My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Good
Versatility
Mediocre
F2P score
Good

1 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Archers

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Archers Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Barbarian Barrel Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Elite Barbarians Valkyrie Hog Rider Barbarian Barrel

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Archers Elite Barbarians Hog Rider Guards
Giant Snowball
Spear Goblins Archers Hog Rider Guards
Zap
Spear Goblins Archers Guards
Barbarian Barrel
Spear Goblins Archers Elite Barbarians Valkyrie Guards
The Log
Spear Goblins Archers Elite Barbarians Hog Rider Guards
Earthquake
Spear Goblins Archers Hog Rider Guards
Arrows
Spear Goblins Archers Guards
Royal Delivery
Spear Goblins Archers Elite Barbarians Valkyrie Hog Rider Guards
Fireball
Archers Elite Barbarians Hog Rider
Poison
Spear Goblins Archers Guards
Lightning
Elite Barbarians Valkyrie
Rocket
Elite Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

Valkyrie Barbarian Barrel

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Valkyrie Rage Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Barbarian Barrel Rage Archers Guards Valkyrie Hog Rider Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Spear Goblins Barbarian Barrel Rage Archers

Attack Synergies 8 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Hog Rider Barbarian Barrel Elite Barbarians
Archers
Valkyrie Elite Barbarians Hog Rider Barbarian Barrel
Elite Barbarians
Valkyrie Rage Spear Goblins Archers Hog Rider Barbarian Barrel
Valkyrie
Spear Goblins Archers Elite Barbarians Hog Rider
Hog Rider
Spear Goblins Valkyrie Rage Archers Elite Barbarians Barbarian Barrel Guards
Barbarian Barrel
Spear Goblins Archers Elite Barbarians Hog Rider
Rage
Elite Barbarians Hog Rider
Guards
Hog Rider

Defense Synergies 3 6

Spear Goblins
Archers Valkyrie Barbarian Barrel Guards
Archers
Valkyrie Barbarian Barrel Spear Goblins Guards
Elite Barbarians
Valkyrie
Valkyrie
Archers Elite Barbarians Spear Goblins
Hog Rider
Barbarian Barrel
Archers Spear Goblins Guards
Rage
Guards
Spear Goblins Archers Barbarian Barrel

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Valkyrie Barbarian Barrel
Elite Barbarians Valkyrie
Archers Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Guards
Elite Barbarians Valkyrie Barbarian Barrel
Barbarian Barrel Spear Goblins Archers Valkyrie Guards
Spear Goblins Archers
Valkyrie Barbarian Barrel
Elite Barbarians
Elite Barbarians Guards Spear Goblins Archers Valkyrie Barbarian Barrel
Archers Valkyrie Guards Spear Goblins Barbarian Barrel
Spear Goblins Archers
Elite Barbarians Valkyrie Guards
Valkyrie Barbarian Barrel Guards
Elite Barbarians
Elite Barbarians
Elite Barbarians Valkyrie
Spear Goblins Archers Elite Barbarians Valkyrie Barbarian Barrel Guards
Valkyrie Barbarian Barrel Spear Goblins Archers Guards
Elite Barbarians
Valkyrie Spear Goblins Archers Elite Barbarians Barbarian Barrel Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Spear Goblins Archers Elite Barbarians Barbarian Barrel
Archers Elite Barbarians Valkyrie Barbarian Barrel
Guards Spear Goblins Elite Barbarians Valkyrie
Valkyrie Guards Elite Barbarians Barbarian Barrel
Elite Barbarians Valkyrie Guards
Archers
Guards Spear Goblins Archers Elite Barbarians Valkyrie
Elite Barbarians Valkyrie
Spear Goblins Elite Barbarians Valkyrie Barbarian Barrel
Guards
Elite Barbarians Valkyrie Guards
Elite Barbarians Valkyrie Guards
Elite Barbarians Valkyrie Guards
Archers Valkyrie
Elite Barbarians Guards Spear Goblins Archers Valkyrie Barbarian Barrel
Valkyrie Archers Elite Barbarians Barbarian Barrel

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Barbarian Barrel Guards
Barbarian Barrel
Barbarian Barrel
Valkyrie Barbarian Barrel Guards
Valkyrie Barbarian Barrel
Spear Goblins
Archers
Barbarian Barrel
Elite Barbarians Guards
Valkyrie Barbarian Barrel
Archers
Elite Barbarians Barbarian Barrel
Barbarian Barrel
Elite Barbarians Barbarian Barrel
Spear Goblins Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Archers Barbarian Barrel
Valkyrie Barbarian Barrel
Barbarian Barrel
Valkyrie Barbarian Barrel
Barbarian Barrel
Barbarian Barrel
Elite Barbarians Archers
Guards
Elite Barbarians
Spear Goblins Archers Barbarian Barrel Guards
Archers
Barbarian Barrel
Valkyrie
Elite Barbarians
Elite Barbarians Guards
Barbarian Barrel

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