My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

1 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Minion Horde Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Valkyrie P.E.K.K.A Ram Rider Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Valkyrie P.E.K.K.A Ram Rider Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Valkyrie Ram Rider Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Ram Rider Mighty Miner
Giant Snowball
Minion Horde Ram Rider Mighty Miner
Zap
Firecracker Minion Horde Ram Rider Mighty Miner
Barbarian Barrel
Firecracker Valkyrie
The Log
Firecracker Ram Rider
Earthquake
Firecracker
Arrows
Firecracker Minion Horde
Royal Delivery
Firecracker Minion Horde Valkyrie P.E.K.K.A Ram Rider
Fireball
Firecracker Minion Horde Ram Rider Mighty Miner
Poison
Firecracker Minion Horde
Lightning
Valkyrie Ram Rider Mighty Miner
Rocket
Minion Horde Valkyrie Ram Rider Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Valkyrie Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie P.E.K.K.A Mega Knight Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Firecracker Valkyrie Mighty Miner Minion Horde Ram Rider P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Giant Snowball Firecracker Valkyrie Mighty Miner

Attack Synergies 3 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
P.E.K.K.A Ram Rider Firecracker Minion Horde Valkyrie Mega Knight Mighty Miner
Firecracker
Giant Snowball Valkyrie P.E.K.K.A Ram Rider Mega Knight
Minion Horde
Mega Knight Giant Snowball
Valkyrie
Giant Snowball Firecracker P.E.K.K.A Ram Rider
P.E.K.K.A
Giant Snowball Firecracker Valkyrie Ram Rider
Ram Rider
Giant Snowball Firecracker Valkyrie P.E.K.K.A Mega Knight
Mega Knight
Minion Horde Giant Snowball Firecracker Ram Rider
Mighty Miner
Giant Snowball

Defense Synergies 3 8

Giant Snowball
Ram Rider Mega Knight Firecracker Minion Horde Valkyrie P.E.K.K.A Mighty Miner
Firecracker
Valkyrie Giant Snowball P.E.K.K.A Mega Knight
Minion Horde
Giant Snowball
Valkyrie
Firecracker Giant Snowball P.E.K.K.A
P.E.K.K.A
Giant Snowball Firecracker Valkyrie
Ram Rider
Giant Snowball
Mega Knight
Giant Snowball Firecracker
Mighty Miner
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Minion Horde Valkyrie Ram Rider
Minion Horde P.E.K.K.A Firecracker Valkyrie Ram Rider Mega Knight
Minion Horde P.E.K.K.A Ram Rider Mega Knight Giant Snowball Valkyrie
Minion Horde P.E.K.K.A Firecracker Valkyrie Ram Rider Mega Knight
Firecracker Valkyrie P.E.K.K.A Mega Knight
Giant Snowball Firecracker Valkyrie Mega Knight
Giant Snowball Minion Horde Ram Rider Firecracker
Valkyrie P.E.K.K.A Ram Rider Mega Knight
Minion Horde P.E.K.K.A Mighty Miner
Giant Snowball Firecracker Minion Horde Valkyrie Mega Knight
Minion Horde Valkyrie Giant Snowball Firecracker Ram Rider Mega Knight
Minion Horde Giant Snowball Firecracker Ram Rider
Minion Horde P.E.K.K.A Mega Knight Giant Snowball Valkyrie Ram Rider
Valkyrie Mega Knight Giant Snowball Firecracker Minion Horde P.E.K.K.A
P.E.K.K.A Minion Horde Ram Rider Mega Knight
Minion Horde Giant Snowball P.E.K.K.A Ram Rider Mega Knight
Minion Horde Mega Knight Firecracker Valkyrie P.E.K.K.A
Mega Knight Giant Snowball Firecracker Minion Horde Valkyrie Ram Rider
Giant Snowball Valkyrie Firecracker Ram Rider Mega Knight
P.E.K.K.A Ram Rider
Valkyrie Mega Knight Giant Snowball Firecracker Minion Horde P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Mega Knight Giant Snowball P.E.K.K.A
Giant Snowball Firecracker Valkyrie Mega Knight
P.E.K.K.A Mega Knight Minion Horde Valkyrie Ram Rider
Valkyrie P.E.K.K.A Mega Knight Minion Horde Ram Rider
P.E.K.K.A Minion Horde Valkyrie Ram Rider Mega Knight Mighty Miner
Firecracker Giant Snowball Minion Horde Ram Rider
P.E.K.K.A Minion Horde Valkyrie Ram Rider
P.E.K.K.A Mega Knight Mighty Miner Minion Horde Valkyrie
Minion Horde P.E.K.K.A Mega Knight Giant Snowball Firecracker Valkyrie
P.E.K.K.A Minion Horde
P.E.K.K.A Mega Knight Minion Horde Valkyrie
P.E.K.K.A Mega Knight Giant Snowball Valkyrie
P.E.K.K.A Mega Knight Minion Horde Valkyrie Ram Rider
Firecracker Minion Horde Valkyrie Mega Knight
Firecracker Minion Horde Valkyrie P.E.K.K.A Mighty Miner
Valkyrie Mega Knight Giant Snowball Firecracker Minion Horde P.E.K.K.A Mighty Miner
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Minion Horde Valkyrie
Firecracker Giant Snowball Ram Rider
Minion Horde
Firecracker Valkyrie
Giant Snowball Firecracker Minion Horde Valkyrie Mega Knight
Firecracker Giant Snowball Minion Horde Ram Rider
Firecracker Minion Horde
Giant Snowball Firecracker Ram Rider
Giant Snowball Firecracker Ram Rider
Giant Snowball Minion Horde
Firecracker Minion Horde Valkyrie Ram Rider
Giant Snowball Firecracker
Giant Snowball Firecracker
Firecracker Minion Horde
Giant Snowball Firecracker
Giant Snowball Firecracker Minion Horde
Firecracker Minion Horde Mega Knight
Giant Snowball
Minion Horde
Giant Snowball Firecracker Mega Knight
Giant Snowball Firecracker Valkyrie Mega Knight
Minion Horde Mega Knight
Giant Snowball
Giant Snowball Minion Horde
Giant Snowball Firecracker Valkyrie Mega Knight
Minion Horde
Firecracker Giant Snowball Ram Rider
Giant Snowball Ram Rider Mega Knight
Firecracker
Giant Snowball Firecracker Minion Horde
Giant Snowball Firecracker Minion Horde
Giant Snowball Minion Horde
Giant Snowball Minion Horde Mega Knight
Giant Snowball Firecracker Minion Horde
P.E.K.K.A Mighty Miner Minion Horde Mega Knight
Giant Snowball Firecracker
Minion Horde
Giant Snowball Firecracker Ram Rider
Firecracker Minion Horde Valkyrie Mega Knight
Giant Snowball Firecracker
Giant Snowball
Firecracker Minion Horde P.E.K.K.A Mega Knight
Giant Snowball Firecracker Minion Horde
Firecracker Giant Snowball
Giant Snowball Firecracker Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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