My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Wizard Ice Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Royal Giant Wizard Ice Wizard Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Skeleton Army
Giant Snowball
Skeleton Army
Zap
Firecracker Royal Giant Skeleton Army
Barbarian Barrel
Firecracker Wizard Skeleton Army Ice Wizard Electro Wizard
The Log
Firecracker Royal Giant Skeleton Army
Earthquake
Firecracker Skeleton Army
Arrows
Firecracker Skeleton Army
Royal Delivery
Firecracker Wizard Skeleton Army Ice Wizard Electro Wizard
Fireball
Firecracker Wizard Skeleton Army Ice Wizard Electro Wizard
Poison
Firecracker Wizard Skeleton Army Ice Wizard Electro Wizard
Lightning
Wizard Ice Wizard Electro Wizard
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Fireball Wizard Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Fireball Wizard Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Wizard Ice Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Firecracker Skeleton Army Ice Wizard Fireball Electro Wizard Wizard Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Firecracker Skeleton Army Ice Wizard

Attack Synergies 3 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Firecracker Royal Giant Fireball Electro Wizard
Firecracker
Royal Giant Giant Snowball
Royal Giant
Firecracker Fireball Ice Wizard Giant Snowball Wizard Electro Wizard
Fireball
Royal Giant Giant Snowball Electro Wizard
Wizard
Royal Giant
Skeleton Army
Ice Wizard
Royal Giant
Electro Wizard
Giant Snowball Royal Giant Fireball

Defense Synergies 0 14

Giant Snowball
Firecracker Wizard Ice Wizard Electro Wizard
Firecracker
Giant Snowball Skeleton Army Ice Wizard Electro Wizard
Royal Giant
Fireball
Ice Wizard Electro Wizard
Wizard
Giant Snowball Skeleton Army Ice Wizard Electro Wizard
Skeleton Army
Firecracker Wizard Ice Wizard Electro Wizard
Ice Wizard
Giant Snowball Firecracker Fireball Wizard Skeleton Army
Electro Wizard
Giant Snowball Firecracker Fireball Wizard Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Fireball Wizard Electro Wizard
Skeleton Army Firecracker Ice Wizard Electro Wizard
Skeleton Army Giant Snowball Ice Wizard Electro Wizard
Skeleton Army Firecracker Ice Wizard Electro Wizard
Firecracker Fireball Skeleton Army
Fireball Skeleton Army Giant Snowball Firecracker Ice Wizard Electro Wizard
Giant Snowball Electro Wizard Firecracker Fireball Wizard Ice Wizard
Fireball Electro Wizard
Skeleton Army Ice Wizard
Skeleton Army Giant Snowball Firecracker Ice Wizard Electro Wizard
Skeleton Army Ice Wizard Electro Wizard Giant Snowball Firecracker Fireball Wizard
Giant Snowball Firecracker Fireball Wizard Ice Wizard Electro Wizard
Skeleton Army Giant Snowball Fireball Wizard Ice Wizard Electro Wizard
Fireball Wizard Skeleton Army Giant Snowball Firecracker Electro Wizard
Skeleton Army Electro Wizard
Skeleton Army Giant Snowball Fireball Electro Wizard
Wizard Firecracker Fireball Skeleton Army Electro Wizard
Fireball Giant Snowball Firecracker Wizard Skeleton Army Ice Wizard Electro Wizard
Giant Snowball Wizard Firecracker Fireball Ice Wizard Electro Wizard
Electro Wizard
Wizard Skeleton Army Giant Snowball Firecracker Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Giant Snowball Fireball Electro Wizard
Fireball Electro Wizard Giant Snowball Firecracker Wizard
Skeleton Army Electro Wizard
Skeleton Army Fireball Electro Wizard
Skeleton Army
Firecracker Fireball Wizard Giant Snowball Ice Wizard Electro Wizard
Skeleton Army Fireball Ice Wizard Electro Wizard
Skeleton Army
Electro Wizard Giant Snowball Firecracker Fireball Skeleton Army
Skeleton Army
Skeleton Army Giant Snowball Fireball Electro Wizard
Skeleton Army Fireball Wizard
Wizard Firecracker Fireball Skeleton Army
Skeleton Army Electro Wizard Firecracker Fireball
Giant Snowball Firecracker Fireball Wizard Ice Wizard Electro Wizard
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Firecracker
Firecracker Fireball Giant Snowball Ice Wizard Electro Wizard
Fireball
Firecracker Fireball
Fireball Wizard Giant Snowball Firecracker
Firecracker Fireball Wizard Giant Snowball Ice Wizard
Firecracker Wizard
Fireball Giant Snowball Firecracker Wizard Ice Wizard
Fireball Giant Snowball Firecracker Wizard
Giant Snowball Fireball Electro Wizard
Firecracker Fireball Wizard Electro Wizard
Fireball Giant Snowball Firecracker Wizard
Giant Snowball Firecracker Fireball
Firecracker Fireball
Giant Snowball Firecracker Fireball
Giant Snowball Firecracker Fireball Wizard
Firecracker Fireball Wizard
Giant Snowball Fireball
Giant Snowball Firecracker Fireball Wizard Electro Wizard
Giant Snowball Firecracker Fireball Wizard
Fireball
Giant Snowball Fireball Wizard
Giant Snowball Fireball
Giant Snowball Firecracker Fireball Wizard Ice Wizard
Firecracker Fireball Giant Snowball Wizard Ice Wizard Electro Wizard
Fireball Giant Snowball Wizard
Fireball Firecracker
Giant Snowball Firecracker Fireball Wizard Ice Wizard Electro Wizard
Electro Wizard Giant Snowball Firecracker Fireball Wizard
Giant Snowball Fireball
Giant Snowball Fireball Wizard
Giant Snowball Firecracker Fireball Electro Wizard
Giant Snowball Firecracker Fireball Wizard
Electro Wizard Fireball Skeleton Army
Fireball Giant Snowball Firecracker Wizard Ice Wizard Electro Wizard
Fireball
Fireball Firecracker Wizard Electro Wizard
Giant Snowball Firecracker Fireball Wizard
Giant Snowball Fireball
Firecracker
Giant Snowball Firecracker Fireball Electro Wizard
Firecracker Giant Snowball Fireball Electro Wizard
Giant Snowball Firecracker Fireball Electro Wizard

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