My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

2 problems 4 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No direct tower damage spell!

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minion Horde Baby Dragon Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Knight Baby Dragon Witch Prince Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Missing

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Minion Horde Baby Dragon Prince Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Minion Horde Prince
Giant Snowball
Spear Goblins Archers Minion Horde Baby Dragon Witch
Zap
Spear Goblins Archers Minion Horde Witch Prince
Barbarian Barrel
Spear Goblins Archers Knight Witch
The Log
Spear Goblins Archers Witch Prince
Earthquake
Spear Goblins Archers Witch
Arrows
Spear Goblins Archers Minion Horde Witch
Royal Delivery
Spear Goblins Archers Knight Minion Horde Baby Dragon Witch Prince
Fireball
Archers Minion Horde Baby Dragon Witch
Poison
Spear Goblins Archers Minion Horde Witch
Lightning
Knight Baby Dragon Witch Prince
Rocket
Minion Horde Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Baby Dragon Witch

Against ground swarms

Spells and units that can counter ground swarms.

Baby Dragon Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Baby Dragon Prince Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Knight Baby Dragon Minion Horde Witch Prince Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Spear Goblins Archers Knight Baby Dragon

Attack Synergies 5 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Baby Dragon Prince Mega Knight
Archers
Knight Baby Dragon Prince Mega Knight
Knight
Spear Goblins Archers Baby Dragon Minion Horde Witch Prince
Minion Horde
Mega Knight Knight Prince
Baby Dragon
Knight Spear Goblins Archers Witch Prince Mega Knight
Witch
Knight Baby Dragon Prince Mega Knight
Prince
Mega Knight Spear Goblins Archers Knight Minion Horde Baby Dragon Witch
Mega Knight
Minion Horde Prince Spear Goblins Archers Baby Dragon Witch

Defense Synergies 2 15

Spear Goblins
Knight Archers Baby Dragon Prince Mega Knight
Archers
Knight Spear Goblins Baby Dragon Witch Mega Knight
Knight
Spear Goblins Archers Minion Horde Baby Dragon Witch
Minion Horde
Knight
Baby Dragon
Spear Goblins Archers Knight Witch Prince Mega Knight
Witch
Archers Knight Baby Dragon Prince Mega Knight
Prince
Spear Goblins Baby Dragon Witch
Mega Knight
Spear Goblins Archers Baby Dragon Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Knight Minion Horde Baby Dragon
Minion Horde Knight Witch Prince Mega Knight
Minion Horde Witch Prince Mega Knight Archers Knight
Minion Horde Witch Prince Knight Mega Knight
Prince Mega Knight
Spear Goblins Archers Baby Dragon Mega Knight
Minion Horde Spear Goblins Archers Baby Dragon Witch
Baby Dragon Mega Knight
Minion Horde Witch Prince
Knight Spear Goblins Archers Minion Horde Prince Mega Knight
Archers Minion Horde Witch Spear Goblins Knight Baby Dragon Mega Knight
Minion Horde Spear Goblins Archers Baby Dragon Witch
Minion Horde Prince Mega Knight Knight Witch
Mega Knight Minion Horde Baby Dragon Witch Prince
Knight Minion Horde Prince Mega Knight
Minion Horde Prince Mega Knight
Minion Horde Mega Knight Knight Witch Prince
Mega Knight Spear Goblins Archers Knight Minion Horde Baby Dragon Witch Prince
Baby Dragon Witch Spear Goblins Archers Knight Mega Knight
Prince
Mega Knight Spear Goblins Archers Knight Minion Horde Baby Dragon Witch Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mega Knight Spear Goblins Archers Witch Prince
Archers Knight Baby Dragon Prince Mega Knight
Mega Knight Spear Goblins Knight Minion Horde Witch Prince
Prince Mega Knight Knight Minion Horde
Knight Minion Horde Witch Prince Mega Knight
Archers Minion Horde Baby Dragon Witch
Prince Spear Goblins Archers Knight Minion Horde Witch
Mega Knight Knight Minion Horde Prince
Minion Horde Mega Knight Spear Goblins Knight Baby Dragon Witch Prince
Witch Minion Horde
Mega Knight Knight Minion Horde Witch Prince
Mega Knight Prince
Prince Mega Knight Knight Minion Horde Witch
Archers Minion Horde Baby Dragon Witch Mega Knight
Witch Spear Goblins Archers Knight Minion Horde Baby Dragon Prince
Mega Knight Archers Minion Horde Baby Dragon Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Minion Horde Baby Dragon
Baby Dragon
Minion Horde Baby Dragon
Knight Prince
Minion Horde Baby Dragon Mega Knight
Spear Goblins Minion Horde Baby Dragon Witch
Archers Minion Horde Baby Dragon Witch
Baby Dragon
Minion Horde Prince
Knight Minion Horde Prince
Archers Baby Dragon
Knight Baby Dragon
Minion Horde Baby Dragon
Baby Dragon Prince
Spear Goblins Minion Horde Baby Dragon Witch
Minion Horde Baby Dragon Mega Knight
Minion Horde
Archers Baby Dragon Prince Mega Knight
Baby Dragon Witch Mega Knight
Minion Horde Baby Dragon Prince Mega Knight
Prince
Minion Horde Baby Dragon
Baby Dragon Witch Mega Knight
Minion Horde Witch
Baby Dragon Witch
Baby Dragon Witch Prince Mega Knight
Baby Dragon
Archers Minion Horde Baby Dragon Witch
Minion Horde Witch
Minion Horde
Minion Horde Mega Knight
Minion Horde
Minion Horde Prince Mega Knight
Minion Horde Spear Goblins Archers Witch Prince
Archers Baby Dragon Witch
Knight Minion Horde Baby Dragon Prince Mega Knight
Baby Dragon
Minion Horde Prince Mega Knight
Minion Horde Baby Dragon Witch
Witch
Baby Dragon Witch Prince Mega Knight
Prince
Mega Knight

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