My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Dark Prince P.E.K.K.A Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Dark Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Valkyrie Dark Prince P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Dark Prince Sparky
Giant Snowball
Goblin Gang
Zap
Goblin Gang Dark Prince Sparky
Barbarian Barrel
Goblin Gang Valkyrie Dark Prince Electro Wizard Sparky
The Log
Goblin Gang Dark Prince Sparky
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Valkyrie Dark Prince P.E.K.K.A Electro Wizard Sparky
Fireball
Goblin Gang Electro Wizard Sparky
Poison
Goblin Gang Electro Wizard Sparky
Lightning
Valkyrie Dark Prince Electro Wizard Sparky
Rocket
Valkyrie Sparky

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Tornado Dark Prince Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Tornado Dark Prince P.E.K.K.A Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Goblin Gang Tornado Valkyrie Dark Prince Electro Wizard Sparky P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Goblin Gang Tornado Valkyrie

Attack Synergies 4 18

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
P.E.K.K.A Valkyrie Tornado Dark Prince Electro Wizard Sparky
Goblin Gang
Valkyrie Dark Prince P.E.K.K.A Sparky
Valkyrie
Giant Snowball Goblin Gang Tornado Dark Prince P.E.K.K.A Electro Wizard Sparky
Tornado
P.E.K.K.A Sparky Giant Snowball Valkyrie Dark Prince
Dark Prince
Giant Snowball Goblin Gang Valkyrie Tornado Electro Wizard Sparky
P.E.K.K.A
Giant Snowball Tornado Electro Wizard Goblin Gang Valkyrie
Electro Wizard
P.E.K.K.A Giant Snowball Valkyrie Dark Prince Sparky
Sparky
Tornado Giant Snowball Goblin Gang Valkyrie Dark Prince Electro Wizard

Defense Synergies 3 19

Giant Snowball
Goblin Gang Valkyrie Dark Prince P.E.K.K.A Electro Wizard Sparky
Goblin Gang
Giant Snowball Valkyrie Dark Prince P.E.K.K.A Electro Wizard Sparky
Valkyrie
Giant Snowball Goblin Gang Tornado P.E.K.K.A Electro Wizard Sparky
Tornado
P.E.K.K.A Sparky Valkyrie Dark Prince Electro Wizard Sparky
Dark Prince
Giant Snowball Goblin Gang Tornado Electro Wizard
P.E.K.K.A
Tornado Giant Snowball Goblin Gang Valkyrie Electro Wizard
Electro Wizard
Giant Snowball Goblin Gang Valkyrie Tornado Dark Prince P.E.K.K.A
Sparky
Tornado Giant Snowball Goblin Gang Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Electro Wizard Sparky
P.E.K.K.A Sparky Goblin Gang Valkyrie Dark Prince Electro Wizard
Goblin Gang Tornado P.E.K.K.A Sparky Giant Snowball Valkyrie Dark Prince Electro Wizard
P.E.K.K.A Sparky Goblin Gang Valkyrie Dark Prince Electro Wizard
Valkyrie Tornado Dark Prince P.E.K.K.A Sparky
Goblin Gang Tornado Giant Snowball Valkyrie Dark Prince Electro Wizard
Giant Snowball Tornado Electro Wizard Goblin Gang
Valkyrie P.E.K.K.A Electro Wizard Sparky
P.E.K.K.A Sparky Goblin Gang Tornado
Goblin Gang Tornado Giant Snowball Valkyrie Dark Prince Electro Wizard Sparky
Goblin Gang Valkyrie Electro Wizard Giant Snowball Tornado Dark Prince
Giant Snowball Goblin Gang Tornado Electro Wizard
P.E.K.K.A Sparky Giant Snowball Goblin Gang Valkyrie Dark Prince Electro Wizard
Valkyrie Sparky Giant Snowball Goblin Gang Tornado Dark Prince P.E.K.K.A Electro Wizard
P.E.K.K.A Sparky Goblin Gang Electro Wizard
Tornado Giant Snowball Goblin Gang P.E.K.K.A Electro Wizard Sparky
Sparky Goblin Gang Valkyrie Tornado Dark Prince P.E.K.K.A Electro Wizard
Valkyrie Giant Snowball Goblin Gang Tornado Dark Prince Electro Wizard
Giant Snowball Valkyrie Tornado Dark Prince Electro Wizard
P.E.K.K.A Sparky Tornado Electro Wizard
Goblin Gang Valkyrie Dark Prince Giant Snowball P.E.K.K.A Electro Wizard Sparky
P.E.K.K.A Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Valkyrie Giant Snowball Dark Prince P.E.K.K.A Electro Wizard Sparky
Electro Wizard Giant Snowball Goblin Gang Valkyrie
Goblin Gang P.E.K.K.A Valkyrie Dark Prince Electro Wizard Sparky
Goblin Gang Valkyrie Dark Prince P.E.K.K.A Tornado Electro Wizard Sparky
P.E.K.K.A Goblin Gang Valkyrie Dark Prince Sparky
Giant Snowball Goblin Gang Tornado Electro Wizard
Goblin Gang Dark Prince P.E.K.K.A Sparky Valkyrie Electro Wizard
P.E.K.K.A Valkyrie Dark Prince Sparky
P.E.K.K.A Electro Wizard Giant Snowball Valkyrie Tornado Dark Prince Sparky
P.E.K.K.A Goblin Gang Sparky
P.E.K.K.A Valkyrie Dark Prince Sparky
P.E.K.K.A Giant Snowball Valkyrie Tornado Dark Prince Electro Wizard
Dark Prince P.E.K.K.A Goblin Gang Valkyrie Sparky
Valkyrie Sparky
Goblin Gang Electro Wizard Sparky Valkyrie Tornado Dark Prince P.E.K.K.A
Valkyrie Giant Snowball Dark Prince P.E.K.K.A Electro Wizard Sparky
Giant Snowball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Sparky
Giant Snowball Tornado Electro Wizard
Sparky
Valkyrie Dark Prince Sparky
Giant Snowball Valkyrie Dark Prince Sparky
Giant Snowball Tornado
Tornado Sparky
Giant Snowball Tornado
Giant Snowball Tornado
Giant Snowball Goblin Gang Tornado Electro Wizard Sparky
Valkyrie Tornado Dark Prince Electro Wizard Sparky
Giant Snowball Tornado
Giant Snowball Sparky
Giant Snowball Sparky
Giant Snowball Sparky
Sparky
Giant Snowball Tornado Sparky
Sparky
Giant Snowball Dark Prince Electro Wizard Sparky
Giant Snowball Valkyrie Tornado
Sparky
Giant Snowball Tornado
Tornado Sparky
Giant Snowball
Giant Snowball Tornado Valkyrie Dark Prince Sparky
Giant Snowball Tornado Electro Wizard Sparky
Giant Snowball Tornado Sparky
Tornado Sparky
Giant Snowball Tornado Electro Wizard Sparky
Electro Wizard Giant Snowball
Giant Snowball Sparky
Giant Snowball Sparky
Giant Snowball Electro Wizard Sparky
P.E.K.K.A Sparky
Giant Snowball Sparky
Electro Wizard Goblin Gang Dark Prince
Giant Snowball Tornado Electro Wizard
Goblin Gang Valkyrie Dark Prince Electro Wizard Sparky
Giant Snowball
Giant Snowball Tornado Sparky
Dark Prince P.E.K.K.A Sparky
Giant Snowball Goblin Gang Tornado Electro Wizard Sparky
Giant Snowball Tornado Electro Wizard
Giant Snowball Tornado Dark Prince Electro Wizard Sparky
P.E.K.K.A Sparky
Sparky

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