My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Hunter Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Golem Goblin Cage Hunter Witch Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Elixir Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elixir Golem

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Elixir Golem Battle Healer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elixir Golem
Giant Snowball
Witch Little Prince
Zap
Witch Little Prince
Barbarian Barrel
Heal Spirit Elixir Golem Goblin Cage Hunter Witch Little Prince
The Log
Heal Spirit Elixir Golem Goblin Cage Hunter Witch Little Prince
Earthquake
Elixir Golem Goblin Cage Witch
Arrows
Heal Spirit Witch Little Prince
Royal Delivery
Heal Spirit Elixir Golem Goblin Cage Battle Healer Hunter Witch Little Prince
Fireball
Elixir Golem Goblin Cage Battle Healer Hunter Witch Little Prince
Poison
Elixir Golem Goblin Cage Battle Healer Hunter Witch Little Prince
Lightning
Goblin Cage Battle Healer Hunter Witch Little Prince
Rocket
Battle Healer Hunter Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Hunter Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Hunter

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Elixir Golem Battle Healer

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Giant Snowball Elixir Golem Little Prince Goblin Cage Battle Healer Hunter Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Heal Spirit Giant Snowball Elixir Golem Little Prince

Attack Synergies 3 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Elixir Golem Goblin Cage Hunter Witch Little Prince
Heal Spirit
Elixir Golem Battle Healer Goblin Cage Hunter Witch
Elixir Golem
Heal Spirit Battle Healer Giant Snowball Hunter Witch
Goblin Cage
Giant Snowball Heal Spirit Battle Healer Hunter Witch
Battle Healer
Heal Spirit Elixir Golem Goblin Cage Hunter Witch
Hunter
Giant Snowball Heal Spirit Elixir Golem Goblin Cage Battle Healer
Witch
Giant Snowball Heal Spirit Elixir Golem Goblin Cage Battle Healer
Little Prince
Giant Snowball

Defense Synergies 0 11

Giant Snowball
Goblin Cage Battle Healer Hunter Witch Little Prince
Heal Spirit
Elixir Golem
Goblin Cage
Giant Snowball Battle Healer Hunter Witch
Battle Healer
Giant Snowball Goblin Cage Hunter Witch Little Prince
Hunter
Giant Snowball Goblin Cage Battle Healer
Witch
Giant Snowball Goblin Cage Battle Healer
Little Prince
Giant Snowball Battle Healer

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Goblin Cage
Hunter Goblin Cage Battle Healer Witch
Goblin Cage Hunter Witch Giant Snowball
Goblin Cage Hunter Witch
Goblin Cage Battle Healer
Giant Snowball Hunter
Giant Snowball Hunter Goblin Cage Witch Little Prince
Goblin Cage Battle Healer
Hunter Witch Goblin Cage
Giant Snowball Battle Healer Hunter Little Prince
Witch Giant Snowball Hunter
Hunter Giant Snowball Witch
Goblin Cage Hunter Giant Snowball Battle Healer Witch
Giant Snowball Goblin Cage Hunter Witch
Goblin Cage Hunter
Giant Snowball Goblin Cage Hunter
Goblin Cage Hunter Witch
Goblin Cage Giant Snowball Battle Healer Hunter Witch Little Prince
Giant Snowball Goblin Cage Hunter Witch Battle Healer Little Prince
Goblin Cage Hunter
Giant Snowball Battle Healer Hunter Witch Little Prince
Hunter

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Goblin Cage Battle Healer Witch
Giant Snowball Battle Healer Hunter
Goblin Cage Battle Healer Hunter Witch
Hunter Goblin Cage Battle Healer
Goblin Cage Battle Healer Hunter Witch
Giant Snowball Hunter Witch
Goblin Cage Battle Healer Hunter Witch
Goblin Cage Battle Healer Hunter
Goblin Cage Giant Snowball Witch
Witch Goblin Cage
Goblin Cage Hunter Witch
Giant Snowball Goblin Cage
Goblin Cage Hunter Witch
Goblin Cage Witch
Witch Goblin Cage Battle Healer Hunter Little Prince
Giant Snowball Goblin Cage Battle Healer Hunter Witch
Giant Snowball Goblin Cage

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Snowball
Giant Snowball
Giant Snowball Hunter Witch
Witch
Giant Snowball Hunter
Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Hunter
Giant Snowball
Giant Snowball Hunter Witch
Giant Snowball
Giant Snowball Hunter
Giant Snowball Witch Little Prince
Giant Snowball
Giant Snowball
Giant Snowball Hunter Witch Little Prince
Witch
Giant Snowball Hunter Witch
Giant Snowball Witch
Giant Snowball Hunter Witch Little Prince
Giant Snowball Witch
Giant Snowball
Giant Snowball Hunter
Giant Snowball
Giant Snowball
Witch
Giant Snowball Hunter Witch
Hunter
Giant Snowball
Giant Snowball
Giant Snowball Witch
Giant Snowball Witch
Giant Snowball Witch Little Prince

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