My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Great!
Synergy
Mediocre
Versatility
Great!
F2P score
Bad

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!
Info More than two buildings. Where will you place them?

If you have more than two larger buildings, it is difficult to place them without making them an easy spell target. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Elixir Collector X-Bow Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rage Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mortar X-Bow Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Mighty Miner
Giant Snowball
Musketeer Mighty Miner
Zap
Mortar X-Bow Mighty Miner
Barbarian Barrel
Mortar Musketeer X-Bow
The Log
Musketeer X-Bow
Earthquake
Mortar Elixir Collector X-Bow
Arrows
Royal Delivery
Musketeer
Fireball
Mortar Musketeer Elixir Collector X-Bow Mighty Miner
Poison
Mortar Musketeer Elixir Collector X-Bow
Lightning
Mortar Musketeer Elixir Collector X-Bow Mighty Miner
Rocket
Mortar Musketeer Elixir Collector X-Bow Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Mortar Tornado

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Rage Tornado Mighty Miner

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Rage Tornado Mortar Musketeer Mighty Miner Elixir Collector X-Bow

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Giant Snowball Rage Tornado Mortar

Attack Synergies 1 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
X-Bow Mortar Musketeer Tornado Mighty Miner
Mortar
Giant Snowball Musketeer Tornado
Musketeer
Giant Snowball Mortar X-Bow
Elixir Collector
Rage
Tornado
Giant Snowball Mortar
X-Bow
Giant Snowball Musketeer
Mighty Miner
Giant Snowball

Defense Synergies 0 8

Giant Snowball
Mortar Musketeer X-Bow Mighty Miner
Mortar
Giant Snowball Musketeer Tornado
Musketeer
Giant Snowball Mortar Tornado
Elixir Collector
Rage
Tornado
Mortar Musketeer X-Bow
X-Bow
Giant Snowball Tornado
Mighty Miner
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mortar Musketeer X-Bow
Mortar Musketeer X-Bow
Mortar Tornado Giant Snowball Musketeer
Mortar Musketeer
Tornado X-Bow
Tornado Giant Snowball Musketeer X-Bow
Giant Snowball Musketeer Tornado Mortar X-Bow
Musketeer X-Bow
Mighty Miner Mortar Musketeer Tornado X-Bow
Tornado Giant Snowball Musketeer
Giant Snowball Musketeer Tornado X-Bow
Musketeer Giant Snowball Tornado
Mortar Giant Snowball Musketeer X-Bow
Giant Snowball Mortar Tornado X-Bow
Mortar X-Bow
Tornado Giant Snowball Mortar X-Bow
Mortar Musketeer Tornado X-Bow
Mortar Giant Snowball Musketeer Tornado X-Bow
Giant Snowball Mortar Tornado Musketeer
Mortar Musketeer Tornado
Giant Snowball Musketeer
Mortar

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Snowball X-Bow
Giant Snowball Mortar Musketeer X-Bow
Musketeer
Musketeer Tornado X-Bow
Musketeer Mighty Miner
Giant Snowball Musketeer Tornado
Musketeer
Mighty Miner
Giant Snowball Mortar Tornado X-Bow
Musketeer
Musketeer
Giant Snowball Tornado
Musketeer
Mortar Musketeer Tornado X-Bow Mighty Miner
Giant Snowball Musketeer Mighty Miner
Giant Snowball Mortar

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mortar Musketeer X-Bow
Mortar Giant Snowball Musketeer Tornado X-Bow
X-Bow
Musketeer
Giant Snowball Mortar
Giant Snowball Musketeer Tornado
Mortar Musketeer Tornado
X-Bow Giant Snowball Tornado
Giant Snowball Mortar Tornado X-Bow
Giant Snowball Musketeer Tornado X-Bow
Mortar Musketeer Tornado X-Bow
Giant Snowball Musketeer Tornado
Giant Snowball Mortar Musketeer
Mortar Musketeer X-Bow
Giant Snowball Mortar Musketeer X-Bow
X-Bow Giant Snowball Mortar Musketeer
Mortar Musketeer X-Bow
Giant Snowball Mortar Tornado
Giant Snowball Mortar Musketeer X-Bow
Giant Snowball Mortar Tornado X-Bow
Musketeer X-Bow
Giant Snowball Tornado
Musketeer Tornado X-Bow
Giant Snowball Mortar Musketeer X-Bow
Giant Snowball Tornado Mortar
Mortar X-Bow Giant Snowball Musketeer Tornado
Giant Snowball Mortar Musketeer Tornado X-Bow
Mortar Musketeer Tornado X-Bow
Giant Snowball Musketeer Tornado X-Bow
Giant Snowball Musketeer
Giant Snowball
Giant Snowball Mortar Musketeer X-Bow
Giant Snowball
Mighty Miner
Giant Snowball
Musketeer X-Bow
Giant Snowball Musketeer Tornado
Musketeer
Giant Snowball Mortar Musketeer
Giant Snowball Tornado
Musketeer
Giant Snowball Musketeer Tornado
Giant Snowball Musketeer Tornado
Giant Snowball Mortar Musketeer Tornado X-Bow
Mortar

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