My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Mediocre
F2P score
Mediocre

1 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No tank!

Having at least one tank or mini-tank in your deck is useful in many situations, both on offense and defense. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Recruits Tombstone Flying Machine Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Recruits Heal Spirit Flying Machine Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Recruits Royal Hogs
Giant Snowball
Royal Recruits Tombstone Flying Machine Royal Hogs
Zap
Tombstone Flying Machine Royal Hogs
Barbarian Barrel
Royal Recruits Heal Spirit Tombstone Royal Hogs Electro Wizard
The Log
Royal Recruits Heal Spirit Tombstone Royal Hogs
Earthquake
Tombstone Royal Hogs
Arrows
Royal Recruits Heal Spirit Tombstone Flying Machine Royal Hogs
Royal Delivery
Royal Recruits Heal Spirit Flying Machine Royal Hogs Electro Wizard
Fireball
Tombstone Flying Machine Royal Hogs Electro Wizard
Poison
Royal Recruits Tombstone Flying Machine Royal Hogs Electro Wizard
Lightning
Tombstone Electro Wizard
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Fireball

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Royal Recruits Heal Spirit Tombstone

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Heal Spirit Giant Snowball Tombstone Fireball Flying Machine Electro Wizard Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Heal Spirit Giant Snowball Tombstone Fireball

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Royal Hogs Fireball Flying Machine Electro Wizard
Royal Recruits
Heal Spirit Flying Machine Royal Hogs Electro Wizard
Heal Spirit
Royal Hogs Royal Recruits
Tombstone
Fireball
Giant Snowball Royal Hogs Electro Wizard
Flying Machine
Giant Snowball Royal Recruits Royal Hogs
Royal Hogs
Giant Snowball Heal Spirit Royal Recruits Fireball Flying Machine Electro Wizard
Electro Wizard
Giant Snowball Royal Recruits Fireball Royal Hogs

Defense Synergies 0 9

Giant Snowball
Royal Recruits Flying Machine Electro Wizard
Royal Recruits
Giant Snowball Tombstone
Heal Spirit
Tombstone
Royal Recruits Fireball Flying Machine Electro Wizard
Fireball
Tombstone Electro Wizard
Flying Machine
Giant Snowball Tombstone Electro Wizard
Royal Hogs
Electro Wizard
Giant Snowball Tombstone Fireball Flying Machine

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Royal Recruits Tombstone Fireball Flying Machine Electro Wizard
Royal Recruits Tombstone Flying Machine Electro Wizard
Giant Snowball Royal Recruits Tombstone Electro Wizard
Royal Recruits Tombstone Electro Wizard
Royal Recruits Tombstone Fireball
Fireball Giant Snowball Flying Machine Electro Wizard
Giant Snowball Electro Wizard Tombstone Fireball Flying Machine
Royal Recruits Fireball Flying Machine Electro Wizard
Royal Recruits Tombstone
Giant Snowball Royal Recruits Electro Wizard
Electro Wizard Giant Snowball Royal Recruits Tombstone Fireball Flying Machine
Giant Snowball Fireball Flying Machine Electro Wizard
Royal Recruits Tombstone Giant Snowball Fireball Flying Machine Electro Wizard
Fireball Giant Snowball Royal Recruits Tombstone Electro Wizard
Royal Recruits Tombstone Electro Wizard
Giant Snowball Royal Recruits Fireball Electro Wizard
Royal Recruits Tombstone Fireball Electro Wizard
Tombstone Fireball Giant Snowball Royal Recruits Flying Machine Electro Wizard
Giant Snowball Royal Recruits Tombstone Fireball Flying Machine Electro Wizard
Royal Recruits Electro Wizard
Royal Recruits Giant Snowball Fireball Flying Machine Electro Wizard
Tombstone

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Royal Recruits Giant Snowball Tombstone Fireball Electro Wizard
Fireball Electro Wizard Giant Snowball Flying Machine
Royal Recruits Tombstone Electro Wizard
Royal Recruits Fireball Electro Wizard
Royal Recruits Tombstone
Fireball Giant Snowball Flying Machine Electro Wizard
Royal Recruits Tombstone Fireball Flying Machine Electro Wizard
Royal Recruits
Royal Recruits Electro Wizard Giant Snowball Tombstone Fireball Flying Machine
Royal Recruits Tombstone
Royal Recruits Tombstone Flying Machine
Royal Recruits Giant Snowball Fireball Electro Wizard
Royal Recruits Tombstone Fireball
Royal Recruits Fireball Flying Machine
Royal Recruits Tombstone Electro Wizard Fireball Flying Machine
Giant Snowball Royal Recruits Fireball Flying Machine Electro Wizard
Giant Snowball Tombstone Fireball Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Royal Recruits Flying Machine
Fireball Giant Snowball Flying Machine Electro Wizard
Fireball Flying Machine
Royal Recruits Fireball Flying Machine
Fireball Giant Snowball
Fireball Giant Snowball Flying Machine
Flying Machine
Fireball Giant Snowball Flying Machine
Fireball Giant Snowball Flying Machine
Giant Snowball Fireball Electro Wizard
Royal Recruits Fireball Flying Machine Electro Wizard
Fireball Giant Snowball Flying Machine
Flying Machine Giant Snowball Fireball
Fireball Flying Machine
Giant Snowball Fireball Flying Machine
Giant Snowball Fireball Flying Machine
Royal Recruits Fireball Flying Machine
Giant Snowball Fireball
Giant Snowball Fireball Flying Machine Electro Wizard
Giant Snowball Fireball Flying Machine
Fireball
Giant Snowball Fireball
Giant Snowball Royal Recruits Fireball Flying Machine
Giant Snowball Fireball
Fireball Giant Snowball Flying Machine Electro Wizard
Fireball Giant Snowball Flying Machine
Fireball
Giant Snowball Fireball Flying Machine Electro Wizard
Electro Wizard Giant Snowball Fireball Flying Machine
Giant Snowball Fireball
Giant Snowball Fireball
Giant Snowball Fireball Electro Wizard
Giant Snowball Fireball
Electro Wizard Royal Recruits Tombstone Fireball Flying Machine
Fireball Giant Snowball Flying Machine Electro Wizard
Fireball
Fireball Flying Machine Electro Wizard
Giant Snowball Fireball Flying Machine
Giant Snowball Fireball
Royal Recruits Flying Machine
Giant Snowball Royal Recruits Fireball Flying Machine Electro Wizard
Giant Snowball Fireball Flying Machine Electro Wizard
Giant Snowball Royal Recruits Fireball Flying Machine Electro Wizard
Fireball

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