My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
RIP

3 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Firecracker Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Baby Dragon P.E.K.K.A Electro Wizard Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Baby Dragon P.E.K.K.A Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Baby Dragon
Zap
Firecracker
Barbarian Barrel
Knight Firecracker Electro Wizard
The Log
Firecracker
Earthquake
Firecracker
Arrows
Firecracker
Royal Delivery
Knight Firecracker Baby Dragon P.E.K.K.A Electro Wizard
Fireball
Firecracker Baby Dragon Electro Wizard
Poison
Firecracker Electro Wizard
Lightning
Knight Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Baby Dragon The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Baby Dragon P.E.K.K.A Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball The Log Knight Firecracker Baby Dragon Electro Wizard P.E.K.K.A Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball The Log Knight Firecracker

Attack Synergies 4 17

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
P.E.K.K.A Knight Firecracker Baby Dragon The Log Electro Wizard Mega Knight
Knight
Firecracker Baby Dragon Giant Snowball The Log Electro Wizard
Firecracker
Knight Giant Snowball Baby Dragon P.E.K.K.A Mega Knight
Baby Dragon
Knight Giant Snowball Firecracker P.E.K.K.A Electro Wizard Mega Knight
P.E.K.K.A
Giant Snowball Electro Wizard Firecracker Baby Dragon The Log
The Log
Giant Snowball Knight P.E.K.K.A Mega Knight
Electro Wizard
P.E.K.K.A Giant Snowball Knight Baby Dragon Mega Knight
Mega Knight
Giant Snowball Firecracker Baby Dragon The Log Electro Wizard

Defense Synergies 5 19

Giant Snowball
Mega Knight Knight Firecracker Baby Dragon P.E.K.K.A The Log Electro Wizard
Knight
Firecracker Electro Wizard Giant Snowball Baby Dragon The Log
Firecracker
Knight The Log Giant Snowball Baby Dragon P.E.K.K.A Electro Wizard Mega Knight
Baby Dragon
Giant Snowball Knight Firecracker P.E.K.K.A The Log Mega Knight
P.E.K.K.A
The Log Giant Snowball Firecracker Baby Dragon Electro Wizard
The Log
Firecracker P.E.K.K.A Giant Snowball Knight Baby Dragon Electro Wizard Mega Knight
Electro Wizard
Knight Giant Snowball Firecracker P.E.K.K.A The Log Mega Knight
Mega Knight
Giant Snowball Firecracker Baby Dragon The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Baby Dragon The Log Electro Wizard
P.E.K.K.A Knight Firecracker The Log Electro Wizard Mega Knight
P.E.K.K.A Mega Knight Giant Snowball Knight Electro Wizard
P.E.K.K.A Knight Firecracker Electro Wizard Mega Knight
Firecracker P.E.K.K.A The Log Mega Knight
The Log Giant Snowball Firecracker Baby Dragon Electro Wizard Mega Knight
Giant Snowball Electro Wizard Firecracker Baby Dragon
Baby Dragon P.E.K.K.A The Log Electro Wizard Mega Knight
P.E.K.K.A
Knight Giant Snowball Firecracker Electro Wizard Mega Knight
Electro Wizard Giant Snowball Knight Firecracker Baby Dragon The Log Mega Knight
Giant Snowball Firecracker Baby Dragon Electro Wizard
P.E.K.K.A Mega Knight Giant Snowball Knight The Log Electro Wizard
Mega Knight Giant Snowball Firecracker Baby Dragon P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Knight Electro Wizard Mega Knight
Giant Snowball P.E.K.K.A The Log Electro Wizard Mega Knight
Mega Knight Knight Firecracker P.E.K.K.A Electro Wizard
Mega Knight Giant Snowball Knight Firecracker Baby Dragon The Log Electro Wizard
Giant Snowball Baby Dragon The Log Knight Firecracker Electro Wizard Mega Knight
P.E.K.K.A Electro Wizard
Mega Knight Giant Snowball Knight Firecracker Baby Dragon P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Giant Snowball P.E.K.K.A Electro Wizard
Electro Wizard Giant Snowball Knight Firecracker Baby Dragon The Log Mega Knight
P.E.K.K.A Mega Knight Knight The Log Electro Wizard
P.E.K.K.A Mega Knight Knight The Log Electro Wizard
P.E.K.K.A Knight Mega Knight
Firecracker Giant Snowball Baby Dragon Electro Wizard
P.E.K.K.A Knight Electro Wizard
P.E.K.K.A Mega Knight Knight
P.E.K.K.A Electro Wizard Mega Knight Giant Snowball Knight Firecracker Baby Dragon The Log
P.E.K.K.A
P.E.K.K.A Mega Knight Knight
P.E.K.K.A Mega Knight Giant Snowball The Log Electro Wizard
P.E.K.K.A Mega Knight Knight
Firecracker Baby Dragon Mega Knight
Electro Wizard Knight Firecracker Baby Dragon P.E.K.K.A The Log
Mega Knight Giant Snowball Firecracker Baby Dragon P.E.K.K.A The Log Electro Wizard
Giant Snowball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Firecracker Baby Dragon The Log
Firecracker Giant Snowball Baby Dragon The Log Electro Wizard
Baby Dragon The Log
Knight Firecracker The Log
Giant Snowball Firecracker Baby Dragon The Log Mega Knight
Firecracker Giant Snowball Baby Dragon
Firecracker Baby Dragon The Log
The Log Giant Snowball Firecracker Baby Dragon
The Log Giant Snowball Firecracker
Giant Snowball Electro Wizard
Firecracker Knight The Log Electro Wizard
Giant Snowball Firecracker Baby Dragon
Giant Snowball Knight Firecracker Baby Dragon The Log
Firecracker Baby Dragon
Giant Snowball Firecracker Baby Dragon The Log
Giant Snowball Firecracker Baby Dragon The Log
Firecracker Baby Dragon The Log Mega Knight
Giant Snowball
Giant Snowball Firecracker Baby Dragon The Log Electro Wizard Mega Knight
Giant Snowball Firecracker Baby Dragon The Log Mega Knight
Baby Dragon The Log Mega Knight
Giant Snowball
The Log
Giant Snowball Baby Dragon The Log
Giant Snowball Firecracker The Log Baby Dragon Mega Knight
Firecracker The Log Giant Snowball Baby Dragon Electro Wizard
Giant Snowball Baby Dragon The Log Mega Knight
Firecracker Baby Dragon The Log
Giant Snowball Firecracker Baby Dragon Electro Wizard
Electro Wizard Giant Snowball Firecracker
Giant Snowball
Giant Snowball The Log Mega Knight
Giant Snowball Firecracker Electro Wizard
P.E.K.K.A Mega Knight
Giant Snowball Firecracker The Log
Electro Wizard
Giant Snowball Firecracker Baby Dragon Electro Wizard
The Log
Knight Firecracker Baby Dragon Electro Wizard Mega Knight
The Log Giant Snowball Firecracker Baby Dragon
Giant Snowball
Firecracker P.E.K.K.A Mega Knight
Giant Snowball Firecracker Baby Dragon The Log Electro Wizard
Firecracker Giant Snowball Electro Wizard
Giant Snowball Firecracker Baby Dragon The Log Electro Wizard Mega Knight
P.E.K.K.A
Firecracker Mega Knight

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