My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Ice Golem Mega Minion Furnace Wizard Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Cage Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Golem Mega Minion Goblin Cage Furnace Wizard Bandit Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Golem Bandit Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bandit
Giant Snowball
Mega Minion Furnace
Zap
Furnace Bandit
Barbarian Barrel
Goblin Cage Furnace Wizard Bandit Magic Archer
The Log
Goblin Cage Furnace Bandit
Earthquake
Goblin Cage Furnace
Arrows
Furnace
Royal Delivery
Mega Minion Goblin Cage Wizard Bandit Magic Archer
Fireball
Mega Minion Goblin Cage Furnace Wizard Bandit Magic Archer
Poison
Mega Minion Goblin Cage Furnace Wizard Magic Archer
Lightning
Ice Golem Mega Minion Goblin Cage Furnace Wizard Bandit Magic Archer
Rocket
Furnace Wizard Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Ice Golem Furnace Wizard Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Ice Golem Furnace Wizard Magic Archer

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Mega Minion

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Ice Golem Mega Minion Bandit Goblin Cage Furnace Magic Archer Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Ice Golem Mega Minion Bandit

Attack Synergies 1 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ice Golem Mega Minion Goblin Cage Furnace Bandit Magic Archer
Ice Golem
Mega Minion Giant Snowball Furnace Magic Archer
Mega Minion
Ice Golem Giant Snowball Furnace
Goblin Cage
Giant Snowball Bandit Magic Archer
Furnace
Giant Snowball Ice Golem Mega Minion Bandit
Wizard
Bandit
Bandit
Giant Snowball Goblin Cage Furnace Wizard Magic Archer
Magic Archer
Giant Snowball Ice Golem Goblin Cage Bandit

Defense Synergies 1 22

Giant Snowball
Ice Golem Mega Minion Goblin Cage Furnace Wizard Bandit Magic Archer
Ice Golem
Mega Minion Giant Snowball Furnace Wizard Bandit Magic Archer
Mega Minion
Ice Golem Giant Snowball Goblin Cage Furnace Wizard Bandit
Goblin Cage
Giant Snowball Mega Minion Wizard Bandit Magic Archer
Furnace
Giant Snowball Ice Golem Mega Minion Bandit Magic Archer
Wizard
Giant Snowball Ice Golem Mega Minion Goblin Cage Bandit
Bandit
Giant Snowball Ice Golem Mega Minion Goblin Cage Furnace Wizard Magic Archer
Magic Archer
Giant Snowball Ice Golem Goblin Cage Furnace Bandit

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Ice Golem Mega Minion Goblin Cage Wizard Magic Archer
Mega Minion Goblin Cage Furnace Bandit
Goblin Cage Furnace Giant Snowball Mega Minion Bandit
Goblin Cage Mega Minion Furnace Bandit
Goblin Cage
Giant Snowball Mega Minion Furnace Bandit Magic Archer
Giant Snowball Mega Minion Furnace Goblin Cage Wizard Magic Archer
Ice Golem Goblin Cage Bandit Magic Archer
Goblin Cage Furnace
Giant Snowball Ice Golem Bandit
Giant Snowball Ice Golem Mega Minion Furnace Wizard Bandit Magic Archer
Mega Minion Giant Snowball Furnace Wizard Magic Archer
Goblin Cage Furnace Giant Snowball Wizard Bandit
Wizard Giant Snowball Mega Minion Goblin Cage Furnace Magic Archer
Goblin Cage Furnace Bandit
Giant Snowball Goblin Cage Furnace Bandit
Wizard Goblin Cage Furnace
Goblin Cage Giant Snowball Mega Minion Furnace Wizard Bandit Magic Archer
Giant Snowball Goblin Cage Furnace Wizard Ice Golem Mega Minion Bandit Magic Archer
Goblin Cage
Wizard Giant Snowball Furnace Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Ice Golem Goblin Cage Furnace Bandit
Bandit Giant Snowball Ice Golem Mega Minion Wizard Magic Archer
Bandit Ice Golem Goblin Cage Furnace
Ice Golem Goblin Cage Bandit
Goblin Cage Bandit
Furnace Wizard Giant Snowball Ice Golem Magic Archer
Ice Golem Mega Minion Goblin Cage Furnace Bandit
Goblin Cage
Goblin Cage Giant Snowball Ice Golem Mega Minion Bandit Magic Archer
Mega Minion Goblin Cage
Mega Minion Goblin Cage
Giant Snowball Goblin Cage
Ice Golem Goblin Cage Wizard Bandit
Wizard Goblin Cage Furnace Magic Archer
Ice Golem Mega Minion Goblin Cage Furnace Magic Archer
Giant Snowball Ice Golem Mega Minion Goblin Cage Wizard Magic Archer
Giant Snowball Goblin Cage Furnace

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Magic Archer Ice Golem Bandit
Giant Snowball Bandit Magic Archer
Bandit Magic Archer
Ice Golem
Wizard Giant Snowball Furnace Magic Archer
Wizard Giant Snowball Ice Golem Mega Minion Furnace Magic Archer
Furnace Wizard Magic Archer
Giant Snowball Ice Golem Wizard Magic Archer
Giant Snowball Wizard Bandit
Giant Snowball
Wizard Bandit Magic Archer
Giant Snowball Wizard Magic Archer
Giant Snowball Ice Golem Bandit Magic Archer
Bandit Magic Archer
Giant Snowball Ice Golem Furnace Magic Archer
Giant Snowball Furnace Wizard Bandit Magic Archer
Magic Archer Furnace Wizard Bandit
Giant Snowball
Giant Snowball Mega Minion Wizard Bandit Magic Archer
Giant Snowball Wizard Magic Archer
Magic Archer
Giant Snowball Wizard
Giant Snowball
Giant Snowball Ice Golem Furnace Wizard Magic Archer
Mega Minion
Giant Snowball Wizard Bandit Magic Archer
Giant Snowball Wizard Bandit Magic Archer
Bandit Magic Archer
Giant Snowball Ice Golem Furnace Wizard Magic Archer
Giant Snowball Mega Minion Wizard
Giant Snowball Mega Minion
Giant Snowball Wizard Bandit Magic Archer
Giant Snowball Magic Archer
Giant Snowball Wizard Magic Archer
Bandit Magic Archer
Giant Snowball Mega Minion Wizard Magic Archer
Mega Minion Wizard Magic Archer
Giant Snowball Ice Golem Wizard Magic Archer
Giant Snowball
Mega Minion
Giant Snowball Magic Archer
Giant Snowball Magic Archer
Giant Snowball Bandit Magic Archer
Wizard

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