight Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ram Rider Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Ram Rider Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Ram Rider
Giant Snowball
Cannon Skeleton Army Ram Rider
Zap
Cannon Firecracker Skeleton Army Ram Rider
Barbarian Barrel
Cannon Firecracker Skeleton Army
The Log
Cannon Firecracker Skeleton Army Ram Rider
Earthquake
Cannon Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Skeleton Army Ram Rider
Fireball
Cannon Firecracker Skeleton Army Ram Rider
Poison
Cannon Firecracker Skeleton Army
Lightning
Cannon Ram Rider
Rocket
Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Royal Delivery

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Royal Delivery Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Delivery Skeleton Army Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Cannon Firecracker Royal Delivery Skeleton Army Golden Knight Ram Rider Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Cannon Firecracker Royal Delivery

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ram Rider Firecracker Mega Knight
Cannon
Firecracker
Giant Snowball Ram Rider Mega Knight
Royal Delivery
Skeleton Army
Ram Rider
Giant Snowball Firecracker Mega Knight Golden Knight
Mega Knight
Giant Snowball Firecracker Ram Rider
Golden Knight
Ram Rider

Defense Synergies 3 14

Giant Snowball
Ram Rider Mega Knight Cannon Firecracker Royal Delivery Golden Knight
Cannon
Royal Delivery Giant Snowball Firecracker Skeleton Army
Firecracker
Giant Snowball Cannon Royal Delivery Skeleton Army Mega Knight Golden Knight
Royal Delivery
Cannon Giant Snowball Firecracker Skeleton Army Ram Rider Mega Knight Golden Knight
Skeleton Army
Cannon Firecracker Royal Delivery
Ram Rider
Giant Snowball Royal Delivery
Mega Knight
Giant Snowball Firecracker Royal Delivery
Golden Knight
Giant Snowball Firecracker Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Firecracker Ram Rider Golden Knight
Skeleton Army Cannon Firecracker Royal Delivery Ram Rider Mega Knight
Cannon Skeleton Army Ram Rider Mega Knight Giant Snowball Royal Delivery
Cannon Skeleton Army Firecracker Ram Rider Mega Knight
Firecracker Royal Delivery Skeleton Army Mega Knight
Royal Delivery Skeleton Army Giant Snowball Cannon Firecracker Mega Knight
Giant Snowball Ram Rider Cannon Firecracker Royal Delivery
Cannon Ram Rider Mega Knight Golden Knight
Cannon Skeleton Army
Skeleton Army Giant Snowball Cannon Firecracker Royal Delivery Mega Knight
Skeleton Army Giant Snowball Cannon Firecracker Royal Delivery Ram Rider Mega Knight
Giant Snowball Firecracker Royal Delivery Ram Rider
Cannon Skeleton Army Mega Knight Giant Snowball Royal Delivery Ram Rider
Skeleton Army Mega Knight Giant Snowball Cannon Firecracker Royal Delivery Golden Knight
Skeleton Army Cannon Ram Rider Mega Knight
Skeleton Army Giant Snowball Cannon Royal Delivery Ram Rider Mega Knight
Mega Knight Cannon Firecracker Royal Delivery Skeleton Army
Cannon Royal Delivery Mega Knight Giant Snowball Firecracker Skeleton Army Ram Rider Golden Knight
Giant Snowball Royal Delivery Cannon Firecracker Ram Rider Mega Knight
Cannon Ram Rider
Skeleton Army Mega Knight Giant Snowball Cannon Firecracker Royal Delivery

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Mega Knight Giant Snowball Royal Delivery
Royal Delivery Giant Snowball Firecracker Mega Knight
Royal Delivery Skeleton Army Mega Knight Ram Rider Golden Knight
Skeleton Army Mega Knight Royal Delivery Ram Rider
Cannon Royal Delivery Skeleton Army Ram Rider Mega Knight
Firecracker Royal Delivery Giant Snowball Ram Rider
Royal Delivery Skeleton Army Ram Rider
Mega Knight Royal Delivery Skeleton Army
Royal Delivery Mega Knight Giant Snowball Firecracker Skeleton Army
Cannon Royal Delivery Skeleton Army
Mega Knight Golden Knight
Skeleton Army Mega Knight Giant Snowball Royal Delivery
Royal Delivery Skeleton Army Mega Knight Cannon Ram Rider Golden Knight
Cannon Firecracker Skeleton Army Mega Knight
Skeleton Army Firecracker Royal Delivery Golden Knight
Mega Knight Giant Snowball Cannon Firecracker Royal Delivery Golden Knight
Giant Snowball Cannon Royal Delivery

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Golden Knight
Firecracker Giant Snowball Ram Rider Golden Knight
Firecracker
Giant Snowball Firecracker Mega Knight
Firecracker Giant Snowball Ram Rider
Firecracker
Giant Snowball Firecracker Ram Rider
Giant Snowball Firecracker Ram Rider Golden Knight
Giant Snowball
Firecracker Ram Rider Golden Knight
Giant Snowball Firecracker
Giant Snowball Firecracker Golden Knight
Firecracker
Giant Snowball Firecracker
Giant Snowball Firecracker Golden Knight
Firecracker Mega Knight
Giant Snowball
Giant Snowball Firecracker Mega Knight
Giant Snowball Firecracker Mega Knight Golden Knight
Mega Knight
Giant Snowball
Giant Snowball
Giant Snowball Firecracker Mega Knight
Firecracker Giant Snowball Ram Rider Golden Knight
Giant Snowball Ram Rider Mega Knight Golden Knight
Firecracker Golden Knight
Giant Snowball Firecracker
Giant Snowball Firecracker
Giant Snowball
Giant Snowball Mega Knight
Giant Snowball Firecracker
Mega Knight
Giant Snowball Firecracker
Skeleton Army
Giant Snowball Firecracker Ram Rider
Firecracker Mega Knight
Giant Snowball Firecracker
Giant Snowball
Firecracker Mega Knight
Giant Snowball Firecracker Golden Knight
Firecracker Giant Snowball
Giant Snowball Firecracker Mega Knight Golden Knight
Firecracker Mega Knight

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