My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Great!
Synergy
Godly!
Versatility
Mediocre
F2P score
Mediocre

1 problems 2 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Goblin Gang Baby Dragon Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Knight Baby Dragon Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Goblin Barrel Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Goblin Barrel Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Goblin Gang Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Goblin Barrel Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Goblin Gang Goblin Barrel Miner
Giant Snowball
Spear Goblins Archers Goblin Gang Goblin Barrel Baby Dragon Miner
Zap
Spear Goblins Archers Goblin Gang Goblin Barrel
Barbarian Barrel
Spear Goblins Archers Knight Goblin Gang Goblin Barrel Electro Wizard
The Log
Spear Goblins Archers Goblin Gang Goblin Barrel
Earthquake
Spear Goblins Archers Goblin Gang Goblin Barrel
Arrows
Spear Goblins Archers Goblin Gang Goblin Barrel
Royal Delivery
Spear Goblins Archers Knight Goblin Gang Goblin Barrel Baby Dragon Miner Electro Wizard
Fireball
Archers Goblin Gang Goblin Barrel Baby Dragon Electro Wizard
Poison
Spear Goblins Archers Goblin Gang Electro Wizard
Lightning
Knight Baby Dragon Electro Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Baby Dragon Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Knight Goblin Gang Goblin Barrel Miner Baby Dragon Electro Wizard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Archers Knight Goblin Gang

Attack Synergies 9 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Goblin Barrel Miner Goblin Gang Baby Dragon
Archers
Knight Baby Dragon Miner
Knight
Spear Goblins Archers Goblin Gang Goblin Barrel Baby Dragon Miner Electro Wizard
Goblin Gang
Knight Goblin Barrel Miner Spear Goblins Baby Dragon
Goblin Barrel
Spear Goblins Knight Goblin Gang Baby Dragon Miner
Baby Dragon
Knight Spear Goblins Archers Goblin Gang Goblin Barrel Miner Electro Wizard
Miner
Spear Goblins Goblin Gang Archers Knight Goblin Barrel Baby Dragon Electro Wizard
Electro Wizard
Knight Baby Dragon Miner

Defense Synergies 4 10

Spear Goblins
Knight Archers Goblin Gang Baby Dragon Electro Wizard
Archers
Knight Spear Goblins Goblin Gang Baby Dragon Electro Wizard
Knight
Spear Goblins Archers Goblin Gang Electro Wizard Baby Dragon
Goblin Gang
Knight Spear Goblins Archers Miner Electro Wizard
Goblin Barrel
Baby Dragon
Spear Goblins Archers Knight
Miner
Goblin Gang
Electro Wizard
Knight Spear Goblins Archers Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Baby Dragon Electro Wizard
Knight Goblin Gang Electro Wizard
Goblin Gang Archers Knight Electro Wizard
Knight Goblin Gang Electro Wizard
Goblin Gang Spear Goblins Archers Baby Dragon Electro Wizard
Electro Wizard Spear Goblins Archers Goblin Gang Baby Dragon
Baby Dragon Electro Wizard
Goblin Gang
Knight Goblin Gang Spear Goblins Archers Miner Electro Wizard
Archers Goblin Gang Electro Wizard Spear Goblins Knight Baby Dragon
Spear Goblins Archers Goblin Gang Baby Dragon Electro Wizard
Knight Goblin Gang Electro Wizard
Goblin Gang Baby Dragon Electro Wizard
Knight Goblin Gang Electro Wizard
Goblin Gang Electro Wizard
Knight Goblin Gang Electro Wizard
Spear Goblins Archers Knight Goblin Gang Baby Dragon Electro Wizard
Baby Dragon Spear Goblins Archers Knight Electro Wizard
Electro Wizard
Goblin Gang Spear Goblins Archers Knight Baby Dragon Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Spear Goblins Archers Electro Wizard
Electro Wizard Archers Knight Goblin Gang Baby Dragon Miner
Goblin Gang Spear Goblins Knight Electro Wizard
Goblin Gang Knight Electro Wizard
Knight Goblin Gang
Archers Goblin Gang Baby Dragon Electro Wizard
Goblin Gang Spear Goblins Archers Knight Electro Wizard
Knight
Electro Wizard Spear Goblins Knight Baby Dragon
Goblin Gang
Knight
Electro Wizard
Knight Goblin Gang
Archers Baby Dragon
Goblin Gang Electro Wizard Spear Goblins Archers Knight Baby Dragon
Archers Baby Dragon Electro Wizard
Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Baby Dragon
Baby Dragon Miner Electro Wizard
Baby Dragon Miner
Knight
Baby Dragon
Spear Goblins Baby Dragon
Archers Baby Dragon
Baby Dragon
Miner
Goblin Gang Electro Wizard
Miner Knight Electro Wizard
Archers Baby Dragon
Knight Baby Dragon Miner
Baby Dragon
Baby Dragon
Spear Goblins Baby Dragon
Baby Dragon
Archers Baby Dragon Electro Wizard
Baby Dragon Miner
Baby Dragon
Baby Dragon
Baby Dragon
Miner Baby Dragon Electro Wizard
Baby Dragon Miner
Miner Baby Dragon
Archers Baby Dragon Electro Wizard
Electro Wizard
Miner
Electro Wizard
Electro Wizard Spear Goblins Archers Goblin Gang
Archers Baby Dragon Electro Wizard
Miner Knight Goblin Gang Baby Dragon Electro Wizard
Baby Dragon
Goblin Gang Baby Dragon Electro Wizard
Electro Wizard
Baby Dragon Miner Electro Wizard

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