My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Firecracker Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Firecracker Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Hog Rider Goblin Barrel

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider Goblin Barrel
Giant Snowball
Goblin Gang Hog Rider Goblin Barrel
Zap
Goblin Gang Firecracker Goblin Barrel
Barbarian Barrel
Knight Goblin Gang Firecracker Tesla Goblin Barrel
The Log
Goblin Gang Firecracker Hog Rider Goblin Barrel
Earthquake
Goblin Gang Firecracker Tesla Hog Rider Goblin Barrel
Arrows
Goblin Gang Firecracker Goblin Barrel
Royal Delivery
Knight Goblin Gang Firecracker Hog Rider Goblin Barrel
Fireball
Goblin Gang Firecracker Tesla Hog Rider Goblin Barrel
Poison
Goblin Gang Firecracker
Lightning
Knight Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Poison

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Poison

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Knight Goblin Gang Firecracker Goblin Barrel Tesla Hog Rider Poison

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Knight Goblin Gang Firecracker

Attack Synergies 8 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Knight Firecracker Goblin Barrel Poison
Knight
Goblin Gang Firecracker Hog Rider Goblin Barrel Giant Snowball Poison
Goblin Gang
Knight Hog Rider Goblin Barrel Firecracker
Firecracker
Knight Hog Rider Giant Snowball Goblin Gang Goblin Barrel
Tesla
Hog Rider
Giant Snowball Knight Goblin Gang Firecracker Goblin Barrel Poison
Goblin Barrel
Knight Goblin Gang Giant Snowball Firecracker Hog Rider
Poison
Giant Snowball Knight Hog Rider

Defense Synergies 5 8

Giant Snowball
Goblin Gang Knight Firecracker Tesla Poison
Knight
Goblin Gang Firecracker Tesla Giant Snowball Poison
Goblin Gang
Giant Snowball Knight Tesla Firecracker
Firecracker
Knight Giant Snowball Goblin Gang Tesla
Tesla
Knight Goblin Gang Giant Snowball Firecracker Poison
Hog Rider
Goblin Barrel
Poison
Giant Snowball Knight Tesla

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Firecracker Tesla
Knight Goblin Gang Firecracker Tesla
Goblin Gang Tesla Giant Snowball Knight
Tesla Knight Goblin Gang Firecracker
Firecracker Poison
Goblin Gang Giant Snowball Firecracker Tesla
Giant Snowball Tesla Goblin Gang Firecracker Poison
Tesla Poison
Tesla Goblin Gang
Knight Goblin Gang Giant Snowball Firecracker Tesla
Goblin Gang Poison Giant Snowball Knight Firecracker Tesla
Tesla Giant Snowball Goblin Gang Firecracker Poison
Tesla Giant Snowball Knight Goblin Gang
Giant Snowball Goblin Gang Firecracker Tesla Poison
Knight Goblin Gang Tesla
Giant Snowball Goblin Gang Tesla
Tesla Knight Goblin Gang Firecracker Poison
Tesla Giant Snowball Knight Goblin Gang Firecracker
Giant Snowball Poison Knight Firecracker Tesla
Tesla
Goblin Gang Giant Snowball Knight Firecracker Tesla Poison

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Giant Snowball Tesla
Poison Giant Snowball Knight Goblin Gang Firecracker Tesla
Goblin Gang Knight
Goblin Gang Knight Tesla
Knight Goblin Gang Tesla
Firecracker Poison Giant Snowball Goblin Gang Tesla
Goblin Gang Knight Tesla
Knight Tesla
Giant Snowball Knight Firecracker Poison
Goblin Gang Tesla
Knight Tesla
Giant Snowball Poison
Knight Goblin Gang Tesla
Firecracker Tesla
Goblin Gang Tesla Knight Firecracker Poison
Poison Giant Snowball Firecracker Tesla
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Firecracker
Firecracker Poison Giant Snowball
Poison
Knight Firecracker Poison
Poison Giant Snowball Firecracker
Firecracker Poison Giant Snowball
Firecracker Poison
Poison Giant Snowball Firecracker
Poison Giant Snowball Firecracker
Giant Snowball Goblin Gang Poison
Firecracker Poison Knight
Poison Giant Snowball Firecracker
Poison Giant Snowball Knight Firecracker
Firecracker Poison
Giant Snowball Firecracker Poison
Giant Snowball Firecracker Poison
Firecracker Poison
Giant Snowball Poison
Giant Snowball Firecracker Poison
Giant Snowball Firecracker Poison
Poison
Giant Snowball Poison
Giant Snowball Poison
Giant Snowball Firecracker Poison
Firecracker Poison Giant Snowball
Giant Snowball Poison
Poison Firecracker
Poison Giant Snowball Firecracker
Giant Snowball Firecracker Poison
Giant Snowball
Poison Giant Snowball
Giant Snowball Firecracker Poison
Giant Snowball Firecracker Poison
Goblin Gang
Poison Giant Snowball Firecracker
Poison Knight Goblin Gang Firecracker
Giant Snowball Firecracker Poison
Giant Snowball Poison
Firecracker
Giant Snowball Goblin Gang Firecracker Poison
Firecracker Giant Snowball Poison
Poison Giant Snowball Firecracker
Firecracker

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