My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Dart Goblin Hunter

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Hunter Giant Skeleton Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dart Goblin Hog Rider Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Miner Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider Giant Skeleton Miner
Giant Snowball
Minions Dart Goblin Hog Rider Miner
Zap
Minions Dart Goblin
Barbarian Barrel
Dart Goblin Hunter Giant Skeleton Royal Ghost
The Log
Dart Goblin Hog Rider Hunter Giant Skeleton
Earthquake
Hog Rider
Arrows
Minions Dart Goblin
Royal Delivery
Minions Dart Goblin Hog Rider Hunter Giant Skeleton Miner Royal Ghost
Fireball
Minions Dart Goblin Hog Rider Hunter
Poison
Minions Dart Goblin Hunter
Lightning
Hunter
Rocket
Hog Rider Hunter

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Hunter

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Hunter Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Miner Royal Ghost

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Dart Goblin

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Minions Dart Goblin Miner Royal Ghost Hog Rider Hunter Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Minions Dart Goblin Miner

Attack Synergies 4 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Hog Rider Dart Goblin Hunter Giant Skeleton Miner Royal Ghost
Minions
Hog Rider Miner Giant Skeleton
Dart Goblin
Miner Giant Snowball Hog Rider Giant Skeleton
Hog Rider
Giant Snowball Minions Dart Goblin Hunter Giant Skeleton
Hunter
Giant Snowball Hog Rider Giant Skeleton
Giant Skeleton
Giant Snowball Minions Dart Goblin Hog Rider Hunter Miner
Miner
Minions Dart Goblin Giant Snowball Giant Skeleton Royal Ghost
Royal Ghost
Giant Snowball Miner

Defense Synergies 0 13

Giant Snowball
Minions Dart Goblin Hunter Giant Skeleton Miner Royal Ghost
Minions
Giant Snowball Dart Goblin Hunter Giant Skeleton
Dart Goblin
Giant Snowball Minions Hunter Giant Skeleton Miner
Hog Rider
Hunter
Giant Snowball Minions Dart Goblin Giant Skeleton
Giant Skeleton
Giant Snowball Minions Dart Goblin Hunter
Miner
Giant Snowball Dart Goblin
Royal Ghost
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Dart Goblin
Hunter Minions Dart Goblin
Hunter Giant Snowball Minions Dart Goblin Giant Skeleton
Hunter Minions Dart Goblin
Giant Skeleton
Giant Snowball Minions Dart Goblin Hunter Royal Ghost
Giant Snowball Minions Dart Goblin Hunter
Dart Goblin Giant Skeleton
Hunter Minions
Giant Snowball Dart Goblin Hunter Giant Skeleton Miner Royal Ghost
Minions Dart Goblin Giant Snowball Hunter Giant Skeleton Royal Ghost
Minions Hunter Giant Snowball Dart Goblin
Hunter Giant Snowball Minions Giant Skeleton
Giant Snowball Minions Dart Goblin Hunter Royal Ghost
Hunter
Giant Snowball Hunter
Minions Hunter
Giant Snowball Minions Dart Goblin Hunter Royal Ghost
Giant Snowball Hunter Minions Dart Goblin Giant Skeleton Royal Ghost
Dart Goblin Hunter
Royal Ghost Giant Snowball Minions Dart Goblin Hunter Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball Giant Skeleton Royal Ghost
Giant Snowball Hunter Miner Royal Ghost
Giant Skeleton Minions Hunter
Hunter Giant Skeleton
Giant Skeleton Hunter
Giant Snowball Minions Dart Goblin Hunter
Minions Dart Goblin Hunter Giant Skeleton
Giant Skeleton Hunter
Giant Skeleton Giant Snowball Minions
Dart Goblin
Minions Dart Goblin Hunter Giant Skeleton
Giant Snowball Giant Skeleton
Giant Skeleton Hunter
Dart Goblin
Minions Dart Goblin Hunter Giant Skeleton
Minions Giant Snowball Dart Goblin Hunter Giant Skeleton Royal Ghost
Giant Snowball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Dart Goblin Giant Skeleton Royal Ghost
Giant Snowball Dart Goblin Miner Royal Ghost
Dart Goblin Giant Skeleton Miner
Dart Goblin Giant Skeleton
Giant Snowball
Giant Snowball Minions Dart Goblin Hunter
Dart Goblin
Giant Snowball Dart Goblin Hunter
Miner Giant Snowball Dart Goblin
Giant Snowball Minions
Miner Dart Goblin
Giant Snowball Dart Goblin
Giant Snowball Dart Goblin Hunter Miner
Minions Dart Goblin
Giant Snowball Dart Goblin
Giant Snowball Dart Goblin Hunter
Dart Goblin
Giant Snowball
Minions
Giant Snowball Dart Goblin Hunter
Giant Snowball Dart Goblin Miner
Minions Giant Skeleton
Giant Snowball
Giant Snowball
Giant Snowball Hunter
Miner Giant Snowball Dart Goblin Hunter Royal Ghost
Giant Snowball Miner
Miner Dart Goblin
Giant Snowball Dart Goblin Hunter
Giant Snowball Minions Dart Goblin
Giant Snowball
Giant Snowball Dart Goblin Hunter Miner
Giant Snowball
Giant Skeleton
Giant Snowball
Minions Dart Goblin
Giant Snowball Dart Goblin Hunter
Miner Dart Goblin Hunter
Giant Snowball Dart Goblin
Giant Snowball Giant Skeleton
Dart Goblin
Giant Snowball Minions Dart Goblin Giant Skeleton
Giant Snowball Dart Goblin
Giant Snowball Dart Goblin Giant Skeleton Miner Royal Ghost
Dart Goblin

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