My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Bad

2 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Too many tanks!

You have too many big tanks. Usually, one is enough. Tanks are costly and you can hardly have two of them at the same time in the arena. Consider keeping only one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Firecracker Electro Dragon Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Firecracker Electro Dragon Giant Skeleton Night Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Skeleton Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Firecracker Electro Dragon Giant Skeleton

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Clone Giant Skeleton Night Witch
Giant Snowball
Minions Clone Electro Dragon Night Witch
Zap
Minions Firecracker Clone Night Witch
Barbarian Barrel
Firecracker Clone Giant Skeleton Night Witch
The Log
Firecracker Clone Giant Skeleton
Earthquake
Firecracker Clone
Arrows
Minions Firecracker Clone Night Witch
Royal Delivery
Minions Firecracker Clone Electro Dragon Giant Skeleton Night Witch
Fireball
Minions Firecracker Clone Electro Dragon Night Witch
Poison
Minions Firecracker Clone Electro Dragon Night Witch
Lightning
Electro Dragon Night Witch
Rocket
Electro Dragon Night Witch

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Firecracker Electro Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Firecracker Electro Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Clone Giant Skeleton Night Witch Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Minions Firecracker Clone Night Witch Electro Dragon Giant Skeleton Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Minions Firecracker Clone

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Firecracker Electro Dragon Giant Skeleton Night Witch Mega Knight
Minions
Mega Knight Firecracker Clone Giant Skeleton
Firecracker
Giant Snowball Minions Giant Skeleton Mega Knight
Clone
Giant Skeleton Night Witch Minions
Electro Dragon
Giant Snowball Giant Skeleton Mega Knight
Giant Skeleton
Clone Giant Snowball Minions Firecracker Electro Dragon Night Witch
Night Witch
Clone Giant Snowball Giant Skeleton Mega Knight
Mega Knight
Minions Giant Snowball Firecracker Electro Dragon Night Witch

Defense Synergies 1 14

Giant Snowball
Mega Knight Minions Firecracker Electro Dragon Giant Skeleton Night Witch
Minions
Giant Snowball Firecracker Giant Skeleton Mega Knight
Firecracker
Giant Snowball Minions Electro Dragon Giant Skeleton Night Witch Mega Knight
Clone
Electro Dragon
Giant Snowball Firecracker Giant Skeleton
Giant Skeleton
Giant Snowball Minions Firecracker Electro Dragon
Night Witch
Giant Snowball Firecracker Mega Knight
Mega Knight
Giant Snowball Minions Firecracker Night Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Firecracker Electro Dragon
Minions Firecracker Electro Dragon Night Witch Mega Knight
Mega Knight Giant Snowball Minions Electro Dragon Giant Skeleton Night Witch
Night Witch Minions Firecracker Electro Dragon Mega Knight
Firecracker Giant Skeleton Mega Knight
Giant Snowball Minions Firecracker Electro Dragon Night Witch Mega Knight
Giant Snowball Minions Firecracker Electro Dragon Night Witch
Electro Dragon Giant Skeleton Mega Knight
Minions Night Witch
Giant Snowball Firecracker Giant Skeleton Night Witch Mega Knight
Minions Giant Snowball Firecracker Electro Dragon Giant Skeleton Night Witch Mega Knight
Minions Giant Snowball Firecracker Electro Dragon Night Witch
Night Witch Mega Knight Giant Snowball Minions Electro Dragon Giant Skeleton
Mega Knight Giant Snowball Minions Firecracker Electro Dragon Night Witch
Mega Knight
Giant Snowball Mega Knight
Mega Knight Minions Firecracker Electro Dragon Night Witch
Mega Knight Giant Snowball Minions Firecracker Electro Dragon Night Witch
Giant Snowball Minions Firecracker Electro Dragon Giant Skeleton Mega Knight
Mega Knight Giant Snowball Minions Firecracker Electro Dragon Giant Skeleton Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Giant Snowball Giant Skeleton
Giant Snowball Firecracker Electro Dragon Mega Knight
Giant Skeleton Mega Knight Minions Electro Dragon
Giant Skeleton Mega Knight Night Witch
Giant Skeleton Night Witch Mega Knight
Firecracker Giant Snowball Minions Electro Dragon
Minions Giant Skeleton Night Witch
Giant Skeleton Mega Knight
Electro Dragon Giant Skeleton Mega Knight Giant Snowball Minions Firecracker
Mega Knight Minions Electro Dragon Giant Skeleton
Mega Knight Giant Snowball Giant Skeleton
Giant Skeleton Mega Knight Night Witch
Firecracker Electro Dragon Mega Knight
Electro Dragon Minions Firecracker Giant Skeleton Night Witch
Minions Mega Knight Giant Snowball Firecracker Electro Dragon Giant Skeleton

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Firecracker Electro Dragon Giant Skeleton
Firecracker Giant Snowball Electro Dragon
Electro Dragon Giant Skeleton
Firecracker Giant Skeleton
Giant Snowball Firecracker Mega Knight
Firecracker Giant Snowball Minions Electro Dragon
Firecracker
Giant Snowball Firecracker Electro Dragon
Giant Snowball Firecracker Electro Dragon
Giant Snowball Minions Electro Dragon Night Witch
Firecracker Electro Dragon
Giant Snowball Firecracker Electro Dragon
Giant Snowball Firecracker
Minions Firecracker Electro Dragon
Giant Snowball Firecracker
Giant Snowball Firecracker Electro Dragon
Firecracker Electro Dragon Mega Knight
Giant Snowball
Minions Night Witch
Giant Snowball Firecracker Electro Dragon Mega Knight
Giant Snowball Firecracker Electro Dragon Mega Knight
Minions Giant Skeleton Night Witch Mega Knight
Giant Snowball
Giant Snowball Electro Dragon
Giant Snowball Firecracker Electro Dragon Mega Knight
Firecracker Giant Snowball Electro Dragon
Giant Snowball Electro Dragon Mega Knight
Firecracker
Giant Snowball Firecracker Electro Dragon Night Witch
Electro Dragon Giant Snowball Minions Firecracker
Giant Snowball Night Witch
Giant Snowball Electro Dragon Night Witch Mega Knight
Giant Snowball Firecracker Electro Dragon
Giant Skeleton Mega Knight
Giant Snowball Firecracker
Minions Electro Dragon Night Witch
Giant Snowball Firecracker Electro Dragon
Firecracker Electro Dragon Mega Knight
Giant Snowball Firecracker Electro Dragon
Giant Snowball Giant Skeleton
Firecracker Electro Dragon Mega Knight
Electro Dragon Giant Snowball Minions Firecracker Giant Skeleton
Firecracker Giant Snowball Electro Dragon
Electro Dragon Giant Snowball Firecracker Giant Skeleton Mega Knight

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