My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Knight Tesla Royal Recruits

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Hogs

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Earthquake

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Recruits Royal Hogs

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Earthquake

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Royal Recruits Royal Hogs

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Royal Hogs

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Royal Recruits Royal Hogs
Giant Snowball
Spear Goblins Archers Royal Recruits Royal Hogs
Zap
Spear Goblins Archers Royal Hogs
Barbarian Barrel
Spear Goblins Archers Knight Tesla Royal Recruits Royal Hogs
The Log
Spear Goblins Archers Royal Recruits Royal Hogs
Earthquake
Spear Goblins Archers Tesla Royal Hogs
Arrows
Spear Goblins Archers Royal Recruits Royal Hogs
Royal Delivery
Spear Goblins Archers Knight Royal Recruits Royal Hogs
Fireball
Archers Tesla Royal Hogs
Poison
Spear Goblins Archers Royal Recruits Royal Hogs
Lightning
Knight Tesla
Rocket
Royal Hogs

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Earthquake

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Royal Recruits

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Arrows Knight Earthquake Tesla Royal Hogs Royal Recruits

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Archers Arrows Knight

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Royal Recruits Earthquake Royal Hogs
Archers
Knight Arrows Royal Recruits Royal Hogs
Arrows
Royal Hogs Archers Knight Earthquake
Knight
Spear Goblins Archers Arrows Earthquake Royal Hogs
Tesla
Royal Recruits
Spear Goblins Archers Royal Hogs
Earthquake
Royal Hogs Spear Goblins Arrows Knight
Royal Hogs
Arrows Earthquake Spear Goblins Archers Knight Royal Recruits

Defense Synergies 4 9

Spear Goblins
Knight Tesla Archers Arrows Earthquake
Archers
Knight Spear Goblins Tesla Royal Recruits
Arrows
Spear Goblins Knight Tesla
Knight
Spear Goblins Archers Tesla Arrows Earthquake
Tesla
Spear Goblins Knight Archers Arrows Earthquake
Royal Recruits
Archers
Earthquake
Spear Goblins Knight Tesla
Royal Hogs

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Earthquake Spear Goblins Knight Tesla Royal Recruits
Knight Tesla Royal Recruits
Tesla Archers Knight Royal Recruits
Tesla Royal Recruits Knight
Arrows Royal Recruits Earthquake
Arrows Spear Goblins Archers Tesla Earthquake
Tesla Spear Goblins Archers Arrows
Earthquake Arrows Tesla Royal Recruits
Tesla Royal Recruits
Knight Spear Goblins Archers Tesla Royal Recruits
Archers Spear Goblins Arrows Knight Tesla Royal Recruits Earthquake
Arrows Tesla Spear Goblins Archers
Tesla Royal Recruits Knight Earthquake
Arrows Tesla Royal Recruits Earthquake
Royal Recruits Knight Tesla
Tesla Royal Recruits
Tesla Arrows Knight Royal Recruits
Arrows Tesla Spear Goblins Archers Knight Royal Recruits
Arrows Earthquake Spear Goblins Archers Knight Tesla Royal Recruits
Tesla Royal Recruits
Royal Recruits Spear Goblins Archers Arrows Knight Tesla Earthquake
Tesla

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Royal Recruits Spear Goblins Archers Tesla
Archers Arrows Knight Tesla
Royal Recruits Spear Goblins Knight
Royal Recruits Knight Tesla
Royal Recruits Knight Tesla
Arrows Archers Tesla
Royal Recruits Spear Goblins Archers Knight Tesla
Knight Tesla Royal Recruits
Royal Recruits Spear Goblins Knight
Royal Recruits Tesla
Knight Tesla Royal Recruits
Royal Recruits Arrows
Royal Recruits Knight Tesla
Royal Recruits Archers Tesla
Tesla Royal Recruits Spear Goblins Archers Knight
Arrows Archers Tesla Royal Recruits Earthquake
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Earthquake Arrows Knight Royal Recruits
Arrows
Earthquake Arrows
Earthquake Arrows Knight Royal Recruits
Arrows Earthquake
Arrows Spear Goblins
Archers Arrows Earthquake
Arrows Earthquake
Arrows
Arrows Knight Royal Recruits Earthquake
Archers Arrows
Earthquake Knight
Earthquake Arrows
Earthquake Arrows
Earthquake Spear Goblins Arrows
Earthquake Arrows Royal Recruits
Arrows Earthquake
Archers Arrows Earthquake
Arrows Earthquake
Earthquake
Arrows
Earthquake Arrows Royal Recruits
Arrows Earthquake
Arrows Earthquake
Arrows
Arrows
Archers Arrows
Arrows Earthquake
Arrows
Arrows Earthquake
Earthquake Spear Goblins Archers Royal Recruits
Archers Arrows
Arrows
Knight
Arrows Earthquake
Arrows
Royal Recruits
Royal Recruits
Royal Recruits

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: