My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Good
F2P score
RIP

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Inferno Tower Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Dark Prince Princess Fisherman Electro Wizard Golden Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Princess Golden Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Dark Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Dark Prince Electro Wizard Golden Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Dark Prince Fisherman
Giant Snowball
Princess Fisherman
Zap
Inferno Tower Dark Prince Princess Fisherman
Barbarian Barrel
Valkyrie Inferno Tower Dark Prince Princess Electro Wizard
The Log
Dark Prince Princess Fisherman
Earthquake
Inferno Tower
Arrows
Princess
Royal Delivery
Valkyrie Dark Prince Princess Fisherman Electro Wizard
Fireball
Inferno Tower Princess Fisherman Electro Wizard
Poison
Inferno Tower Princess Fisherman Electro Wizard
Lightning
Valkyrie Inferno Tower Dark Prince Fisherman Electro Wizard
Rocket
Valkyrie Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Princess

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Dark Prince Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Inferno Tower Dark Prince Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Princess Fisherman Valkyrie Dark Prince Electro Wizard Golden Knight Inferno Tower

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Giant Snowball Princess Fisherman Valkyrie

Attack Synergies 0 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Valkyrie Dark Prince Princess Electro Wizard
Valkyrie
Giant Snowball Dark Prince Fisherman Electro Wizard
Inferno Tower
Dark Prince
Giant Snowball Valkyrie Princess Fisherman Electro Wizard
Princess
Giant Snowball Dark Prince
Fisherman
Valkyrie Dark Prince
Electro Wizard
Giant Snowball Valkyrie Dark Prince
Golden Knight

Defense Synergies 1 17

Giant Snowball
Valkyrie Inferno Tower Dark Prince Princess Fisherman Electro Wizard Golden Knight
Valkyrie
Giant Snowball Inferno Tower Princess Fisherman Electro Wizard
Inferno Tower
Electro Wizard Giant Snowball Valkyrie Dark Prince Princess Fisherman
Dark Prince
Giant Snowball Inferno Tower Princess Electro Wizard
Princess
Giant Snowball Valkyrie Inferno Tower Dark Prince Golden Knight
Fisherman
Giant Snowball Valkyrie Inferno Tower
Electro Wizard
Inferno Tower Giant Snowball Valkyrie Dark Prince
Golden Knight
Giant Snowball Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Inferno Tower Electro Wizard Golden Knight
Inferno Tower Valkyrie Dark Prince Fisherman Electro Wizard
Inferno Tower Fisherman Giant Snowball Valkyrie Dark Prince Electro Wizard
Inferno Tower Valkyrie Dark Prince Fisherman Electro Wizard
Valkyrie Dark Prince Princess
Giant Snowball Valkyrie Dark Prince Electro Wizard
Giant Snowball Inferno Tower Electro Wizard Princess
Valkyrie Inferno Tower Electro Wizard Golden Knight
Inferno Tower Princess Fisherman
Giant Snowball Valkyrie Inferno Tower Dark Prince Fisherman Electro Wizard
Valkyrie Electro Wizard Giant Snowball Dark Prince Princess Fisherman
Inferno Tower Giant Snowball Princess Electro Wizard
Inferno Tower Giant Snowball Valkyrie Dark Prince Electro Wizard
Valkyrie Giant Snowball Dark Prince Princess Electro Wizard Golden Knight
Inferno Tower Electro Wizard
Inferno Tower Giant Snowball Fisherman Electro Wizard
Valkyrie Inferno Tower Dark Prince Fisherman Electro Wizard
Valkyrie Giant Snowball Dark Prince Fisherman Electro Wizard Golden Knight
Giant Snowball Valkyrie Dark Prince Princess Fisherman Electro Wizard
Inferno Tower Fisherman Electro Wizard
Valkyrie Dark Prince Giant Snowball Fisherman Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Giant Snowball Inferno Tower Dark Prince Fisherman Electro Wizard
Electro Wizard Giant Snowball Valkyrie Fisherman
Valkyrie Inferno Tower Dark Prince Fisherman Electro Wizard Golden Knight
Valkyrie Dark Prince Inferno Tower Fisherman Electro Wizard
Inferno Tower Valkyrie Dark Prince Fisherman
Giant Snowball Princess Electro Wizard
Dark Prince Valkyrie Inferno Tower Electro Wizard
Inferno Tower Valkyrie Dark Prince Fisherman
Electro Wizard Giant Snowball Valkyrie Inferno Tower Dark Prince
Inferno Tower
Valkyrie Inferno Tower Dark Prince Golden Knight
Giant Snowball Valkyrie Dark Prince Electro Wizard
Dark Prince Valkyrie Inferno Tower Golden Knight
Valkyrie Princess
Inferno Tower Electro Wizard Valkyrie Dark Prince Fisherman Golden Knight
Valkyrie Giant Snowball Inferno Tower Dark Prince Princess Electro Wizard Golden Knight
Giant Snowball Inferno Tower Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Valkyrie Golden Knight
Giant Snowball Princess Fisherman Electro Wizard Golden Knight
Valkyrie Dark Prince
Giant Snowball Valkyrie Dark Prince
Giant Snowball Princess
Princess
Giant Snowball Princess
Giant Snowball Fisherman Golden Knight
Giant Snowball Fisherman Electro Wizard
Valkyrie Dark Prince Princess Fisherman Electro Wizard Golden Knight
Giant Snowball Princess
Giant Snowball Princess Fisherman Golden Knight
Princess Fisherman
Princess Giant Snowball Fisherman
Giant Snowball Princess Golden Knight
Princess
Giant Snowball
Fisherman
Giant Snowball Dark Prince Princess Fisherman Electro Wizard
Giant Snowball Valkyrie Princess Golden Knight
Giant Snowball Princess
Fisherman
Giant Snowball
Giant Snowball Valkyrie Dark Prince Princess
Fisherman
Giant Snowball Princess Fisherman Electro Wizard Golden Knight
Giant Snowball Princess Fisherman Golden Knight
Fisherman Golden Knight
Giant Snowball Princess Electro Wizard
Electro Wizard Giant Snowball
Giant Snowball
Giant Snowball
Giant Snowball Princess Electro Wizard
Giant Snowball Princess
Electro Wizard Dark Prince Princess
Giant Snowball Princess Electro Wizard
Valkyrie Dark Prince Princess Electro Wizard
Giant Snowball Princess
Giant Snowball
Dark Prince
Giant Snowball Princess Electro Wizard Golden Knight
Giant Snowball Princess Electro Wizard
Giant Snowball Dark Prince Princess Electro Wizard Golden Knight

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