My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Magic Archer Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Fisherman Magic Archer Ram Rider Sparky Skeleton King

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Magic Archer Ram Rider Skeleton King

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Magic Archer Ram Rider Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Fisherman Ram Rider Graveyard Sparky Skeleton King
Giant Snowball
Guards Fisherman Ram Rider Graveyard Skeleton King
Zap
Guards Fisherman Ram Rider Graveyard Sparky Skeleton King
Barbarian Barrel
Guards Magic Archer Graveyard Sparky Skeleton King
The Log
Guards Fisherman Ram Rider Graveyard Sparky Skeleton King
Earthquake
Guards Graveyard Skeleton King
Arrows
Guards Graveyard Skeleton King
Royal Delivery
Guards Fisherman Magic Archer Ram Rider Graveyard Sparky Skeleton King
Fireball
Fisherman Magic Archer Ram Rider Sparky Skeleton King
Poison
Guards Fisherman Magic Archer Graveyard Sparky Skeleton King
Lightning
Fisherman Magic Archer Ram Rider Sparky Skeleton King
Rocket
Magic Archer Ram Rider Sparky Skeleton King

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Magic Archer Sparky Skeleton King

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Guards Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Graveyard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Guards Fisherman Magic Archer Skeleton King Ram Rider Graveyard Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Guards Fisherman Magic Archer

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ram Rider Graveyard Magic Archer Sparky
Guards
Ram Rider Graveyard
Fisherman
Ram Rider Graveyard Sparky
Magic Archer
Ram Rider Giant Snowball
Ram Rider
Giant Snowball Magic Archer Guards Fisherman Graveyard
Graveyard
Giant Snowball Skeleton King Guards Fisherman Ram Rider Sparky
Sparky
Giant Snowball Fisherman Graveyard
Skeleton King
Graveyard

Defense Synergies 2 10

Giant Snowball
Ram Rider Guards Fisherman Magic Archer Sparky
Guards
Fisherman Giant Snowball Magic Archer Sparky
Fisherman
Guards Giant Snowball Magic Archer Ram Rider Skeleton King
Magic Archer
Giant Snowball Guards Fisherman Ram Rider
Ram Rider
Giant Snowball Fisherman Magic Archer
Graveyard
Sparky
Giant Snowball Guards
Skeleton King
Fisherman

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Magic Archer Ram Rider Sparky
Sparky Fisherman Ram Rider
Fisherman Ram Rider Sparky Giant Snowball
Sparky Guards Fisherman Ram Rider Skeleton King
Sparky
Giant Snowball Guards Magic Archer
Giant Snowball Ram Rider Magic Archer
Magic Archer Ram Rider Sparky
Sparky Fisherman Skeleton King
Guards Giant Snowball Fisherman Sparky
Guards Giant Snowball Fisherman Magic Archer Ram Rider Skeleton King
Giant Snowball Magic Archer Ram Rider
Sparky Giant Snowball Guards Ram Rider
Sparky Giant Snowball Guards Magic Archer Skeleton King
Sparky Ram Rider Skeleton King
Giant Snowball Fisherman Ram Rider Sparky
Sparky Fisherman
Giant Snowball Guards Fisherman Magic Archer Ram Rider
Giant Snowball Guards Fisherman Magic Archer Ram Rider
Sparky Fisherman Ram Rider
Giant Snowball Guards Fisherman Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Guards Giant Snowball Fisherman Sparky
Giant Snowball Fisherman Magic Archer
Guards Fisherman Ram Rider Sparky
Guards Fisherman Ram Rider Sparky
Guards Fisherman Ram Rider Sparky
Giant Snowball Magic Archer Ram Rider
Guards Sparky Ram Rider
Fisherman Sparky
Giant Snowball Magic Archer Sparky
Guards Sparky
Guards Sparky
Giant Snowball Guards
Guards Ram Rider Sparky Skeleton King
Magic Archer Sparky
Guards Sparky Fisherman Magic Archer Skeleton King
Giant Snowball Magic Archer Sparky Skeleton King
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Guards Sparky
Giant Snowball Fisherman Magic Archer Ram Rider
Magic Archer Sparky
Guards Sparky
Giant Snowball Magic Archer Sparky
Giant Snowball Magic Archer Ram Rider
Magic Archer Sparky
Giant Snowball Magic Archer Ram Rider
Giant Snowball Fisherman Ram Rider
Giant Snowball Guards Fisherman Sparky
Fisherman Magic Archer Ram Rider Sparky
Giant Snowball Magic Archer
Giant Snowball Fisherman Magic Archer Sparky
Fisherman Magic Archer
Giant Snowball Fisherman Magic Archer Sparky
Giant Snowball Magic Archer Sparky
Magic Archer Sparky
Giant Snowball Sparky
Fisherman Sparky
Giant Snowball Fisherman Magic Archer Sparky
Giant Snowball Magic Archer
Magic Archer Sparky
Giant Snowball
Fisherman Sparky
Giant Snowball
Giant Snowball Magic Archer Sparky
Fisherman
Giant Snowball Fisherman Magic Archer Ram Rider Sparky
Giant Snowball Fisherman Magic Archer Ram Rider Sparky
Fisherman Magic Archer Sparky
Giant Snowball Magic Archer Sparky
Giant Snowball Guards
Giant Snowball Sparky
Giant Snowball Magic Archer Sparky
Giant Snowball Magic Archer Sparky
Sparky
Giant Snowball Magic Archer Sparky
Guards Magic Archer
Giant Snowball Magic Archer Ram Rider
Magic Archer Sparky
Giant Snowball Magic Archer Skeleton King
Giant Snowball Sparky
Sparky
Giant Snowball Guards Magic Archer Sparky Skeleton King
Giant Snowball Magic Archer
Giant Snowball Magic Archer Sparky
Sparky
Sparky

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