My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Great!
F2P score
Great!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Bomber Knight Tombstone Musketeer Battle Ram

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Battle Ram

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Bomber Battle Ram
Giant Snowball
Spear Goblins Bomber Tombstone Musketeer Battle Ram
Zap
Spear Goblins Bomber Tombstone Battle Ram
Barbarian Barrel
Spear Goblins Bomber Knight Tombstone Musketeer Battle Ram
The Log
Spear Goblins Bomber Tombstone Musketeer Battle Ram
Earthquake
Spear Goblins Bomber Tombstone
Arrows
Spear Goblins Bomber Tombstone
Royal Delivery
Spear Goblins Bomber Knight Musketeer Battle Ram
Fireball
Bomber Tombstone Musketeer Battle Ram
Poison
Spear Goblins Bomber Tombstone Musketeer
Lightning
Knight Tombstone Musketeer Battle Ram
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Fireball

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Knight Tombstone Battle Ram

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Bomber Arrows Knight Tombstone Fireball Musketeer Battle Ram

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins Bomber Arrows Knight

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Battle Ram
Bomber
Knight Battle Ram
Arrows
Fireball Knight Battle Ram
Knight
Spear Goblins Musketeer Battle Ram Bomber Arrows Fireball
Tombstone
Fireball
Arrows Knight Battle Ram
Musketeer
Knight Battle Ram
Battle Ram
Knight Spear Goblins Bomber Arrows Fireball Musketeer

Defense Synergies 4 10

Spear Goblins
Knight Arrows Tombstone Musketeer
Bomber
Knight Tombstone
Arrows
Spear Goblins Knight Tombstone Fireball
Knight
Spear Goblins Bomber Musketeer Arrows Fireball
Tombstone
Musketeer Spear Goblins Bomber Arrows Fireball
Fireball
Arrows Knight Tombstone Musketeer
Musketeer
Knight Tombstone Spear Goblins Fireball
Battle Ram

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Bomber Knight Tombstone Fireball Musketeer
Knight Tombstone Musketeer
Bomber Knight Tombstone Musketeer
Knight Tombstone Musketeer
Bomber Arrows Tombstone Fireball
Arrows Fireball Spear Goblins Bomber Musketeer
Musketeer Spear Goblins Arrows Tombstone Fireball
Arrows Fireball Musketeer
Tombstone Musketeer
Knight Spear Goblins Bomber Musketeer
Spear Goblins Bomber Arrows Knight Tombstone Fireball Musketeer
Arrows Musketeer Spear Goblins Fireball
Tombstone Bomber Knight Fireball Musketeer
Bomber Fireball Arrows Tombstone
Knight Tombstone
Fireball
Bomber Arrows Knight Tombstone Fireball Musketeer
Arrows Tombstone Fireball Spear Goblins Bomber Knight Musketeer
Arrows Spear Goblins Bomber Knight Tombstone Fireball Musketeer
Musketeer
Bomber Spear Goblins Arrows Knight Fireball Musketeer

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Tombstone Fireball
Fireball Bomber Arrows Knight Musketeer
Tombstone Spear Goblins Knight Musketeer
Knight Fireball Musketeer
Knight Tombstone Musketeer
Arrows Fireball Musketeer
Spear Goblins Knight Tombstone Fireball Musketeer
Knight
Spear Goblins Knight Tombstone Fireball
Tombstone Musketeer
Knight Tombstone Musketeer
Arrows Fireball
Knight Tombstone Fireball
Bomber Fireball Musketeer
Tombstone Spear Goblins Bomber Knight Fireball Musketeer
Arrows Bomber Fireball Musketeer
Bomber Arrows Tombstone Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Knight Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Knight Fireball Musketeer
Bomber Fireball Arrows
Arrows Fireball Spear Goblins Musketeer
Bomber Arrows Musketeer
Arrows Fireball
Arrows Fireball
Fireball Musketeer
Arrows Knight Fireball Musketeer
Fireball Arrows Musketeer
Knight Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Spear Goblins Bomber Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Bomber
Bomber Arrows Fireball Musketeer
Bomber Arrows Fireball
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Bomber Fireball
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer
Fireball Musketeer
Fireball
Bomber Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Spear Goblins Tombstone Fireball Musketeer
Fireball Arrows Musketeer
Arrows Fireball
Fireball Knight Musketeer
Arrows Bomber Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball Musketeer
Fireball

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