My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Flying Machine

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Flying Machine Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Flying Machine Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang
Giant Snowball
Goblin Gang Musketeer Flying Machine
Zap
Goblin Gang Flying Machine
Barbarian Barrel
Knight Goblin Gang Musketeer
The Log
Goblin Gang Musketeer
Earthquake
Goblin Gang
Arrows
Goblin Gang Flying Machine
Royal Delivery
Knight Goblin Gang Musketeer Flying Machine
Fireball
Goblin Gang Musketeer Flying Machine
Poison
Goblin Gang Musketeer Flying Machine
Lightning
Knight Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Rage The Log Knight Goblin Gang Musketeer Flying Machine Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Giant Snowball Rage The Log Knight

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Knight Musketeer Flying Machine The Log Mega Knight
Knight
Goblin Gang Musketeer Giant Snowball Flying Machine The Log
Goblin Gang
Knight
Musketeer
Knight Giant Snowball The Log Mega Knight
Flying Machine
Giant Snowball Knight Mega Knight
Rage
The Log
Giant Snowball Knight Musketeer Mega Knight
Mega Knight
Giant Snowball Musketeer Flying Machine The Log

Defense Synergies 6 13

Giant Snowball
Goblin Gang Mega Knight Knight Musketeer Flying Machine The Log
Knight
Goblin Gang Musketeer Giant Snowball Flying Machine The Log
Goblin Gang
Giant Snowball Knight Musketeer Flying Machine The Log
Musketeer
Knight Goblin Gang The Log Giant Snowball Flying Machine Mega Knight
Flying Machine
Giant Snowball Knight Goblin Gang Musketeer The Log Mega Knight
Rage
The Log
Musketeer Giant Snowball Knight Goblin Gang Flying Machine Mega Knight
Mega Knight
Giant Snowball Musketeer Flying Machine The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Flying Machine The Log
Knight Goblin Gang Musketeer Flying Machine The Log Mega Knight
Goblin Gang Mega Knight Giant Snowball Knight Musketeer
Knight Goblin Gang Musketeer Mega Knight
The Log Mega Knight
Goblin Gang The Log Giant Snowball Musketeer Flying Machine Mega Knight
Giant Snowball Musketeer Goblin Gang Flying Machine
Musketeer Flying Machine The Log Mega Knight
Goblin Gang Musketeer
Knight Goblin Gang Giant Snowball Musketeer Mega Knight
Goblin Gang Giant Snowball Knight Musketeer Flying Machine The Log Mega Knight
Musketeer Giant Snowball Goblin Gang Flying Machine
Mega Knight Giant Snowball Knight Goblin Gang Musketeer Flying Machine The Log
Mega Knight Giant Snowball Goblin Gang The Log
Knight Goblin Gang Mega Knight
Giant Snowball Goblin Gang The Log Mega Knight
Mega Knight Knight Goblin Gang Musketeer
Mega Knight Giant Snowball Knight Goblin Gang Musketeer Flying Machine The Log
Giant Snowball The Log Knight Musketeer Flying Machine Mega Knight
Musketeer
Goblin Gang Mega Knight Giant Snowball Knight Musketeer Flying Machine The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Mega Knight Giant Snowball
Giant Snowball Knight Goblin Gang Musketeer Flying Machine The Log Mega Knight
Goblin Gang Mega Knight Knight Musketeer The Log
Goblin Gang Mega Knight Knight Musketeer The Log
Knight Goblin Gang Musketeer Mega Knight
Giant Snowball Goblin Gang Musketeer Flying Machine
Goblin Gang Knight Musketeer Flying Machine
Mega Knight Knight
Mega Knight Giant Snowball Knight Flying Machine The Log
Goblin Gang Musketeer
Mega Knight Knight Musketeer Flying Machine
Mega Knight Giant Snowball The Log
Mega Knight Knight Goblin Gang
Musketeer Flying Machine Mega Knight
Goblin Gang Knight Musketeer Flying Machine The Log
Mega Knight Giant Snowball Musketeer Flying Machine The Log
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Musketeer Flying Machine The Log
Giant Snowball Musketeer Flying Machine The Log
Flying Machine The Log
Knight Musketeer Flying Machine The Log
Giant Snowball The Log Mega Knight
Giant Snowball Musketeer Flying Machine
Musketeer Flying Machine The Log
The Log Giant Snowball Flying Machine
The Log Giant Snowball Flying Machine
Giant Snowball Goblin Gang Musketeer
Knight Musketeer Flying Machine The Log
Giant Snowball Musketeer Flying Machine
Flying Machine Giant Snowball Knight Musketeer The Log
Musketeer Flying Machine
Giant Snowball Musketeer Flying Machine The Log
Giant Snowball Musketeer Flying Machine The Log
Musketeer Flying Machine The Log Mega Knight
Giant Snowball
Giant Snowball Musketeer Flying Machine The Log Mega Knight
Giant Snowball Flying Machine The Log Mega Knight
Musketeer The Log Mega Knight
Giant Snowball
Musketeer The Log
Giant Snowball Musketeer Flying Machine The Log
Giant Snowball The Log Mega Knight
The Log Giant Snowball Musketeer Flying Machine
Giant Snowball Musketeer Flying Machine The Log Mega Knight
Musketeer The Log
Giant Snowball Musketeer Flying Machine
Giant Snowball Musketeer Flying Machine
Giant Snowball
Giant Snowball Musketeer The Log Mega Knight
Giant Snowball
Mega Knight
Giant Snowball The Log
Goblin Gang Musketeer Flying Machine
Giant Snowball Musketeer Flying Machine
The Log
Knight Goblin Gang Musketeer Flying Machine Mega Knight
The Log Giant Snowball Musketeer Flying Machine
Giant Snowball
Musketeer Flying Machine Mega Knight
Giant Snowball Goblin Gang Musketeer Flying Machine The Log
Giant Snowball Musketeer Flying Machine
Giant Snowball Musketeer Flying Machine The Log Mega Knight
Mega Knight

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