My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers Minions Inferno Tower Witch Little Prince

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Witch Mega Knight Little Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Royal Delivery

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Minions
Giant Snowball
Spear Goblins Archers Minions Witch Little Prince
Zap
Spear Goblins Archers Minions Inferno Tower Witch Little Prince
Barbarian Barrel
Spear Goblins Archers Inferno Tower Witch Little Prince
The Log
Spear Goblins Archers Witch Little Prince
Earthquake
Spear Goblins Archers Inferno Tower Witch
Arrows
Spear Goblins Archers Minions Witch Little Prince
Royal Delivery
Spear Goblins Archers Minions Witch Little Prince
Fireball
Archers Minions Inferno Tower Witch Little Prince
Poison
Spear Goblins Archers Minions Inferno Tower Witch Little Prince
Lightning
Inferno Tower Witch Little Prince
Rocket
Inferno Tower Witch Little Prince

Against air swarms

Spells and units that can counter air swarms.

Royal Delivery Witch

Against ground swarms

Spells and units that can counter ground swarms.

Royal Delivery Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Royal Delivery Inferno Tower Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Archers Minions Royal Delivery Little Prince Inferno Tower Witch Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Archers Minions Royal Delivery

Attack Synergies 1 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Mega Knight
Archers
Mega Knight
Minions
Mega Knight
Royal Delivery
Inferno Tower
Witch
Mega Knight
Mega Knight
Minions Spear Goblins Archers Witch
Little Prince

Defense Synergies 1 19

Spear Goblins
Archers Minions Royal Delivery Inferno Tower Mega Knight Little Prince
Archers
Spear Goblins Minions Royal Delivery Inferno Tower Witch Mega Knight
Minions
Spear Goblins Archers Royal Delivery Inferno Tower Mega Knight
Royal Delivery
Inferno Tower Spear Goblins Archers Minions Witch Mega Knight Little Prince
Inferno Tower
Royal Delivery Spear Goblins Archers Minions Mega Knight
Witch
Archers Royal Delivery Mega Knight
Mega Knight
Spear Goblins Archers Minions Royal Delivery Inferno Tower Witch
Little Prince
Spear Goblins Royal Delivery

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Minions Inferno Tower
Inferno Tower Minions Royal Delivery Witch Mega Knight
Inferno Tower Witch Mega Knight Archers Minions Royal Delivery
Inferno Tower Witch Minions Mega Knight
Royal Delivery Mega Knight
Royal Delivery Spear Goblins Archers Minions Mega Knight
Minions Inferno Tower Spear Goblins Archers Royal Delivery Witch Little Prince
Inferno Tower Mega Knight
Inferno Tower Witch Minions
Spear Goblins Archers Royal Delivery Inferno Tower Mega Knight Little Prince
Archers Minions Witch Spear Goblins Royal Delivery Mega Knight
Minions Inferno Tower Spear Goblins Archers Royal Delivery Witch
Inferno Tower Mega Knight Minions Royal Delivery Witch
Mega Knight Minions Royal Delivery Witch
Inferno Tower Mega Knight
Inferno Tower Royal Delivery Mega Knight
Mega Knight Minions Royal Delivery Inferno Tower Witch
Royal Delivery Mega Knight Spear Goblins Archers Minions Witch Little Prince
Royal Delivery Witch Spear Goblins Archers Minions Mega Knight Little Prince
Inferno Tower
Mega Knight Spear Goblins Archers Minions Royal Delivery Witch Little Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mega Knight Spear Goblins Archers Royal Delivery Inferno Tower Witch
Royal Delivery Archers Mega Knight
Royal Delivery Mega Knight Spear Goblins Minions Inferno Tower Witch
Mega Knight Royal Delivery Inferno Tower
Inferno Tower Royal Delivery Witch Mega Knight
Royal Delivery Archers Minions Witch
Royal Delivery Spear Goblins Archers Minions Inferno Tower Witch
Inferno Tower Mega Knight Royal Delivery
Royal Delivery Mega Knight Spear Goblins Minions Inferno Tower Witch
Inferno Tower Witch Royal Delivery
Mega Knight Minions Inferno Tower Witch
Mega Knight Royal Delivery
Royal Delivery Mega Knight Inferno Tower Witch
Archers Witch Mega Knight
Inferno Tower Witch Spear Goblins Archers Minions Royal Delivery Little Prince
Minions Mega Knight Archers Royal Delivery Inferno Tower Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Mega Knight
Spear Goblins Minions Witch
Archers Witch
Minions
Archers
Minions
Spear Goblins Witch
Mega Knight
Minions
Archers Mega Knight
Witch Mega Knight Little Prince
Minions Mega Knight
Witch Mega Knight Little Prince
Witch
Witch
Witch Mega Knight
Archers Witch Little Prince
Minions Witch
Mega Knight
Mega Knight
Spear Goblins Archers Minions Witch
Archers Witch
Mega Knight
Mega Knight
Minions Witch
Witch
Witch Mega Knight Little Prince

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