My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Dark Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Dark Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Goblin Gang Dark Prince Mega Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Dark Prince

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Goblin Gang Goblin Barrel Dark Prince
Giant Snowball
Spear Goblins Archers Goblin Gang Goblin Barrel
Zap
Spear Goblins Archers Goblin Gang Goblin Barrel Dark Prince
Barbarian Barrel
Spear Goblins Archers Goblin Gang Goblin Barrel Dark Prince
The Log
Spear Goblins Archers Goblin Gang Goblin Barrel Dark Prince
Earthquake
Spear Goblins Archers Goblin Gang Goblin Barrel
Arrows
Spear Goblins Archers Goblin Gang Goblin Barrel
Royal Delivery
Spear Goblins Archers Goblin Gang Goblin Barrel Dark Prince
Fireball
Archers Goblin Gang Goblin Barrel
Poison
Spear Goblins Archers Goblin Gang
Lightning
Dark Prince
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Dark Prince The Log Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Dark Prince Mega Knight

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Goblin Barrel

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Archers Goblin Gang Goblin Barrel Fireball Dark Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Archers Goblin Gang

Attack Synergies 3 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Goblin Barrel Goblin Gang Dark Prince Mega Knight
Archers
Dark Prince Mega Knight
Goblin Gang
Goblin Barrel Spear Goblins Dark Prince
Fireball
Dark Prince The Log Mega Knight
Goblin Barrel
Spear Goblins Goblin Gang Dark Prince Mega Knight
Dark Prince
Goblin Barrel Spear Goblins Archers Goblin Gang Fireball
The Log
Fireball Mega Knight
Mega Knight
Spear Goblins Archers Fireball Goblin Barrel The Log

Defense Synergies 1 15

Spear Goblins
Archers Goblin Gang Dark Prince The Log Mega Knight
Archers
Spear Goblins Goblin Gang Dark Prince The Log Mega Knight
Goblin Gang
Spear Goblins Archers Dark Prince The Log
Fireball
The Log Dark Prince Mega Knight
Goblin Barrel
Dark Prince
Spear Goblins Archers Goblin Gang Fireball The Log
The Log
Fireball Spear Goblins Archers Goblin Gang Dark Prince Mega Knight
Mega Knight
Spear Goblins Archers Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Fireball The Log
Goblin Gang Dark Prince The Log Mega Knight
Goblin Gang Mega Knight Archers Dark Prince
Goblin Gang Dark Prince Mega Knight
Fireball Dark Prince The Log Mega Knight
Goblin Gang Fireball The Log Spear Goblins Archers Dark Prince Mega Knight
Spear Goblins Archers Goblin Gang Fireball
Fireball The Log Mega Knight
Goblin Gang
Goblin Gang Spear Goblins Archers Dark Prince Mega Knight
Archers Goblin Gang Spear Goblins Fireball Dark Prince The Log Mega Knight
Spear Goblins Archers Goblin Gang Fireball
Mega Knight Goblin Gang Fireball Dark Prince The Log
Fireball Mega Knight Goblin Gang Dark Prince The Log
Goblin Gang Mega Knight
Goblin Gang Fireball The Log Mega Knight
Mega Knight Goblin Gang Fireball Dark Prince
Fireball Mega Knight Spear Goblins Archers Goblin Gang Dark Prince The Log
The Log Spear Goblins Archers Fireball Dark Prince Mega Knight
Goblin Gang Dark Prince Mega Knight Spear Goblins Archers Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mega Knight Spear Goblins Archers Fireball Dark Prince
Fireball Archers Goblin Gang The Log Mega Knight
Goblin Gang Mega Knight Spear Goblins Dark Prince The Log
Goblin Gang Dark Prince Mega Knight Fireball The Log
Goblin Gang Dark Prince Mega Knight
Fireball Archers Goblin Gang
Goblin Gang Dark Prince Spear Goblins Archers Fireball
Mega Knight Dark Prince
Mega Knight Spear Goblins Fireball Dark Prince The Log
Goblin Gang
Mega Knight Dark Prince
Mega Knight Fireball Dark Prince The Log
Dark Prince Mega Knight Goblin Gang Fireball
Archers Fireball Mega Knight
Goblin Gang Spear Goblins Archers Fireball Dark Prince The Log
Mega Knight Archers Fireball Dark Prince The Log
Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball Dark Prince The Log
Fireball Dark Prince The Log Mega Knight
Fireball Spear Goblins
Archers The Log
Fireball The Log
Fireball The Log
Goblin Gang Fireball
Fireball Dark Prince The Log
Fireball Archers
Fireball The Log
Fireball
Fireball The Log
Spear Goblins Fireball The Log
Fireball The Log Mega Knight
Fireball
Archers Fireball Dark Prince The Log Mega Knight
Fireball The Log Mega Knight
Fireball The Log Mega Knight
Fireball
The Log
Fireball The Log
The Log Fireball Dark Prince Mega Knight
Fireball The Log
Fireball The Log Mega Knight
Fireball The Log
Archers Fireball
Fireball
Fireball
Fireball The Log Mega Knight
Fireball
Mega Knight
Fireball The Log
Spear Goblins Archers Goblin Gang Fireball Dark Prince
Fireball Archers
The Log Fireball
Fireball Goblin Gang Dark Prince Mega Knight
The Log Fireball
Fireball
Dark Prince Mega Knight
Goblin Gang Fireball The Log
Fireball
Fireball Dark Prince The Log Mega Knight
Fireball Mega Knight

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