My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than one defensive tower. Are you trying to troll?

If it's you Phonecats, then sorry. But otherwise, one defensive tower should be enough. Try removing one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Mortar Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar Hog Rider Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar Mini P.E.K.K.A Hog Rider Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar Mini P.E.K.K.A Hog Rider Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Royal Hogs
Giant Snowball
Cannon Hog Rider Royal Hogs
Zap
Cannon Mortar Royal Hogs
Barbarian Barrel
Cannon Mortar Tesla Royal Hogs
The Log
Cannon Mini P.E.K.K.A Hog Rider Royal Hogs
Earthquake
Cannon Mortar Tesla Hog Rider Royal Hogs
Arrows
Royal Hogs
Royal Delivery
Mini P.E.K.K.A Hog Rider Royal Hogs
Fireball
Cannon Mortar Tesla Hog Rider Royal Hogs
Poison
Cannon Mortar Royal Hogs
Lightning
Cannon Mortar Tesla Mini P.E.K.K.A
Rocket
Mortar Hog Rider Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Mortar Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Freeze

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Cannon Mortar Tesla Mini P.E.K.K.A Hog Rider Freeze Royal Hogs

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Giant Snowball Cannon Mortar Tesla

Attack Synergies 3 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Royal Hogs Mortar
Cannon
Mortar
Giant Snowball Hog Rider
Tesla
Mini P.E.K.K.A
Hog Rider Royal Hogs
Hog Rider
Giant Snowball Freeze Mortar Mini P.E.K.K.A
Royal Hogs
Giant Snowball Mini P.E.K.K.A
Freeze
Hog Rider

Defense Synergies 0 8

Giant Snowball
Cannon Mortar Tesla Mini P.E.K.K.A
Cannon
Giant Snowball Mini P.E.K.K.A
Mortar
Giant Snowball Tesla
Tesla
Giant Snowball Mortar Mini P.E.K.K.A
Mini P.E.K.K.A
Giant Snowball Cannon Tesla Freeze
Hog Rider
Royal Hogs
Freeze
Mini P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Mortar Tesla
Mini P.E.K.K.A Cannon Mortar Tesla
Cannon Mortar Tesla Mini P.E.K.K.A Giant Snowball Freeze
Cannon Tesla Mini P.E.K.K.A Mortar
Mini P.E.K.K.A
Freeze Giant Snowball Cannon Tesla
Giant Snowball Tesla Cannon Mortar Freeze
Cannon Tesla
Cannon Tesla Mini P.E.K.K.A Mortar
Giant Snowball Cannon Tesla Mini P.E.K.K.A
Giant Snowball Cannon Tesla Freeze
Tesla Giant Snowball
Cannon Mortar Tesla Mini P.E.K.K.A Giant Snowball Freeze
Giant Snowball Cannon Mortar Tesla Mini P.E.K.K.A Freeze
Mini P.E.K.K.A Cannon Mortar Tesla
Giant Snowball Cannon Mortar Tesla Mini P.E.K.K.A Freeze
Tesla Cannon Mortar Mini P.E.K.K.A
Cannon Mortar Tesla Giant Snowball
Giant Snowball Mortar Freeze Cannon Tesla
Mini P.E.K.K.A Cannon Mortar Tesla
Giant Snowball Cannon Tesla Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Giant Snowball Tesla
Giant Snowball Mortar Tesla Mini P.E.K.K.A
Mini P.E.K.K.A
Mini P.E.K.K.A Tesla
Cannon Tesla Mini P.E.K.K.A
Giant Snowball Tesla Freeze
Mini P.E.K.K.A Tesla
Mini P.E.K.K.A Tesla
Freeze Giant Snowball Mortar Mini P.E.K.K.A
Cannon Tesla
Tesla Mini P.E.K.K.A
Giant Snowball
Mini P.E.K.K.A Cannon Tesla
Cannon Tesla
Tesla Mortar Mini P.E.K.K.A Freeze
Giant Snowball Cannon Tesla Mini P.E.K.K.A Freeze
Giant Snowball Cannon Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Freeze
Mortar Giant Snowball
Freeze
Giant Snowball Mortar
Giant Snowball Freeze
Mortar
Giant Snowball Freeze
Giant Snowball Mortar
Giant Snowball Mini P.E.K.K.A
Mortar
Giant Snowball
Giant Snowball Mortar
Mortar Freeze
Giant Snowball Mortar
Giant Snowball Mortar
Mortar
Giant Snowball Mortar Freeze
Mini P.E.K.K.A
Giant Snowball Mortar Mini P.E.K.K.A
Giant Snowball Mortar
Giant Snowball
Giant Snowball Mortar
Giant Snowball Freeze Mortar
Mortar Giant Snowball
Giant Snowball Mortar
Mortar
Giant Snowball
Giant Snowball Freeze
Giant Snowball Mini P.E.K.K.A
Giant Snowball Mortar
Giant Snowball Freeze
Giant Snowball
Freeze
Giant Snowball
Freeze
Mini P.E.K.K.A
Giant Snowball Mortar
Giant Snowball
Giant Snowball Freeze
Giant Snowball
Giant Snowball Mortar Freeze
Mortar

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