My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Hut Witch Ram Rider

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Goblin Hut Witch Ram Rider

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Ram Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Ram Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ram Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Ram Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Ram Rider
Giant Snowball
Minions Goblin Hut Witch Ram Rider
Zap
Minions Goblin Hut Witch Ram Rider
Barbarian Barrel
Knight Goblin Hut Witch
The Log
Goblin Hut Witch Ram Rider
Earthquake
Goblin Hut Witch
Arrows
Minions Goblin Hut Witch
Royal Delivery
Knight Minions Goblin Hut Witch Ram Rider
Fireball
Minions Goblin Hut Witch Ram Rider
Poison
Minions Goblin Hut Witch
Lightning
Knight Goblin Hut Witch Ram Rider
Rocket
Goblin Hut Witch Ram Rider

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Rage Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Rage Knight Minions Freeze Goblin Hut Witch Ram Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Rage Knight Minions

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Ram Rider Knight Goblin Hut Witch
Knight
Minions Giant Snowball Goblin Hut Witch Ram Rider
Minions
Knight Rage Ram Rider
Goblin Hut
Giant Snowball Knight Ram Rider
Rage
Minions Witch
Freeze
Witch
Rage Giant Snowball Knight Ram Rider
Ram Rider
Giant Snowball Knight Minions Goblin Hut Witch

Defense Synergies 2 8

Giant Snowball
Ram Rider Knight Minions Goblin Hut Witch
Knight
Minions Giant Snowball Goblin Hut Witch
Minions
Knight Giant Snowball Freeze Ram Rider
Goblin Hut
Giant Snowball Knight
Rage
Freeze
Minions
Witch
Giant Snowball Knight
Ram Rider
Giant Snowball Minions

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Minions Goblin Hut Ram Rider
Knight Minions Goblin Hut Witch Ram Rider
Goblin Hut Witch Ram Rider Giant Snowball Knight Minions Freeze
Goblin Hut Witch Knight Minions Ram Rider
Freeze Giant Snowball Minions
Giant Snowball Minions Ram Rider Goblin Hut Freeze Witch
Ram Rider
Witch Minions Goblin Hut
Knight Giant Snowball
Minions Witch Giant Snowball Knight Goblin Hut Freeze Ram Rider
Minions Giant Snowball Goblin Hut Witch Ram Rider
Goblin Hut Giant Snowball Knight Minions Freeze Witch Ram Rider
Giant Snowball Minions Goblin Hut Freeze Witch
Knight Goblin Hut Ram Rider
Giant Snowball Goblin Hut Freeze Ram Rider
Knight Minions Goblin Hut Witch
Giant Snowball Knight Minions Goblin Hut Witch Ram Rider
Giant Snowball Freeze Witch Knight Minions Goblin Hut Ram Rider
Goblin Hut Ram Rider
Giant Snowball Knight Minions Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Giant Snowball Goblin Hut Witch
Giant Snowball Knight
Knight Minions Goblin Hut Witch Ram Rider
Knight Ram Rider
Knight Goblin Hut Witch Ram Rider
Giant Snowball Minions Goblin Hut Freeze Witch Ram Rider
Knight Minions Goblin Hut Witch Ram Rider
Knight
Freeze Giant Snowball Knight Minions Goblin Hut Witch
Witch Goblin Hut
Knight Minions Goblin Hut Witch
Giant Snowball
Knight Witch Ram Rider
Witch
Goblin Hut Witch Knight Minions Freeze
Minions Giant Snowball Goblin Hut Freeze Witch
Giant Snowball Goblin Hut

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Giant Snowball Ram Rider
Goblin Hut
Knight Freeze
Giant Snowball
Giant Snowball Minions Freeze Witch Ram Rider
Witch
Giant Snowball Freeze Ram Rider
Giant Snowball Ram Rider
Giant Snowball Minions
Knight Ram Rider
Giant Snowball
Giant Snowball Knight Goblin Hut
Minions Freeze
Giant Snowball Goblin Hut
Giant Snowball Goblin Hut Witch
Goblin Hut
Giant Snowball Freeze
Minions
Giant Snowball
Giant Snowball Witch
Minions
Giant Snowball
Giant Snowball
Giant Snowball Freeze Witch
Witch
Giant Snowball Witch Ram Rider
Giant Snowball Witch Ram Rider
Giant Snowball Witch
Giant Snowball Minions Goblin Hut Freeze Witch
Giant Snowball
Giant Snowball
Giant Snowball Freeze
Giant Snowball
Minions Goblin Hut Freeze Witch
Giant Snowball Witch Ram Rider
Freeze
Knight
Giant Snowball
Giant Snowball
Giant Snowball Minions Freeze Witch
Giant Snowball Witch
Giant Snowball Freeze Witch

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