My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Witch Electro Dragon Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Witch Electro Dragon P.E.K.K.A Lumberjack Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Lumberjack Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A Lumberjack Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Lumberjack Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Ram Rider
Giant Snowball
Witch Electro Dragon Lumberjack Ram Rider
Zap
Firecracker Witch Ram Rider
Barbarian Barrel
Firecracker Witch Lumberjack
The Log
Firecracker Witch Lumberjack Ram Rider
Earthquake
Firecracker Witch
Arrows
Firecracker Witch
Royal Delivery
Firecracker Witch Electro Dragon P.E.K.K.A Lumberjack Ram Rider
Fireball
Firecracker Witch Electro Dragon Lumberjack Ram Rider
Poison
Firecracker Witch Electro Dragon
Lightning
Witch Electro Dragon Lumberjack Ram Rider
Rocket
Witch Electro Dragon Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Witch Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Electro Dragon The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball The Log Firecracker Lumberjack Witch Electro Dragon Ram Rider P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball The Log Firecracker Lumberjack

Attack Synergies 2 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
P.E.K.K.A Ram Rider Firecracker Witch Electro Dragon The Log Lumberjack
Firecracker
Giant Snowball P.E.K.K.A Lumberjack Ram Rider
Witch
Giant Snowball P.E.K.K.A Lumberjack Ram Rider
Electro Dragon
Giant Snowball P.E.K.K.A
P.E.K.K.A
Giant Snowball Firecracker Witch Electro Dragon The Log Lumberjack Ram Rider
The Log
Giant Snowball P.E.K.K.A Lumberjack Ram Rider
Lumberjack
Giant Snowball Firecracker Witch P.E.K.K.A The Log Ram Rider
Ram Rider
Giant Snowball Firecracker Witch P.E.K.K.A The Log Lumberjack

Defense Synergies 3 17

Giant Snowball
Ram Rider Firecracker Witch Electro Dragon P.E.K.K.A The Log Lumberjack
Firecracker
The Log Giant Snowball Electro Dragon P.E.K.K.A Lumberjack
Witch
Giant Snowball Electro Dragon The Log Lumberjack
Electro Dragon
Giant Snowball Firecracker Witch The Log Lumberjack
P.E.K.K.A
The Log Giant Snowball Firecracker
The Log
Firecracker P.E.K.K.A Giant Snowball Witch Electro Dragon Lumberjack Ram Rider
Lumberjack
Giant Snowball Firecracker Witch Electro Dragon The Log Ram Rider
Ram Rider
Giant Snowball The Log Lumberjack

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Electro Dragon The Log Ram Rider
P.E.K.K.A Lumberjack Firecracker Witch Electro Dragon The Log Ram Rider
Witch P.E.K.K.A Lumberjack Ram Rider Giant Snowball Electro Dragon
Witch P.E.K.K.A Lumberjack Firecracker Electro Dragon Ram Rider
Firecracker P.E.K.K.A The Log Lumberjack
The Log Giant Snowball Firecracker Electro Dragon Lumberjack
Giant Snowball Ram Rider Firecracker Witch Electro Dragon
Electro Dragon P.E.K.K.A The Log Ram Rider
Witch P.E.K.K.A Lumberjack
Giant Snowball Firecracker Lumberjack
Witch Giant Snowball Firecracker Electro Dragon The Log Lumberjack Ram Rider
Giant Snowball Firecracker Witch Electro Dragon Ram Rider
P.E.K.K.A Lumberjack Giant Snowball Witch Electro Dragon The Log Ram Rider
Giant Snowball Firecracker Witch Electro Dragon P.E.K.K.A The Log Lumberjack
P.E.K.K.A Lumberjack Ram Rider
Giant Snowball P.E.K.K.A The Log Lumberjack Ram Rider
Firecracker Witch Electro Dragon P.E.K.K.A Lumberjack
Giant Snowball Firecracker Witch Electro Dragon The Log Lumberjack Ram Rider
Giant Snowball Witch The Log Firecracker Electro Dragon Lumberjack Ram Rider
P.E.K.K.A Lumberjack Ram Rider
Giant Snowball Firecracker Witch Electro Dragon P.E.K.K.A The Log Lumberjack
P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Giant Snowball Witch P.E.K.K.A
Giant Snowball Firecracker Electro Dragon The Log Lumberjack
P.E.K.K.A Lumberjack Witch Electro Dragon The Log Ram Rider
P.E.K.K.A Lumberjack The Log Ram Rider
P.E.K.K.A Witch Lumberjack Ram Rider
Firecracker Giant Snowball Witch Electro Dragon Ram Rider
P.E.K.K.A Witch Lumberjack Ram Rider
P.E.K.K.A Lumberjack
Electro Dragon P.E.K.K.A Giant Snowball Firecracker Witch The Log
Witch P.E.K.K.A
P.E.K.K.A Witch Electro Dragon Lumberjack
P.E.K.K.A Giant Snowball The Log
P.E.K.K.A Witch Lumberjack Ram Rider
Firecracker Witch Electro Dragon
Witch Electro Dragon Firecracker P.E.K.K.A The Log Lumberjack
Giant Snowball Firecracker Witch Electro Dragon P.E.K.K.A The Log
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon The Log
Firecracker Giant Snowball Electro Dragon The Log Ram Rider
Electro Dragon The Log
Firecracker The Log
Giant Snowball Firecracker The Log
Firecracker Giant Snowball Witch Electro Dragon Ram Rider
Firecracker Witch The Log
The Log Giant Snowball Firecracker Electro Dragon Ram Rider
The Log Giant Snowball Firecracker Electro Dragon Ram Rider
Giant Snowball Electro Dragon Lumberjack
Firecracker Electro Dragon The Log Ram Rider
Giant Snowball Firecracker Electro Dragon
Giant Snowball Firecracker The Log
Firecracker Electro Dragon
Giant Snowball Firecracker The Log
Giant Snowball Firecracker Witch Electro Dragon The Log
Firecracker Electro Dragon The Log
Giant Snowball
Giant Snowball Firecracker Electro Dragon The Log
Giant Snowball Firecracker Witch Electro Dragon The Log
The Log
Giant Snowball
The Log
Giant Snowball Electro Dragon The Log
Giant Snowball Firecracker The Log Witch Electro Dragon
Witch
Firecracker The Log Giant Snowball Witch Electro Dragon Ram Rider
Giant Snowball Witch Electro Dragon The Log Ram Rider
Firecracker The Log
Giant Snowball Firecracker Witch Electro Dragon
Electro Dragon Giant Snowball Firecracker Witch
Giant Snowball
Giant Snowball Electro Dragon The Log
Giant Snowball Firecracker Electro Dragon
P.E.K.K.A
Giant Snowball Firecracker The Log
Witch Electro Dragon
Giant Snowball Firecracker Witch Electro Dragon Ram Rider
The Log
Firecracker Electro Dragon Lumberjack
The Log Giant Snowball Firecracker Electro Dragon
Giant Snowball
Firecracker Electro Dragon P.E.K.K.A
Electro Dragon Giant Snowball Firecracker Witch The Log
Firecracker Giant Snowball Witch Electro Dragon
Electro Dragon Giant Snowball Firecracker Witch The Log
P.E.K.K.A
Firecracker Electro Dragon

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: