My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Mega Minion Zappies

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Drill

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Mega Minion Zappies Goblin Demolisher Electro Giant

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers Goblin Drill Electro Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Electro Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Drill

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Wall Breakers Electro Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Goblin Drill

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Demolisher Wall Breakers Goblin Drill
Giant Snowball
Mega Minion Zappies Wall Breakers Goblin Drill
Zap
Firecracker Zappies Wall Breakers Goblin Drill
Barbarian Barrel
Firecracker Zappies Wall Breakers Goblin Drill
The Log
Firecracker Zappies Goblin Demolisher Wall Breakers Goblin Drill
Earthquake
Firecracker Zappies Goblin Drill
Arrows
Firecracker Zappies Wall Breakers Goblin Drill
Royal Delivery
Firecracker Mega Minion Zappies Goblin Demolisher Wall Breakers Goblin Drill
Fireball
Firecracker Mega Minion Zappies Wall Breakers Goblin Drill
Poison
Firecracker Mega Minion Zappies Goblin Drill
Lightning
Mega Minion
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Electro Giant

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Goblin Demolisher Electro Giant

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Goblin Demolisher Goblin Drill Electro Giant

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Wall Breakers Firecracker Mega Minion Zappies Goblin Demolisher Goblin Drill Electro Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Wall Breakers Firecracker Mega Minion

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Firecracker Mega Minion Goblin Demolisher Wall Breakers Goblin Drill
Firecracker
Giant Snowball Mega Minion Zappies Wall Breakers Goblin Drill
Mega Minion
Giant Snowball Firecracker Electro Giant
Zappies
Firecracker Wall Breakers
Goblin Demolisher
Goblin Drill Giant Snowball
Wall Breakers
Goblin Drill Giant Snowball Firecracker Zappies
Goblin Drill
Goblin Demolisher Wall Breakers Giant Snowball Firecracker
Electro Giant
Mega Minion

Defense Synergies 0 12

Giant Snowball
Firecracker Mega Minion Zappies Goblin Demolisher Goblin Drill
Firecracker
Giant Snowball Mega Minion Zappies
Mega Minion
Giant Snowball Firecracker Zappies Goblin Drill
Zappies
Giant Snowball Firecracker Mega Minion Goblin Drill Electro Giant
Goblin Demolisher
Giant Snowball Goblin Drill
Wall Breakers
Goblin Drill
Giant Snowball Mega Minion Zappies Goblin Demolisher
Electro Giant
Zappies

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Mega Minion Zappies Goblin Demolisher
Firecracker Mega Minion Zappies Goblin Drill
Giant Snowball Mega Minion Zappies Goblin Drill
Firecracker Mega Minion Zappies Goblin Drill
Firecracker Goblin Demolisher
Giant Snowball Firecracker Mega Minion Zappies Goblin Demolisher
Giant Snowball Mega Minion Firecracker Zappies
Electro Giant
Zappies Goblin Drill
Giant Snowball Firecracker Zappies
Giant Snowball Firecracker Mega Minion Zappies Goblin Demolisher Goblin Drill Electro Giant
Mega Minion Giant Snowball Firecracker Zappies
Goblin Drill Giant Snowball Zappies
Giant Snowball Firecracker Mega Minion Zappies Goblin Demolisher Goblin Drill
Zappies Goblin Drill
Giant Snowball Zappies Goblin Drill Electro Giant
Firecracker Zappies Goblin Drill
Giant Snowball Firecracker Mega Minion Zappies Goblin Demolisher Goblin Drill
Giant Snowball Goblin Drill Firecracker Mega Minion Zappies Goblin Demolisher
Zappies Goblin Drill
Goblin Demolisher Giant Snowball Firecracker Zappies Electro Giant

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Zappies Electro Giant
Giant Snowball Firecracker Mega Minion
Zappies
Zappies
Zappies Goblin Drill
Firecracker Electro Giant Giant Snowball Zappies Goblin Demolisher
Mega Minion Zappies
Zappies
Giant Snowball Firecracker Mega Minion Zappies
Mega Minion Zappies Goblin Drill
Mega Minion Zappies
Giant Snowball Electro Giant
Zappies
Firecracker Zappies Goblin Demolisher Electro Giant
Zappies Electro Giant Firecracker Mega Minion Goblin Drill
Giant Snowball Firecracker Mega Minion Zappies Electro Giant
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Goblin Drill
Firecracker Giant Snowball
Goblin Drill
Firecracker
Giant Snowball Firecracker Goblin Demolisher
Firecracker Electro Giant Giant Snowball Mega Minion
Firecracker Goblin Demolisher
Giant Snowball Firecracker Goblin Demolisher
Giant Snowball Firecracker
Giant Snowball
Firecracker
Giant Snowball Firecracker
Giant Snowball Firecracker
Firecracker
Giant Snowball Firecracker
Giant Snowball Firecracker Goblin Demolisher Goblin Drill
Firecracker Goblin Demolisher
Giant Snowball
Giant Snowball Firecracker Mega Minion Goblin Demolisher
Giant Snowball Firecracker Goblin Demolisher Electro Giant
Giant Snowball
Giant Snowball Goblin Drill
Giant Snowball Firecracker Goblin Demolisher Electro Giant
Mega Minion
Firecracker Giant Snowball
Giant Snowball
Firecracker
Giant Snowball Firecracker Electro Giant
Giant Snowball Firecracker Mega Minion Zappies Electro Giant
Giant Snowball Mega Minion
Giant Snowball
Giant Snowball Firecracker Zappies
Giant Snowball Firecracker
Zappies
Giant Snowball Firecracker Mega Minion Zappies
Firecracker Mega Minion
Giant Snowball Firecracker
Giant Snowball Electro Giant
Firecracker Mega Minion
Electro Giant Giant Snowball Firecracker Zappies
Firecracker Giant Snowball Zappies
Giant Snowball Firecracker Electro Giant
Firecracker

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