My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Bad

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Electro Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Baby Dragon Electro Dragon Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Baby Dragon Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians Electro Dragon Giant Skeleton Graveyard Goblin Machine

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Giant Skeleton Graveyard
Giant Snowball
Baby Dragon Electro Dragon Graveyard
Zap
Firecracker Graveyard
Barbarian Barrel
Firecracker Elite Barbarians Giant Skeleton Graveyard
The Log
Firecracker Elite Barbarians Giant Skeleton Graveyard
Earthquake
Firecracker Graveyard
Arrows
Firecracker Graveyard
Royal Delivery
Firecracker Elite Barbarians Baby Dragon Electro Dragon Giant Skeleton Graveyard
Fireball
Firecracker Elite Barbarians Baby Dragon Electro Dragon
Poison
Firecracker Electro Dragon Graveyard
Lightning
Elite Barbarians Baby Dragon Electro Dragon
Rocket
Elite Barbarians Electro Dragon

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Baby Dragon Electro Dragon Goblin Machine

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Baby Dragon Electro Dragon Goblin Machine

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Baby Dragon Giant Skeleton Goblin Machine

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Firecracker Baby Dragon Electro Dragon Graveyard Goblin Machine Elite Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Giant Snowball Firecracker Baby Dragon Electro Dragon

Attack Synergies 2 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Graveyard Firecracker Elite Barbarians Baby Dragon Electro Dragon Giant Skeleton
Firecracker
Giant Snowball Elite Barbarians Baby Dragon Giant Skeleton
Elite Barbarians
Giant Snowball Firecracker Graveyard
Baby Dragon
Graveyard Giant Snowball Firecracker Electro Dragon Giant Skeleton
Electro Dragon
Giant Snowball Baby Dragon Giant Skeleton Graveyard
Giant Skeleton
Giant Snowball Firecracker Baby Dragon Electro Dragon Graveyard
Graveyard
Giant Snowball Baby Dragon Elite Barbarians Electro Dragon Giant Skeleton
Goblin Machine

Defense Synergies 0 11

Giant Snowball
Firecracker Elite Barbarians Baby Dragon Electro Dragon Giant Skeleton
Firecracker
Giant Snowball Baby Dragon Electro Dragon Giant Skeleton
Elite Barbarians
Giant Snowball
Baby Dragon
Giant Snowball Firecracker Electro Dragon Giant Skeleton
Electro Dragon
Giant Snowball Firecracker Baby Dragon Giant Skeleton
Giant Skeleton
Giant Snowball Firecracker Baby Dragon Electro Dragon
Graveyard
Goblin Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Firecracker Baby Dragon Electro Dragon
Elite Barbarians Firecracker Electro Dragon
Giant Snowball Elite Barbarians Electro Dragon Giant Skeleton
Elite Barbarians Firecracker Electro Dragon
Firecracker Elite Barbarians Giant Skeleton
Giant Snowball Firecracker Baby Dragon Electro Dragon
Giant Snowball Firecracker Baby Dragon Electro Dragon
Baby Dragon Electro Dragon Giant Skeleton
Elite Barbarians
Elite Barbarians Giant Snowball Firecracker Giant Skeleton
Giant Snowball Firecracker Baby Dragon Electro Dragon Giant Skeleton
Giant Snowball Firecracker Baby Dragon Electro Dragon
Giant Snowball Elite Barbarians Electro Dragon Giant Skeleton
Giant Snowball Firecracker Baby Dragon Electro Dragon
Elite Barbarians
Giant Snowball Elite Barbarians
Firecracker Elite Barbarians Electro Dragon
Giant Snowball Firecracker Elite Barbarians Baby Dragon Electro Dragon
Giant Snowball Baby Dragon Firecracker Electro Dragon Giant Skeleton
Elite Barbarians
Giant Snowball Firecracker Elite Barbarians Baby Dragon Electro Dragon Giant Skeleton
Elite Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Elite Barbarians Giant Skeleton
Giant Snowball Firecracker Elite Barbarians Baby Dragon Electro Dragon
Giant Skeleton Elite Barbarians Electro Dragon
Giant Skeleton Elite Barbarians
Giant Skeleton Elite Barbarians
Firecracker Giant Snowball Baby Dragon Electro Dragon
Elite Barbarians Giant Skeleton
Giant Skeleton Elite Barbarians
Electro Dragon Giant Skeleton Giant Snowball Firecracker Elite Barbarians Baby Dragon
Elite Barbarians Electro Dragon Giant Skeleton
Giant Snowball Elite Barbarians Giant Skeleton
Elite Barbarians Giant Skeleton
Firecracker Baby Dragon Electro Dragon
Elite Barbarians Electro Dragon Firecracker Baby Dragon Giant Skeleton
Giant Snowball Firecracker Elite Barbarians Baby Dragon Electro Dragon Giant Skeleton
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Baby Dragon Electro Dragon Giant Skeleton
Firecracker Giant Snowball Baby Dragon Electro Dragon
Baby Dragon Electro Dragon Giant Skeleton
Firecracker Giant Skeleton
Giant Snowball Firecracker Baby Dragon
Firecracker Giant Snowball Baby Dragon Electro Dragon Goblin Machine
Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon Electro Dragon
Giant Snowball Firecracker Electro Dragon
Giant Snowball Elite Barbarians Electro Dragon
Firecracker Electro Dragon Goblin Machine
Giant Snowball Firecracker Baby Dragon Electro Dragon
Giant Snowball Firecracker Elite Barbarians Baby Dragon
Firecracker Baby Dragon Electro Dragon
Giant Snowball Firecracker Elite Barbarians Baby Dragon
Giant Snowball Firecracker Baby Dragon Electro Dragon
Firecracker Baby Dragon Electro Dragon
Giant Snowball
Giant Snowball Firecracker Baby Dragon Electro Dragon Goblin Machine
Giant Snowball Firecracker Baby Dragon Electro Dragon Goblin Machine
Baby Dragon Giant Skeleton
Giant Snowball
Giant Snowball Baby Dragon Electro Dragon
Giant Snowball Firecracker Baby Dragon Electro Dragon Goblin Machine
Firecracker Giant Snowball Baby Dragon Electro Dragon
Giant Snowball Baby Dragon Electro Dragon
Firecracker Baby Dragon
Elite Barbarians Giant Snowball Firecracker Baby Dragon Electro Dragon
Electro Dragon Giant Snowball Firecracker
Giant Snowball Elite Barbarians
Giant Snowball Electro Dragon
Giant Snowball Firecracker Electro Dragon
Giant Skeleton
Giant Snowball Firecracker
Electro Dragon
Giant Snowball Firecracker Baby Dragon Electro Dragon
Firecracker Baby Dragon Electro Dragon
Giant Snowball Firecracker Baby Dragon Electro Dragon
Giant Snowball Giant Skeleton
Firecracker Elite Barbarians Electro Dragon
Electro Dragon Giant Snowball Firecracker Elite Barbarians Baby Dragon Giant Skeleton
Firecracker Giant Snowball Electro Dragon
Electro Dragon Giant Snowball Firecracker Baby Dragon Giant Skeleton
Firecracker Electro Dragon

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