My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Great!
Synergy
Bad
Versatility
Good
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Battle Ram Prince Fisherman

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Goblin Curse Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elixir Golem Battle Ram Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem Battle Ram Goblin Curse Prince Fisherman
Giant Snowball
Battle Ram Goblin Curse Fisherman
Zap
Battle Ram Inferno Tower Goblin Curse Prince Fisherman
Barbarian Barrel
Elixir Golem Battle Ram Inferno Tower Goblin Curse
The Log
Elixir Golem Battle Ram Goblin Curse Prince Fisherman
Earthquake
Elixir Golem Inferno Tower
Arrows
Goblin Curse
Royal Delivery
Elixir Golem Battle Ram Prince Fisherman
Fireball
Elixir Golem Battle Ram Inferno Tower Fisherman
Poison
Elixir Golem Inferno Tower Goblin Curse Fisherman
Lightning
Battle Ram Inferno Tower Prince Fisherman
Rocket
Inferno Tower Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Golem Battle Ram Inferno Tower Goblin Curse Rage Prince

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Goblin Curse Rage Elixir Golem Fisherman Battle Ram Inferno Tower Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Giant Snowball Goblin Curse Rage Elixir Golem

Attack Synergies 3 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Goblin Curse Elixir Golem Prince
Elixir Golem
Rage Giant Snowball
Battle Ram
Giant Snowball
Inferno Tower
Goblin Curse
Giant Snowball
Rage
Elixir Golem Prince
Prince
Giant Snowball Rage
Fisherman

Defense Synergies 0 6

Giant Snowball
Inferno Tower Prince Fisherman
Elixir Golem
Battle Ram
Inferno Tower
Giant Snowball Prince Fisherman
Goblin Curse
Rage
Prince
Giant Snowball Inferno Tower Fisherman
Fisherman
Giant Snowball Inferno Tower Prince

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Inferno Tower
Inferno Tower Goblin Curse Prince Fisherman
Inferno Tower Prince Fisherman Giant Snowball Goblin Curse
Inferno Tower Prince Goblin Curse Fisherman
Prince
Giant Snowball
Giant Snowball Inferno Tower Goblin Curse
Inferno Tower
Inferno Tower Goblin Curse Prince Fisherman
Giant Snowball Inferno Tower Prince Fisherman
Goblin Curse Giant Snowball Fisherman
Inferno Tower Giant Snowball Goblin Curse
Inferno Tower Prince Giant Snowball Goblin Curse
Giant Snowball Goblin Curse Prince
Inferno Tower Goblin Curse Prince
Inferno Tower Giant Snowball Goblin Curse Prince Fisherman
Inferno Tower Prince Fisherman
Giant Snowball Prince Fisherman
Giant Snowball Goblin Curse Fisherman
Inferno Tower Goblin Curse Prince Fisherman
Giant Snowball Goblin Curse Prince Fisherman

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Inferno Tower Prince Fisherman
Giant Snowball Prince Fisherman
Inferno Tower Prince Fisherman
Prince Inferno Tower Fisherman
Inferno Tower Goblin Curse Prince Fisherman
Giant Snowball Goblin Curse
Prince Inferno Tower
Inferno Tower Goblin Curse Prince Fisherman
Giant Snowball Inferno Tower Prince
Inferno Tower Goblin Curse
Inferno Tower Prince
Giant Snowball Prince
Prince Inferno Tower Goblin Curse
Goblin Curse
Inferno Tower Prince Fisherman
Giant Snowball Inferno Tower Goblin Curse
Giant Snowball Inferno Tower

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Snowball Goblin Curse Fisherman
Prince
Giant Snowball Goblin Curse
Giant Snowball Goblin Curse
Giant Snowball Goblin Curse
Giant Snowball Fisherman
Giant Snowball Prince Fisherman
Prince Fisherman
Giant Snowball Goblin Curse
Giant Snowball Fisherman
Fisherman
Giant Snowball Prince Fisherman
Giant Snowball
Giant Snowball
Fisherman
Giant Snowball Prince Fisherman
Giant Snowball Goblin Curse
Prince
Giant Snowball
Prince Fisherman
Giant Snowball
Giant Snowball Goblin Curse
Fisherman
Giant Snowball Fisherman
Giant Snowball Prince Fisherman
Goblin Curse Fisherman
Giant Snowball Goblin Curse
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball
Prince
Giant Snowball Goblin Curse
Prince
Giant Snowball Goblin Curse
Prince
Giant Snowball
Giant Snowball
Prince
Giant Snowball
Giant Snowball
Giant Snowball Prince
Prince

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