My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Godly!

1 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Royal Giant Musketeer Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Royal Giant Valkyrie

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Royal Giant Guards
Giant Snowball
Spear Goblins Cannon Musketeer Guards
Zap
Spear Goblins Cannon Royal Giant Guards
Barbarian Barrel
Spear Goblins Cannon Musketeer Valkyrie Guards
The Log
Spear Goblins Cannon Royal Giant Musketeer Guards
Earthquake
Spear Goblins Cannon Guards
Arrows
Spear Goblins Guards
Royal Delivery
Spear Goblins Musketeer Valkyrie Guards
Fireball
Cannon Musketeer
Poison
Spear Goblins Cannon Musketeer Guards
Lightning
Cannon Musketeer Valkyrie
Rocket
Musketeer Valkyrie

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Valkyrie

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Valkyrie Guards

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins Arrows Cannon Guards Fireball Musketeer Valkyrie Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Spear Goblins Arrows Cannon Guards

Attack Synergies 5 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Valkyrie Royal Giant
Arrows
Royal Giant Fireball
Cannon
Royal Giant
Arrows Fireball Spear Goblins Musketeer Guards
Fireball
Arrows Royal Giant
Musketeer
Valkyrie Royal Giant
Valkyrie
Spear Goblins Musketeer
Guards
Royal Giant

Defense Synergies 3 13

Spear Goblins
Arrows Cannon Musketeer Valkyrie Guards
Arrows
Spear Goblins Cannon Fireball Valkyrie
Cannon
Musketeer Spear Goblins Arrows Fireball Valkyrie Guards
Royal Giant
Fireball
Arrows Cannon Musketeer Valkyrie
Musketeer
Cannon Valkyrie Guards Spear Goblins Fireball
Valkyrie
Musketeer Spear Goblins Arrows Cannon Fireball
Guards
Musketeer Spear Goblins Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins Cannon Fireball Musketeer Valkyrie
Cannon Musketeer Valkyrie
Cannon Musketeer Valkyrie
Cannon Musketeer Valkyrie Guards
Arrows Fireball Valkyrie
Arrows Fireball Spear Goblins Cannon Musketeer Valkyrie Guards
Musketeer Spear Goblins Arrows Cannon Fireball
Arrows Cannon Fireball Musketeer Valkyrie
Cannon Musketeer
Guards Spear Goblins Cannon Musketeer Valkyrie
Valkyrie Guards Spear Goblins Arrows Cannon Fireball Musketeer
Arrows Musketeer Spear Goblins Fireball
Cannon Fireball Musketeer Valkyrie Guards
Fireball Valkyrie Arrows Cannon Guards
Cannon
Cannon Fireball
Arrows Cannon Fireball Musketeer Valkyrie
Arrows Cannon Fireball Valkyrie Spear Goblins Musketeer Guards
Arrows Valkyrie Spear Goblins Cannon Fireball Musketeer Guards
Cannon Musketeer
Valkyrie Spear Goblins Arrows Cannon Fireball Musketeer Guards
Cannon Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Guards Spear Goblins Fireball
Fireball Arrows Musketeer Valkyrie
Guards Spear Goblins Musketeer Valkyrie
Valkyrie Guards Fireball Musketeer
Cannon Musketeer Valkyrie Guards
Arrows Fireball Musketeer
Guards Spear Goblins Fireball Musketeer Valkyrie
Valkyrie
Spear Goblins Fireball Valkyrie
Cannon Musketeer Guards
Musketeer Valkyrie Guards
Arrows Fireball Valkyrie Guards
Cannon Fireball Valkyrie Guards
Cannon Fireball Musketeer Valkyrie
Guards Spear Goblins Fireball Musketeer Valkyrie
Arrows Valkyrie Cannon Fireball Musketeer
Arrows Cannon Fireball

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows Musketeer Valkyrie Guards
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer Valkyrie Guards
Fireball Arrows Valkyrie
Arrows Fireball Spear Goblins Musketeer
Arrows Musketeer
Arrows Fireball
Arrows Fireball
Fireball Musketeer Guards
Arrows Fireball Musketeer Valkyrie
Fireball Arrows Musketeer
Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball Musketeer
Spear Goblins Arrows Fireball Musketeer
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball Musketeer
Arrows Fireball Valkyrie
Fireball Musketeer
Arrows Fireball
Musketeer
Arrows Fireball Musketeer
Arrows Fireball Valkyrie
Arrows Fireball Musketeer
Fireball Arrows Musketeer
Fireball Arrows Musketeer
Arrows Fireball Musketeer
Fireball Musketeer Guards
Fireball
Arrows Fireball Musketeer
Arrows Fireball
Arrows Fireball
Spear Goblins Fireball Musketeer Guards
Fireball Arrows Musketeer
Arrows Fireball
Fireball Musketeer Valkyrie
Arrows Fireball Musketeer
Arrows Fireball
Musketeer
Fireball Musketeer Guards
Fireball Musketeer
Fireball Musketeer
Fireball

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