My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
RIP

2 problems 1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Missing

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Valkyrie Mega Knight Mighty Miner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Wall Breakers

Damage spells

Spells in your deck. Having at least one or two is recommended.

Giant Snowball Rocket Void

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Wall Breakers Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Void

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Valkyrie Wall Breakers Mega Knight Mighty Miner

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Mighty Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Wall Breakers Skeleton Army Mighty Miner
Giant Snowball
Wall Breakers Skeleton Army Mighty Miner
Zap
Wall Breakers Skeleton Army Mighty Miner
Barbarian Barrel
Valkyrie Wall Breakers Skeleton Army
The Log
Wall Breakers Skeleton Army
Earthquake
Skeleton Army
Arrows
Wall Breakers Skeleton Army
Royal Delivery
Valkyrie Wall Breakers Skeleton Army
Fireball
Wall Breakers Skeleton Army Mighty Miner
Poison
Skeleton Army
Lightning
Valkyrie Mighty Miner
Rocket
Valkyrie Mighty Miner

Against air swarms

Spells and units that can counter air swarms.

Giant Snowball Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Giant Snowball Valkyrie Rocket Mega Knight

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Valkyrie Rocket Skeleton Army Mega Knight Mighty Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Giant Snowball Wall Breakers Skeleton Army Void Valkyrie Mighty Miner Rocket Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Giant Snowball Wall Breakers Skeleton Army Void

Attack Synergies 1 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Giant Snowball
Valkyrie Wall Breakers Mega Knight Mighty Miner
Valkyrie
Wall Breakers Giant Snowball
Rocket
Wall Breakers
Valkyrie Giant Snowball Mega Knight
Skeleton Army
Void
Mega Knight
Giant Snowball Wall Breakers
Mighty Miner
Giant Snowball

Defense Synergies 1 2

Giant Snowball
Mega Knight Valkyrie Mighty Miner
Valkyrie
Giant Snowball
Rocket
Wall Breakers
Skeleton Army
Void
Mega Knight
Giant Snowball
Mighty Miner
Giant Snowball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Valkyrie Void
Skeleton Army Valkyrie Mega Knight
Rocket Skeleton Army Mega Knight Giant Snowball Valkyrie Void
Skeleton Army Valkyrie Mega Knight
Valkyrie Rocket Skeleton Army Mega Knight
Skeleton Army Giant Snowball Valkyrie Mega Knight
Giant Snowball Rocket Void
Rocket Valkyrie Void Mega Knight
Mighty Miner Skeleton Army
Skeleton Army Giant Snowball Valkyrie Mega Knight
Valkyrie Skeleton Army Giant Snowball Mega Knight
Giant Snowball
Skeleton Army Mega Knight Giant Snowball Valkyrie Rocket
Valkyrie Rocket Skeleton Army Mega Knight Giant Snowball
Skeleton Army Mega Knight
Rocket Skeleton Army Giant Snowball Mega Knight
Mega Knight Valkyrie Skeleton Army
Valkyrie Mega Knight Giant Snowball Skeleton Army
Giant Snowball Valkyrie Mega Knight
Valkyrie Skeleton Army Mega Knight Giant Snowball

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Skeleton Army Mega Knight Giant Snowball Void
Void Giant Snowball Valkyrie Rocket Mega Knight
Skeleton Army Mega Knight Valkyrie Rocket
Valkyrie Rocket Skeleton Army Mega Knight
Valkyrie Skeleton Army Mega Knight Mighty Miner
Rocket Giant Snowball
Rocket Skeleton Army Valkyrie Void
Mega Knight Mighty Miner Valkyrie Skeleton Army
Rocket Void Mega Knight Giant Snowball Valkyrie Skeleton Army
Skeleton Army
Mega Knight Valkyrie
Rocket Skeleton Army Mega Knight Giant Snowball Valkyrie Void
Rocket Skeleton Army Mega Knight Valkyrie
Valkyrie Skeleton Army Mega Knight
Skeleton Army Valkyrie Rocket Mighty Miner
Valkyrie Mega Knight Giant Snowball Mighty Miner
Giant Snowball Void

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Void Valkyrie Rocket
Void Giant Snowball
Rocket Void
Valkyrie Rocket Void
Rocket Giant Snowball Valkyrie Mega Knight
Giant Snowball Rocket
Giant Snowball
Void Giant Snowball
Rocket Giant Snowball Void
Rocket Void Valkyrie
Void Giant Snowball Rocket
Rocket Giant Snowball Void
Rocket Void
Giant Snowball
Rocket Giant Snowball
Rocket Mega Knight
Giant Snowball Rocket
Rocket
Rocket Void Giant Snowball Mega Knight
Rocket Giant Snowball Valkyrie Void Mega Knight
Rocket Void Mega Knight
Rocket Giant Snowball Void
Rocket Void
Rocket Giant Snowball Void
Giant Snowball Valkyrie Mega Knight
Void Giant Snowball
Void Giant Snowball Mega Knight
Rocket Void
Giant Snowball Void
Rocket Giant Snowball Void
Giant Snowball Void
Void Giant Snowball Rocket Mega Knight
Rocket Void Giant Snowball
Mighty Miner Mega Knight
Rocket Giant Snowball
Rocket Skeleton Army Void
Rocket Giant Snowball
Void Valkyrie Rocket Mega Knight
Giant Snowball
Rocket Void Giant Snowball
Mega Knight
Giant Snowball Rocket
Giant Snowball Rocket Void
Void Giant Snowball Rocket Mega Knight
Rocket Void Mega Knight
Void

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