My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Mediocre
F2P score
RIP

2 problems 3 warnings Why?

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Giant Skeleton Electro Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Clone Giant Skeleton Sparky
Giant Snowball
Spear Goblins Clone
Zap
Spear Goblins Clone Sparky
Barbarian Barrel
Spear Goblins Clone Giant Skeleton Electro Wizard Sparky
The Log
Spear Goblins Clone Giant Skeleton Sparky
Earthquake
Spear Goblins Clone
Arrows
Spear Goblins Clone
Royal Delivery
Spear Goblins Clone Giant Skeleton Electro Wizard Sparky
Fireball
Clone Electro Wizard Sparky
Poison
Spear Goblins Clone Electro Wizard Sparky
Lightning
Electro Wizard Sparky
Rocket
Sparky

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado The Log Sparky

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Clone Tornado Giant Skeleton Sparky

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Arrows Clone Tornado Electro Wizard Giant Skeleton Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Arrows Clone

Attack Synergies 3 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Giant Skeleton Sparky
Arrows
Sparky Giant Skeleton
Clone
Giant Skeleton Electro Wizard Sparky
Tornado
Sparky Giant Skeleton The Log
Giant Skeleton
Clone Spear Goblins Arrows Tornado The Log Electro Wizard Sparky
The Log
Tornado Giant Skeleton Sparky
Electro Wizard
Clone Giant Skeleton Sparky
Sparky
Arrows Tornado Spear Goblins Clone Giant Skeleton The Log Electro Wizard

Defense Synergies 1 15

Spear Goblins
Arrows Giant Skeleton The Log Electro Wizard
Arrows
Spear Goblins Tornado Giant Skeleton Sparky
Clone
Tornado
Sparky Arrows Giant Skeleton The Log Electro Wizard Sparky
Giant Skeleton
Spear Goblins Arrows Tornado The Log Electro Wizard
The Log
Spear Goblins Tornado Giant Skeleton Electro Wizard Sparky
Electro Wizard
Spear Goblins Tornado Giant Skeleton The Log
Sparky
Tornado Arrows Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins The Log Electro Wizard Sparky
Sparky The Log Electro Wizard
Tornado Sparky Giant Skeleton Electro Wizard
Sparky Electro Wizard
Arrows Tornado Giant Skeleton The Log Sparky
Arrows Tornado The Log Spear Goblins Electro Wizard
Tornado Electro Wizard Spear Goblins Arrows
Arrows Giant Skeleton The Log Electro Wizard Sparky
Sparky Tornado
Tornado Spear Goblins Giant Skeleton Electro Wizard Sparky
Electro Wizard Spear Goblins Arrows Tornado Giant Skeleton The Log
Arrows Spear Goblins Tornado Electro Wizard
Sparky Giant Skeleton The Log Electro Wizard
Sparky Arrows Tornado The Log Electro Wizard
Sparky Electro Wizard
Tornado The Log Electro Wizard Sparky
Sparky Arrows Tornado Electro Wizard
Arrows Spear Goblins Tornado The Log Electro Wizard
Arrows Tornado The Log Spear Goblins Giant Skeleton Electro Wizard
Sparky Tornado Electro Wizard
Spear Goblins Arrows Giant Skeleton The Log Electro Wizard Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Spear Goblins Giant Skeleton Electro Wizard Sparky
Electro Wizard Arrows The Log
Giant Skeleton Spear Goblins The Log Electro Wizard Sparky
Giant Skeleton Tornado The Log Electro Wizard Sparky
Giant Skeleton Sparky
Arrows Tornado Electro Wizard
Sparky Spear Goblins Giant Skeleton Electro Wizard
Giant Skeleton Sparky
Giant Skeleton Electro Wizard Spear Goblins Tornado The Log Sparky
Sparky
Giant Skeleton Sparky
Arrows Tornado Giant Skeleton The Log Electro Wizard
Giant Skeleton Sparky
Sparky
Electro Wizard Sparky Spear Goblins Tornado Giant Skeleton The Log
Arrows Giant Skeleton The Log Electro Wizard Sparky
Arrows

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Giant Skeleton The Log Sparky
Arrows Tornado The Log Electro Wizard
Arrows Giant Skeleton The Log Sparky
Arrows Giant Skeleton The Log Sparky
Arrows The Log Sparky
Arrows Spear Goblins Tornado
Arrows Tornado The Log Sparky
Arrows The Log Tornado
Arrows The Log Tornado
Tornado Electro Wizard Sparky
Arrows Tornado The Log Electro Wizard Sparky
Arrows Tornado
The Log Sparky
Arrows
Arrows The Log Sparky
Spear Goblins Arrows The Log Sparky
Arrows The Log Sparky
Arrows Tornado Sparky
Sparky
Arrows The Log Electro Wizard Sparky
Arrows Tornado The Log
Giant Skeleton The Log Sparky
Arrows Tornado
Tornado The Log Sparky
Arrows The Log
Arrows Tornado The Log Sparky
Arrows The Log Tornado Electro Wizard Sparky
Arrows Tornado The Log Sparky
Arrows Tornado The Log Sparky
Arrows Tornado Electro Wizard Sparky
Electro Wizard
Sparky
Arrows The Log Sparky
Arrows Electro Wizard Sparky
Giant Skeleton Sparky
Arrows The Log Sparky
Electro Wizard Spear Goblins
Arrows Tornado Electro Wizard
Arrows The Log
Electro Wizard Sparky
Arrows The Log
Arrows Tornado Giant Skeleton Sparky
Sparky
Tornado Giant Skeleton The Log Electro Wizard Sparky
Tornado Electro Wizard
Tornado Giant Skeleton The Log Electro Wizard Sparky

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