My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Ice Golem Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mortar Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mortar Elite Barbarians Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians
Giant Snowball
Goblin Gang Musketeer
Zap
Goblin Gang Firecracker Mortar
Barbarian Barrel
Goblin Gang Firecracker Mortar Elite Barbarians Musketeer
The Log
Goblin Gang Firecracker Elite Barbarians Musketeer
Earthquake
Goblin Gang Firecracker Mortar
Arrows
Goblin Gang Firecracker
Royal Delivery
Goblin Gang Firecracker Elite Barbarians Musketeer
Fireball
Goblin Gang Firecracker Mortar Elite Barbarians Musketeer
Poison
Goblin Gang Firecracker Mortar Musketeer
Lightning
Mortar Elite Barbarians Ice Golem Musketeer
Rocket
Mortar Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Ice Golem

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Mortar Ice Golem Earthquake

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Ice Golem Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Goblin Gang Firecracker Earthquake Mortar Musketeer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Ice Golem Goblin Gang Firecracker

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Earthquake Firecracker Mortar Elite Barbarians Ice Golem Musketeer
Goblin Gang
Ice Golem Firecracker Mortar
Firecracker
Giant Snowball Goblin Gang Mortar Elite Barbarians Ice Golem Earthquake
Mortar
Giant Snowball Goblin Gang Firecracker Ice Golem Musketeer
Elite Barbarians
Giant Snowball Firecracker Ice Golem
Ice Golem
Goblin Gang Musketeer Giant Snowball Firecracker Mortar Elite Barbarians
Earthquake
Giant Snowball Firecracker
Musketeer
Ice Golem Giant Snowball Mortar

Defense Synergies 4 17

Giant Snowball
Goblin Gang Firecracker Mortar Elite Barbarians Ice Golem Earthquake Musketeer
Goblin Gang
Giant Snowball Musketeer Firecracker Mortar Ice Golem
Firecracker
Ice Golem Giant Snowball Goblin Gang Mortar Earthquake Musketeer
Mortar
Giant Snowball Goblin Gang Firecracker Ice Golem Earthquake Musketeer
Elite Barbarians
Giant Snowball Ice Golem
Ice Golem
Firecracker Musketeer Giant Snowball Goblin Gang Mortar Elite Barbarians Earthquake
Earthquake
Giant Snowball Firecracker Mortar Ice Golem
Musketeer
Goblin Gang Ice Golem Giant Snowball Firecracker Mortar

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Firecracker Mortar Ice Golem Musketeer
Elite Barbarians Goblin Gang Firecracker Mortar Musketeer
Goblin Gang Mortar Giant Snowball Elite Barbarians Musketeer
Elite Barbarians Goblin Gang Firecracker Mortar Musketeer
Firecracker Elite Barbarians Earthquake
Goblin Gang Giant Snowball Firecracker Earthquake Musketeer
Giant Snowball Musketeer Goblin Gang Firecracker Mortar
Earthquake Ice Golem Musketeer
Goblin Gang Mortar Elite Barbarians Musketeer
Goblin Gang Elite Barbarians Giant Snowball Firecracker Ice Golem Musketeer
Goblin Gang Giant Snowball Firecracker Ice Golem Earthquake Musketeer
Musketeer Giant Snowball Goblin Gang Firecracker
Mortar Giant Snowball Goblin Gang Elite Barbarians Earthquake Musketeer
Giant Snowball Goblin Gang Firecracker Mortar Earthquake
Elite Barbarians Goblin Gang Mortar
Giant Snowball Goblin Gang Mortar Elite Barbarians
Goblin Gang Firecracker Mortar Elite Barbarians Musketeer
Mortar Giant Snowball Goblin Gang Firecracker Elite Barbarians Musketeer
Giant Snowball Mortar Earthquake Firecracker Ice Golem Musketeer
Mortar Elite Barbarians Musketeer
Goblin Gang Giant Snowball Firecracker Elite Barbarians Earthquake Musketeer
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Giant Snowball Elite Barbarians Ice Golem
Giant Snowball Goblin Gang Firecracker Mortar Elite Barbarians Ice Golem Musketeer
Goblin Gang Elite Barbarians Ice Golem Musketeer
Goblin Gang Elite Barbarians Ice Golem Musketeer
Goblin Gang Elite Barbarians Musketeer
Firecracker Giant Snowball Goblin Gang Ice Golem Musketeer
Goblin Gang Elite Barbarians Ice Golem Musketeer
Elite Barbarians
Giant Snowball Firecracker Mortar Elite Barbarians Ice Golem
Goblin Gang Musketeer
Elite Barbarians Musketeer
Giant Snowball Elite Barbarians
Elite Barbarians Goblin Gang Ice Golem
Firecracker Musketeer
Goblin Gang Elite Barbarians Firecracker Mortar Ice Golem Musketeer
Giant Snowball Firecracker Elite Barbarians Ice Golem Earthquake Musketeer
Giant Snowball Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Firecracker Mortar Ice Golem Musketeer
Firecracker Mortar Giant Snowball Musketeer
Earthquake
Earthquake Firecracker Ice Golem Musketeer
Giant Snowball Firecracker Mortar Earthquake
Firecracker Giant Snowball Ice Golem Musketeer
Firecracker Mortar Earthquake Musketeer
Earthquake Giant Snowball Firecracker Ice Golem
Giant Snowball Firecracker Mortar
Giant Snowball Goblin Gang Elite Barbarians Musketeer
Firecracker Mortar Earthquake Musketeer
Giant Snowball Firecracker Musketeer
Earthquake Giant Snowball Firecracker Mortar Elite Barbarians Ice Golem Musketeer
Earthquake Firecracker Mortar Musketeer
Earthquake Giant Snowball Firecracker Mortar Elite Barbarians Ice Golem Musketeer
Earthquake Giant Snowball Firecracker Mortar Musketeer
Earthquake Firecracker Mortar Musketeer
Giant Snowball Mortar Earthquake
Giant Snowball Firecracker Mortar Earthquake Musketeer
Giant Snowball Firecracker Mortar Earthquake
Earthquake Musketeer
Giant Snowball
Musketeer
Earthquake Giant Snowball Mortar Musketeer
Giant Snowball Firecracker Ice Golem Earthquake Mortar
Firecracker Mortar Giant Snowball Earthquake Musketeer
Giant Snowball Mortar Musketeer
Firecracker Mortar Musketeer
Elite Barbarians Giant Snowball Firecracker Ice Golem Musketeer
Giant Snowball Firecracker Musketeer
Giant Snowball Elite Barbarians
Giant Snowball Mortar Earthquake Musketeer
Giant Snowball Firecracker
Giant Snowball Firecracker Earthquake
Earthquake Goblin Gang Musketeer
Giant Snowball Firecracker Musketeer
Goblin Gang Firecracker Musketeer
Giant Snowball Firecracker Mortar Ice Golem Earthquake Musketeer
Giant Snowball
Firecracker Elite Barbarians Musketeer
Giant Snowball Goblin Gang Firecracker Elite Barbarians Musketeer
Firecracker Giant Snowball Musketeer
Giant Snowball Firecracker Mortar Musketeer
Firecracker Mortar

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