My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Witch Giant Skeleton

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Battle Ram Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Battle Ram Hog Rider Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Hog Rider Skeleton Army Giant Skeleton
Giant Snowball
Battle Ram Hog Rider Skeleton Army Witch
Zap
Battle Ram Skeleton Army Witch
Barbarian Barrel
Battle Ram Wizard Skeleton Army Witch Giant Skeleton
The Log
Mini P.E.K.K.A Battle Ram Hog Rider Skeleton Army Witch Giant Skeleton
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Mini P.E.K.K.A Battle Ram Hog Rider Wizard Skeleton Army Witch Giant Skeleton
Fireball
Battle Ram Hog Rider Wizard Skeleton Army Witch
Poison
Wizard Skeleton Army Witch
Lightning
Mini P.E.K.K.A Battle Ram Wizard Witch
Rocket
Hog Rider Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Wizard Witch

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Battle Ram Skeleton Army Giant Skeleton

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Skeleton Army Mini P.E.K.K.A Battle Ram Hog Rider Wizard Witch Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Giant Snowball Skeleton Army Mini P.E.K.K.A Battle Ram

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Battle Ram Hog Rider Witch Giant Skeleton
Mini P.E.K.K.A
Hog Rider Wizard Giant Skeleton
Battle Ram
Giant Snowball Witch
Hog Rider
Giant Snowball Mini P.E.K.K.A Wizard Witch Giant Skeleton
Wizard
Mini P.E.K.K.A Hog Rider Giant Skeleton
Skeleton Army
Witch
Giant Snowball Battle Ram Hog Rider Giant Skeleton
Giant Skeleton
Giant Snowball Mini P.E.K.K.A Hog Rider Wizard Witch

Defense Synergies 0 11

Giant Snowball
Mini P.E.K.K.A Wizard Witch Giant Skeleton
Mini P.E.K.K.A
Giant Snowball Wizard Skeleton Army Witch
Battle Ram
Hog Rider
Wizard
Giant Snowball Mini P.E.K.K.A Skeleton Army Giant Skeleton
Skeleton Army
Mini P.E.K.K.A Wizard Giant Skeleton
Witch
Giant Snowball Mini P.E.K.K.A Giant Skeleton
Giant Skeleton
Giant Snowball Wizard Skeleton Army Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard
Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A Skeleton Army Witch Giant Snowball Giant Skeleton
Mini P.E.K.K.A Skeleton Army Witch
Mini P.E.K.K.A Skeleton Army Giant Skeleton
Skeleton Army Giant Snowball
Giant Snowball Wizard Witch
Giant Skeleton
Mini P.E.K.K.A Witch Skeleton Army
Skeleton Army Giant Snowball Mini P.E.K.K.A Giant Skeleton
Skeleton Army Witch Giant Snowball Wizard Giant Skeleton
Giant Snowball Wizard Witch
Mini P.E.K.K.A Skeleton Army Giant Snowball Wizard Witch Giant Skeleton
Wizard Skeleton Army Giant Snowball Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army
Skeleton Army Giant Snowball Mini P.E.K.K.A
Wizard Mini P.E.K.K.A Skeleton Army Witch
Giant Snowball Wizard Skeleton Army Witch
Giant Snowball Wizard Witch Giant Skeleton
Mini P.E.K.K.A
Wizard Skeleton Army Giant Snowball Mini P.E.K.K.A Witch Giant Skeleton
Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Skeleton Army Giant Snowball Witch Giant Skeleton
Giant Snowball Mini P.E.K.K.A Wizard
Skeleton Army Giant Skeleton Mini P.E.K.K.A Witch
Mini P.E.K.K.A Skeleton Army Giant Skeleton
Giant Skeleton Mini P.E.K.K.A Skeleton Army Witch
Wizard Giant Snowball Witch
Mini P.E.K.K.A Skeleton Army Witch Giant Skeleton
Mini P.E.K.K.A Giant Skeleton Skeleton Army
Giant Skeleton Giant Snowball Mini P.E.K.K.A Skeleton Army Witch
Witch Skeleton Army
Mini P.E.K.K.A Witch Giant Skeleton
Skeleton Army Giant Snowball Giant Skeleton
Mini P.E.K.K.A Skeleton Army Giant Skeleton Wizard Witch
Wizard Skeleton Army Witch
Skeleton Army Witch Mini P.E.K.K.A Giant Skeleton
Giant Snowball Mini P.E.K.K.A Wizard Witch Giant Skeleton
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Giant Snowball
Giant Skeleton
Giant Skeleton
Wizard Giant Snowball
Wizard Giant Snowball Witch
Wizard Witch
Giant Snowball Wizard
Giant Snowball Wizard
Giant Snowball Mini P.E.K.K.A
Wizard
Giant Snowball Wizard
Giant Snowball
Giant Snowball
Giant Snowball Wizard Witch
Wizard
Giant Snowball
Mini P.E.K.K.A
Giant Snowball Mini P.E.K.K.A Wizard
Giant Snowball Wizard Witch
Giant Skeleton
Giant Snowball Wizard
Giant Snowball
Giant Snowball Wizard Witch
Witch
Giant Snowball Wizard Witch
Giant Snowball Wizard Witch
Giant Snowball Wizard Witch
Giant Snowball Wizard Witch
Giant Snowball Mini P.E.K.K.A
Giant Snowball Wizard
Giant Snowball
Giant Skeleton
Giant Snowball Wizard
Skeleton Army Witch
Giant Snowball Wizard Witch
Mini P.E.K.K.A Wizard
Giant Snowball Wizard
Giant Snowball Giant Skeleton
Giant Snowball Witch Giant Skeleton
Giant Snowball Witch
Giant Snowball Witch Giant Skeleton
Wizard

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